Oct 6 2011, 10:51 AM
Post
#1
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,001 Joined: 26-February 02 From: Michigan Member No.: 1,514 |
Ok, obviously you're not getting me: (so just one last time) Scenario is GM territory. Obviously the GM decides what things happen in the world. He has full control over all of that, which obviously still means that while playing the game, his leverage is always greater. Still, whatever he does should all the while obey the rules and mechanics of the game (if not to the letter, then at least in spirit). (Which also means that he shouldn't prepare plot, because that often has problems, for instance sacrificing consistency for drama and stuff like that. Different topic again.) Rules are GROUP territory. Rules and mechanics make interactions in the game world possible. They facilitate anything that happens in the game world, and they define and give structure (and limitations) to the overlapping spheres of influence of players (and their characters) and the GM. Therefore they must be transparent, obvious, understood and mutually agreed upon. You agree on a game and the available source material, and that defines the basis of the game you are playing. Any and all deviations from that basis, i.e. from the rules and mechanics of the game, must be put by the group, or else no further interaction is possible. If one guy just decides he'll do things differently, then the game falls apart - even if that guy is the GM. Because once the GM starts doing things differently, then I can no longer rely on the possible interactions within the game world (and certain metagame things, too). And even just giving him the possibility of changing things on the fly without prior notice or discussion is making these interactions impossible to gauge. Of course the GM also acts as mediator and moderator - but his weight in any given matter shouldn't be much greater than everyone else's. He might be the one to tip the scales, but he doesn't get to decide against all others involved. So obviously this is all in theory, and in practice we generally have to compromise for all sorts of imperfections - laziness, lack of rules knowledge, time, etc., all of which blur the handle you can have on the game world. So... game rules should be a bit like the laws physics - you don't have to know all of them, but you can still rely on certain things working in certain ways. And gravity won't stop just because one guy says so. (Unless he's a wizard.) That's all I'm saying, and no matter what game you are playing that simple division holds up. I'm not saying that the trust relationship is wrong, obviously you trust the GM to create a scenario that is fun for everyone, and in turn uphold the very important responsibility of a player to likewise ensure that everyone else can have fun, too. And why do I think this method is better than the old "it's the GM's game, he gets final say on everything" method? Because that old one can cause all kinds of crap. Crap that doesn't happen once you understand that the GM is basically just a player - albeit with greater responsibilities. I'm not saying the other one can't work, it's just that mine works better in more cases. If the rule books of all the games out there were more clear on the matter (and sometimes less reactionary) then gaming would be more fun for a lot of people. And ok, end of that OT. From the original thread. I want to continue the discussion here, and will come back to ask some questions and make a few comments. |
|
|
|
Paul Defining the role of the GM and the players Oct 6 2011, 10:51 AM
suoq I'm not sure there's going to be a point t... Oct 6 2011, 11:27 AM
Dahrken I feel like there are two seperate issues lumped t... Oct 6 2011, 11:45 AM
Brainpiercing7.62mm Hehe....
Ok, I was also thinking about doing this... Oct 6 2011, 01:13 PM
KarmaInferno There is no right or wrong here, just different pl... Oct 6 2011, 01:18 PM
Brainpiercing7.62mm QUOTE (KarmaInferno @ Oct 6 2011, 03:18 P... Oct 6 2011, 02:15 PM

Paul QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 09... Oct 6 2011, 02:30 PM


Brainpiercing7.62mm QUOTE (Paul @ Oct 6 2011, 04:30 PM) I kno... Oct 6 2011, 02:37 PM


Paul QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 09... Oct 6 2011, 02:39 PM


Brainpiercing7.62mm QUOTE (Paul @ Oct 6 2011, 04:39 PM) tried... Oct 6 2011, 02:57 PM


Paul QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 10... Oct 6 2011, 03:20 PM


suoq QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 09... Oct 6 2011, 06:26 PM



Brainpiercing7.62mm QUOTE (suoq @ Oct 6 2011, 08:26 PM) Added... Oct 6 2011, 09:59 PM



Mayhem_2006 QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 10... Oct 7 2011, 05:11 AM


HunterHerne QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 11... Oct 6 2011, 06:38 PM

suoq QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 08... Oct 6 2011, 02:34 PM
Paul QUOTE (KarmaInferno @ Oct 6 2011, 08:18 A... Oct 6 2011, 02:28 PM
EuroShadow I disagree with OP.
Since the GM in effect create... Oct 6 2011, 02:11 PM
Brainpiercing7.62mm QUOTE (EuroShadow @ Oct 6 2011, 04:11 PM)... Oct 6 2011, 02:33 PM
bustedkarma It's a nature vs. nurture issues IMHO.
Some ... Oct 6 2011, 02:25 PM
Shortstraw I must side with Paul and Suoq. It's the golde... Oct 6 2011, 02:33 PM
Paul Well I always picture these threads as a conversat... Oct 6 2011, 02:36 PM
Paul And I don't disagree with everything you say, ... Oct 6 2011, 02:36 PM
Yerameyahu As before, this crap about 'altitude' is i... Oct 6 2011, 03:10 PM
Brainpiercing7.62mm QUOTE (Yerameyahu @ Oct 6 2011, 05:10 PM)... Oct 6 2011, 03:44 PM
Yerameyahu What's bothering me is the characterization of... Oct 6 2011, 03:25 PM
Paul I agree, that is problematic. I'd like to thin... Oct 6 2011, 03:29 PM
Ol' Scratch In regards to GM fiat, I'm just going to quote... Oct 6 2011, 03:34 PM
Brainpiercing7.62mm QUOTE (Ol' Scratch @ Oct 6 2011, 05:3... Oct 6 2011, 03:56 PM
Wiseman Adjudication and feedback from players is an impor... Oct 6 2011, 03:52 PM
Yerameyahu It sounds like your earlier hyperbole was just tha... Oct 6 2011, 04:00 PM
Minimax le Rouge the role of the GM and the players? easy question ... Oct 6 2011, 04:45 PM
Paul I once had a player who seriously thought that his... Oct 6 2011, 04:54 PM
bustedkarma QUOTE (Paul @ Oct 6 2011, 12:54 PM) With ... Oct 6 2011, 05:38 PM

Paul QUOTE (bustedkarma @ Oct 6 2011, 01:38 PM... Oct 6 2011, 06:11 PM
Tymeaus Jalynsfein QUOTE (Paul @ Oct 6 2011, 10:54 AM) I onc... Oct 6 2011, 06:19 PM
Midas QUOTE (Paul @ Oct 6 2011, 04:54 PM) I onc... Oct 7 2011, 07:52 AM
Eliahad Oh wait, I figured out what's going on here. ... Oct 6 2011, 05:09 PM
Ol' Scratch QUOTE (Eliahad @ Oct 6 2011, 11:09 AM) Ar... Oct 6 2011, 05:10 PM
Paul QUOTE (Eliahad @ Oct 6 2011, 12:09 PM) Ar... Oct 6 2011, 05:14 PM

Wiseman QUOTE (Paul @ Oct 6 2011, 12:14 PM) Hey E... Oct 6 2011, 05:27 PM

Warlordtheft QUOTE (Paul @ Oct 6 2011, 01:14 PM) Hey E... Oct 6 2011, 05:43 PM
Brainpiercing7.62mm QUOTE (Eliahad @ Oct 6 2011, 07:09 PM) Oh... Oct 6 2011, 05:43 PM
thorya QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 01... Oct 6 2011, 11:39 PM
Midas QUOTE (Brainpiercing7.62mm @ Oct 6 2011, 05... Oct 7 2011, 09:34 AM
Whipstitch Personally, I'm more than fine with equal amon... Oct 6 2011, 05:11 PM
Ol' Scratch QUOTE (Whipstitch @ Oct 6 2011, 12:11 PM)... Oct 6 2011, 05:23 PM
Mayhem_2006 I would argue that *of course* the GM is more impo... Oct 6 2011, 05:41 PM
Patrick Goodman Oh, boy, this again. I'll get into this later ... Oct 6 2011, 06:13 PM
Yerameyahu It seems clear that, if we assume the GM is a bad ... Oct 6 2011, 06:20 PM
Whipstitch FFS, don't take it there because we'll arg... Oct 6 2011, 07:08 PM
Ascalaphus I've played in some great CoC games. In one, w... Oct 6 2011, 10:06 PM
Brainpiercing7.62mm QUOTE (Ascalaphus @ Oct 7 2011, 12:06 AM)... Oct 6 2011, 10:40 PM
Yerameyahu Honestly, blowing up the house could theoretically... Oct 6 2011, 10:19 PM
suoq I'm not sure why blowing up a single building ... Oct 6 2011, 11:49 PM
KarmaInferno A GM using fiat to be a dick has much less to do w... Oct 7 2011, 04:53 AM
Ascalaphus QUOTE (suoq @ Oct 7 2011, 01:49 AM) I... Oct 7 2011, 08:41 AM
Traul QUOTE (Ascalaphus @ Oct 7 2011, 09:41 AM)... Oct 7 2011, 09:04 AM
Midas I must admit that I find myself on the side of Pau... Oct 7 2011, 08:49 AM
Brainpiercing7.62mm QUOTE (Midas @ Oct 7 2011, 10:49 AM) In g... Oct 7 2011, 11:24 AM
KarmaInferno QUOTE (Brainpiercing7.62mm @ Oct 7 2011, 07... Oct 7 2011, 01:13 PM
Shortstraw Name the beast with a thousand bellies and no brai... Oct 7 2011, 09:42 AM
Seriously Mike QUOTE (Shortstraw @ Oct 7 2011, 11:42 AM)... Oct 7 2011, 10:37 AM
Shortstraw Close it's a committee. Oct 7 2011, 10:38 AM
ravensmuse I think that there's a lot of good discussion ... Oct 7 2011, 11:17 AM
Shortstraw Umm.... steel is hardness 10 so it ignore stones h... Oct 7 2011, 11:49 AM
suoq What I'm seeing more in more in this discussio... Oct 7 2011, 12:13 PM
Traul QUOTE (suoq @ Oct 7 2011, 01:13 PM) Paul ... Oct 7 2011, 12:36 PM
Yerameyahu Honestly, that's the biggest issue here. If y... Oct 7 2011, 01:23 PM
Paul Careful, we're perilously close to logical, ra... Oct 7 2011, 01:24 PM
Shortstraw Well lets fix that - turquoise bicycle shoe fins a... Oct 7 2011, 01:30 PM
Yerameyahu Hold on, we have to draw a syntax tree for that… Oct 7 2011, 01:32 PM
Brainpiercing7.62mm Ok, seriously this is not a matter of what's b... Oct 7 2011, 03:12 PM
suoq QUOTE (Brainpiercing7.62mm @ Oct 7 2011, 09... Oct 7 2011, 04:21 PM
Brainpiercing7.62mm QUOTE (Yerameyahu @ Oct 7 2011, 06:17 PM)... Oct 7 2011, 05:31 PM
Faelan Seriously every time I hear "Fact is" yo... Oct 7 2011, 05:50 PM
Brainpiercing7.62mm QUOTE (Faelan @ Oct 7 2011, 07:50 PM) Ser... Oct 7 2011, 06:02 PM
Faelan QUOTE (Brainpiercing7.62mm @ Oct 7 2011, 02... Oct 7 2011, 06:15 PM
Stalag QUOTE (Brainpiercing7.62mm @ Oct 7 2011, 02... Oct 7 2011, 06:20 PM
Faelan QUOTE (Stalag @ Oct 7 2011, 02:20 PM) If ... Oct 7 2011, 06:30 PM
KarmaInferno There is no "best", because every table ... Oct 7 2011, 03:59 PM
Paul Sorry but that's a crock of shit. Yeah it... Oct 7 2011, 03:59 PM
Yerameyahu Brainpiercing, it works the other way. GM-choice c... Oct 7 2011, 04:17 PM
KarmaInferno I've also been at a number of tables where the... Oct 7 2011, 04:29 PM
Stalag QUOTE (KarmaInferno @ Oct 7 2011, 12:29 P... Oct 7 2011, 04:40 PM
Tymeaus Jalynsfein QUOTE (Stalag @ Oct 7 2011, 09:40 AM) Per... Oct 7 2011, 05:09 PM

Stalag QUOTE (Tymeaus Jalynsfein @ Oct 7 2011, 01... Oct 7 2011, 05:48 PM
Ol' Scratch QUOTE (Stalag @ Oct 7 2011, 10:40 AM) Per... Oct 7 2011, 05:41 PM
Bigity QUOTE (Ol' Scratch @ Oct 7 2011, 12:4... Oct 7 2011, 05:52 PM
Stalag QUOTE (Ol' Scratch @ Oct 7 2011, 01:4... Oct 7 2011, 05:52 PM
KarmaInferno What makes the players any better at arbitrating r... Oct 7 2011, 05:43 PM
Yerameyahu You're cheating again, Brainpiercing. There... Oct 7 2011, 05:46 PM
Brainpiercing7.62mm QUOTE (Yerameyahu @ Oct 7 2011, 07:46 PM)... Oct 7 2011, 05:53 PM
KarmaInferno QUOTE (Brainpiercing7.62mm @ Oct 7 2011, 12... Oct 7 2011, 06:04 PM
Stalag QUOTE (Brainpiercing7.62mm @ Oct 7 2011, 01... Oct 7 2011, 06:15 PM
Brainpiercing7.62mm QUOTE (Stalag @ Oct 7 2011, 08:15 PM) And... Oct 7 2011, 07:03 PM
Mayhem_2006 "Hey guys, my method is superior to yours bec... Oct 7 2011, 05:55 PM
Paul Yeah this has, sadly, degenerated into your everyd... Oct 7 2011, 05:57 PM
Yerameyahu I didn't say, 'what is a baseline?'. I... Oct 7 2011, 06:05 PM
Eliahad Alright. Logic. Fine.
We have five tables. Tab... Oct 7 2011, 06:48 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 25th March 2026 - 08:54 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.