Oct 9 2011, 06:58 AM
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 20-April 09 From: Sydney 'plex Member No.: 17,094 |
Is it possible to have a useful and reasonably combat capable character in SR4A with no magic (inc resonance) and no augmentations? I get the feeling it probably is - using very high edge, maybe drugs to boost combat, and spend all your cash and the best gear/equipment...? What do folks think? If anyone has played such a character I'd love to hear how it went.
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Psikerlord No augmentation, no magic - a realistic char? Oct 9 2011, 06:58 AM
Mayhem_2006 A lot of stuff useful in combat can be worn as gea... Oct 9 2011, 07:06 AM
Udoshi QUOTE (Mayhem_2006 @ Oct 9 2011, 12:06 AM... Oct 10 2011, 10:07 PM
Tanegar For some reason, this archetype appeals to me imme... Oct 9 2011, 07:36 AM
Psikerlord Yeah, I guess by "reasonably capable" in... Oct 9 2011, 08:04 AM
Glyph QUOTE (Psikerlord @ Oct 9 2011, 12:04 AM)... Oct 9 2011, 08:38 PM
Tanegar I think you can still get pretty good dice pools, ... Oct 9 2011, 08:36 AM
Faraday QUOTE (Tanegar @ Oct 9 2011, 01:36 AM) I ... Oct 9 2011, 08:53 AM
Ryu You should be able to build a GuardXL with 400 BP.... Oct 9 2011, 09:08 AM
Hound I don't know if this counts, but what about th... Oct 9 2011, 09:44 AM
HunterHerne QUOTE (Hound @ Oct 9 2011, 06:44 AM) I do... Oct 9 2011, 01:07 PM
Whipstitch TBH it seems to me that you may as well set those ... Oct 9 2011, 02:44 PM
suoq QUOTE (Whipstitch @ Oct 9 2011, 08:44 AM)... Oct 9 2011, 02:58 PM
Whipstitch QUOTE (suoq @ Oct 9 2011, 09:58 AM) While... Oct 9 2011, 07:18 PM
Makki QUOTE (suoq @ Oct 9 2011, 04:58 PM) Why a... Oct 9 2011, 08:10 PM
suoq Quick stab for a starting point:
http://fairlygood... Oct 9 2011, 01:51 PM
ChatNoir Creating a character good enough shouldn't be ... Oct 9 2011, 02:30 PM
Makki drones or sensor pack carrying squirrels for your ... Oct 9 2011, 02:50 PM
Neraph Trode Net + Commlink + Drone = Capable. Toss in Re... Oct 9 2011, 05:37 PM
Ryu QUOTE (Neraph @ Oct 9 2011, 07:37 PM) Tro... Oct 9 2011, 07:23 PM
Whipstitch QUOTE (Ryu @ Oct 9 2011, 01:23 PM) Much o... Oct 9 2011, 10:29 PM
KCKitsune Why play as a non-augmented normal?
I mean why ... Oct 9 2011, 07:28 PM
Ol' Scratch There's nothing wrong at all with wanting to p... Oct 9 2011, 07:46 PM
Ascalaphus Explaining "no magic" isn't the prob... Oct 9 2011, 08:22 PM
Ol' Scratch QUOTE (Ascalaphus @ Oct 9 2011, 03:22 PM)... Oct 9 2011, 08:28 PM
TheOOB The topic of this thread mentioned "A realist... Oct 9 2011, 08:38 PM
Makki QUOTE (TheOOB @ Oct 9 2011, 10:38 PM) Edg... Oct 10 2011, 05:23 AM
Ascalaphus QUOTE (Ol' Scratch @ Oct 9 2011, 10:2... Oct 9 2011, 09:06 PM
Ol' Scratch QUOTE (Ascalaphus @ Oct 9 2011, 03:06 PM)... Oct 9 2011, 09:20 PM

Ascalaphus QUOTE (Ol' Scratch @ Oct 9 2011, 11:2... Oct 10 2011, 08:20 AM

suoq QUOTE (Ol' Scratch @ Oct 9 2011, 04:2... Oct 10 2011, 05:31 PM


JonathanC QUOTE (suoq @ Oct 10 2011, 09:31 AM) Beca... Oct 10 2011, 05:49 PM


Ol' Scratch QUOTE (suoq @ Oct 10 2011, 11:31 AM) Beca... Oct 10 2011, 06:12 PM


suoq QUOTE (Ol' Scratch @ Oct 10 2011, 12... Oct 10 2011, 06:29 PM


JonathanC QUOTE (suoq @ Oct 10 2011, 10:29 AM) Agil... Oct 10 2011, 06:34 PM



suoq QUOTE (JonathanC @ Oct 10 2011, 01:34 PM)... Oct 10 2011, 06:39 PM



JonathanC QUOTE (suoq @ Oct 10 2011, 10:39 AM) I ag... Oct 10 2011, 06:44 PM


Ol' Scratch QUOTE (suoq @ Oct 10 2011, 12:29 PM) Agil... Oct 10 2011, 06:51 PM


suoq QUOTE (Ol' Scratch @ Oct 10 2011, 12... Oct 10 2011, 07:17 PM


UmaroVI QUOTE (Ol' Scratch @ Oct 10 2011, 01... Oct 10 2011, 10:03 PM


Ol' Scratch QUOTE (UmaroVI @ Oct 10 2011, 04:03 PM) T... Oct 10 2011, 11:02 PM


UmaroVI QUOTE (Ol' Scratch @ Oct 10 2011, 06... Oct 11 2011, 12:10 AM


Ol' Scratch QUOTE (UmaroVI @ Oct 10 2011, 07:10 PM) I... Oct 11 2011, 01:01 AM

TheOOB QUOTE (Ol' Scratch @ Oct 9 2011, 05:2... Oct 11 2011, 07:43 AM

Bigity QUOTE (TheOOB @ Oct 11 2011, 02:43 AM) Fo... Oct 11 2011, 01:21 PM

Ascalaphus QUOTE (Bigity @ Oct 11 2011, 03:21 PM) I ... Oct 11 2011, 01:24 PM

Critias QUOTE (Bigity @ Oct 11 2011, 08:21 AM) I ... Oct 11 2011, 05:27 PM

TheOOB QUOTE (Bigity @ Oct 11 2011, 08:21 AM) I ... Oct 11 2011, 09:06 PM

Brainpiercing7.62mm QUOTE (TheOOB @ Oct 11 2011, 11:06 PM) Th... Oct 12 2011, 10:54 AM
Glyph QUOTE (Ascalaphus @ Oct 9 2011, 01:06 PM)... Oct 9 2011, 10:03 PM
Kirk If I may quote from Augmentation:
QUOTE Though mos... Oct 9 2011, 09:17 PM
Shortstraw You could try playing a pariah. Oct 9 2011, 09:59 PM
Saint Hallow In earlier editions of SR, this might have been ea... Oct 10 2011, 05:13 AM
Irion Can you have a starting character performing like ... Oct 10 2011, 09:06 AM
Blade A few ways I can see to make an unaugmented charac... Oct 10 2011, 09:35 AM
Brainpiercing7.62mm It depends on the parameters of the game
- the mo... Oct 10 2011, 09:40 AM
UmaroVI As an unaugmented mundane, you will suck - in the ... Oct 10 2011, 10:58 AM
Glyph Honestly, augmented or awakened characters are les... Oct 10 2011, 06:50 PM
JonathanC QUOTE (Glyph @ Oct 10 2011, 10:50 AM) Hon... Oct 10 2011, 06:56 PM
Whipstitch QUOTE (JonathanC @ Oct 10 2011, 12:56 PM)... Oct 10 2011, 09:55 PM
Saint Hallow Isn't Hood (Troll Archer) from 1 of the novels... Oct 10 2011, 06:57 PM
JonathanC QUOTE (Saint Hallow @ Oct 10 2011, 10:57 ... Oct 10 2011, 07:04 PM
Paul Unaugmented characters have popped up from time to... Oct 10 2011, 07:14 PM
Glyph Here is a thread with some examples of mundane bui... Oct 10 2011, 07:17 PM
Ol' Scratch Or 40 BP worth of other gear. Oct 10 2011, 09:58 PM
Ascalaphus Drugs vs. Implants: I'm having a hard time bel... Oct 10 2011, 10:02 PM
Whipstitch 40 bp of other gear (like perhaps a few quirky veh... Oct 10 2011, 10:03 PM
Irion It is possible to start like that and not be a dea... Oct 10 2011, 10:34 PM
Glyph Mundane builds can certainly be viable. But havin... Oct 10 2011, 11:45 PM
HunterHerne QUOTE (Glyph @ Oct 10 2011, 07:45 PM) Oth... Oct 11 2011, 12:25 AM
suoq This is going to an area where I always have diffi... Oct 11 2011, 12:55 AM
KarmaInferno I dunno about "hyperoptimized characters are ... Oct 11 2011, 01:15 AM
HunterHerne QUOTE (KarmaInferno @ Oct 10 2011, 09:15 ... Oct 11 2011, 01:54 AM
Udoshi Reformed Powergamers optimize for flavor, but eat ... Oct 11 2011, 02:36 AM
Saint Hallow Another good example is the bodyguard type charact... Oct 11 2011, 03:57 AM
Mayhem_2006 QUOTE (Saint Hallow @ Oct 11 2011, 04:57 ... Oct 11 2011, 05:21 AM
Whipstitch Yeah, I ran a former corp bodyguard and spider bef... Oct 11 2011, 05:35 AM
Cain First of all, y'all are making a silly assumpt... Oct 11 2011, 06:10 AM
Saint Hallow Some triple AAA rated areas & parties can/will... Oct 11 2011, 06:12 AM
Faraday 4 hits on an assensing test is a lot. For a checkp... Oct 11 2011, 06:40 AM
Whipstitch Given the oft-repeated ubiquity of headware in cor... Oct 11 2011, 06:57 AM
Ol' Scratch QUOTE Your character should be good at what they d... Oct 11 2011, 08:06 AM
Brainpiercing7.62mm As badly as I would want an unaugmented character ... Oct 11 2011, 08:47 AM
Ryu Introducing a new quality that permits higher perf... Oct 11 2011, 12:12 PM
Glyph QUOTE (Ryu @ Oct 11 2011, 04:12 AM) Regar... Oct 12 2011, 02:39 AM
KarmaInferno Eh. If you want an in-game reason to not have ... Oct 11 2011, 01:08 PM
KarmaInferno I think, in short, an un-augmented character IS po... Oct 12 2011, 02:45 AM
Midas I too think an unaugmented mundane character is fe... Oct 12 2011, 03:46 AM
Tymeaus Jalynsfein QUOTE (Midas @ Oct 11 2011, 08:46 PM) I t... Oct 12 2011, 03:55 AM

Cain QUOTE (Tymeaus Jalynsfein @ Oct 11 2011, 07... Oct 12 2011, 09:05 AM

Tymeaus Jalynsfein QUOTE (Cain @ Oct 12 2011, 03:05 AM) ... Oct 12 2011, 02:13 PM
Ol' Scratch QUOTE (Midas @ Oct 11 2011, 10:46 PM) Sur... Oct 12 2011, 01:09 PM

Kirk QUOTE (Ol' Scratch @ Oct 12 2011, 09... Oct 12 2011, 01:23 PM

Ol' Scratch QUOTE (Kirk @ Oct 12 2011, 07:23 AM) Actu... Oct 12 2011, 02:46 PM

DamienKnight QUOTE (Ol' Scratch @ Oct 12 2011, 09... Oct 12 2011, 02:48 PM

Tymeaus Jalynsfein QUOTE (DamienKnight @ Oct 12 2011, 07:48 ... Oct 12 2011, 02:58 PM
suoq QUOTE (Midas @ Oct 11 2011, 09:46 PM) Sur... Oct 12 2011, 02:17 PM
Saint Hallow Maybe if the campaign was a street level game with... Oct 12 2011, 04:46 AM
Neraph Isn't this really a thread about whether or no... Oct 12 2011, 02:19 PM
DamienKnight QUOTE (Neraph @ Oct 12 2011, 09:19 AM) Is... Oct 12 2011, 02:29 PM![]() ![]() |
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