IPB

Welcome Guest ( Log In | Register )

> Leg Work, Behind the Scenes
Paul
post Oct 11 2011, 03:27 PM
Post #1


Neophyte Runner
*****

Group: Members
Posts: 2,001
Joined: 26-February 02
From: Michigan
Member No.: 1,514



So Jonathan C's post in this thread got me thinking. So I am taking the opportunity to A. Show off my big brain a little but more seriously B. Discuss the Leg Work involved in our games, in hopes that it will spark discussion that may aid someone one who needs it. (Maybe even me!)

Leg Work plays a serious role in our games. I tend to like what I call TV show pacing-the set up is immensely important. Players discover information to flesh out the plot in a number of ways in our games:

  • Surveillance: Nothing beats eyes on target, or actually walking the terrain. It's not always physically possible, so sometimes the next best thing is map recon, or drone recon. Or Astral Recon.
  • Contacts: People know things. Sometimes even useful things. Sometimes sorting the useful out from the not so useful is a pain in the ass but often as not it's who you know chummer.
  • Google: Or the modern In Game equivalent. Sometimes just looking crap up is overlooked. It's a lot like kicking in a door that's unlocked. Why not try the handle first? Especially if it doesn't hurt you. Sometimes what you don't find can be just as enlightening as what you can find.
  • First Hand Knowledge: Some characters have been there and done that a couple of times. It's easier to take a vacation if you once knew a guy who took a a vacation. Knowledge skills and back ground skills combined with actual background can be helpful


One last thing I have at my own table is a house rule called Stroke of Genius/Luck". If a player rolls, unaided by Karma or Edge a six on every die in their poll I reward them with a "Stroke of Genius" (Or Luck.) This is the Eureka moment we all sometimes have when staring at the facts and for some reason we just connect the dots. It's pretty rare-in twenty plus years it's only happened a few times at my table, but ti's kind of a fun twist.

In the end part of what makes this all work is I am not looking to keep secrets from the players. I want them to discover what's going on. I want them to see the plot hooks, and bite!
Go to the top of the page
 
+Quote Post

Posts in this topic
- Paul   Leg Work   Oct 11 2011, 03:27 PM
- - Stalag   QUOTE (Paul @ Oct 11 2011, 10:27 AM) If a...   Oct 11 2011, 08:00 PM
- - Yerameyahu   I usually have to beat my players vigorously about...   Oct 11 2011, 08:12 PM
- - Paul   What can I say? I time share!   Oct 11 2011, 08:31 PM
- - Brainpiercing7.62mm   QUOTE (Paul @ Oct 11 2011, 05:27 PM) Surv...   Oct 11 2011, 08:42 PM
|- - Paul   QUOTE (Brainpiercing7.62mm @ Oct 11 2011, 04...   Oct 11 2011, 08:47 PM
|- - Stalag   QUOTE (Brainpiercing7.62mm @ Oct 11 2011, 03...   Oct 12 2011, 04:07 AM
|- - Brainpiercing7.62mm   QUOTE (Stalag @ Oct 12 2011, 06:07 AM) So...   Oct 12 2011, 09:12 AM
- - Yerameyahu   I dunno, it depends on the specifics. It's a r...   Oct 11 2011, 08:56 PM
|- - Paul   QUOTE (Yerameyahu @ Oct 11 2011, 04:56 PM...   Oct 11 2011, 10:01 PM
|- - Brainpiercing7.62mm   QUOTE (Paul @ Oct 12 2011, 12:01 AM) Abso...   Oct 11 2011, 11:06 PM
- - Ascalaphus   QUOTE (Brainpiercing7.62mm @ Oct 11 2011, 10...   Oct 11 2011, 09:21 PM
- - Yerameyahu   This is a (the?) crucial player-education point. I...   Oct 11 2011, 09:24 PM
|- - sunnyside   QUOTE (Yerameyahu @ Oct 11 2011, 04:24 PM...   Oct 12 2011, 05:55 AM
- - Udoshi   Not only is there a roll to find and buy things li...   Oct 12 2011, 04:51 AM
- - Askani'son   With published scenarios at least, esp. the 2nd ...   Oct 12 2011, 02:06 PM
- - Yerameyahu   I agree: to hyperbolize, legwork *is* Shadowrun, n...   Oct 12 2011, 02:19 PM
|- - Tymeaus Jalynsfein   QUOTE (Yerameyahu @ Oct 12 2011, 08:19 AM...   Oct 12 2011, 02:29 PM
|- - Askani'son   QUOTE (Tymeaus Jalynsfein @ Oct 12 2011, 03...   Oct 12 2011, 02:37 PM
- - Paul   QUOTE Larry: How did they finally get to you? Sam...   Oct 12 2011, 02:55 PM
- - Tymeaus Jalynsfein   Well, at least it was not coffee. Those Coffee Amb...   Oct 12 2011, 03:01 PM
|- - CanRay   QUOTE (Tymeaus Jalynsfein @ Oct 12 2011, 10...   Oct 12 2011, 03:14 PM
- - Paul   QUOTE Sam: Whenever there is any doubt, there is n...   Oct 12 2011, 03:01 PM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 24th January 2026 - 07:49 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.