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> Golf as weapon skill, Kinda thinking tiger woods as a shadowrunner
Kronk2
post Feb 13 2012, 10:47 AM
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I am working on building a pro golfer as a character/ bystander in my game. I am trying to balance a golf club and am thinking that using the same basic stats as a baseball bat wouldn't be off for melee. The interesting part comes into play when we start whacking golf balls at people. I am thinking they are a stun weapon not a physical one. saaay Str+2 Mechanical advantage is a mother to calculate.
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- Kronk2   Golf as weapon skill   Feb 13 2012, 10:47 AM


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