Apr 8 2012, 09:50 PM
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Target ![]() Group: Members Posts: 49 Joined: 5-March 09 From: Edmonton, AB, Canada Member No.: 16,941 |
Hey Dumpshock
So after my first session got cancelled due to player unavailability two weeks ago it is finally time for me to run it (this evening) I have player preludes planned and I know the run I'm going to send them on. The Trouble I'm having is the legwork section of the run. Basic Breakdown of the Run is this Mr. Johnson needs the runners to extract a gang member from the clutches of a gang leader, the sooner the better, also the extraction should look like it is against the targets will (not especially hard since he won't know it is coming) but the gang leader who is holding him has been punishing him for a indiscretion and will ultimately kill him after much suffering has been inflicted. After the member has been rescued the group is to escort him to a garage on the other side of touristville, without being followed. The gang member is being held in a warehouse in the north east barrens, manpower includes 15 gang members (4 patrolling, 4 rooftop, two exterior door guards, 1 interior door guard, 4 playing poker) and the gang leader who is in a hollowed out makeshift basement enjoying the company of the target. There is a single camera mounted outside the door and it is being actively monitored by the interior door guard but any gang member can tune in if they are suspicious. None of the players are magically capable and this is a street level run so there is no magical security, the runners only have the most basic matrix capabilities so there isn't much in the way of matrix challenged, (one or two smartlinked weapons, the camera, and the commlinks on the gangers, as well as the truck doors and crane in the warehouse) The trouble I'm having is the period of time between the runners leaving the meet and getting to the warehouse, they can ask any gang related contacts about where the gang might hangout, or if they have heard about where the target is being held, but other than that I'm pulling a blank. Like I said the session is later today (in around 4 hours) so any ideas you can give would be appreciated. Help Me Dumpshock, You're my only hope! Relecs |
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Relecs 1st Session Plans Apr 8 2012, 09:50 PM
Relecs Another piece of legwork I thought of is allowing ... Apr 8 2012, 10:07 PM
Backgammon Are you asking how you should handle legwork? Idea... Apr 8 2012, 10:12 PM
Relecs QUOTE (Backgammon @ Apr 8 2012, 03:12 PM)... Apr 8 2012, 10:15 PM
Backgammon Instead of saying "your ganger contact fills ... Apr 8 2012, 10:22 PM
Ears So, if the Johnson is part of the gang, is he gonn... Apr 8 2012, 10:39 PM
Relecs @Backgammon
While the example you provided is a l... Apr 8 2012, 11:19 PM
Ears n.p.
Oh, and once they've found the place they... Apr 8 2012, 11:43 PM
Relecs A mere 30 minutes prior to the session starting an... Apr 9 2012, 01:09 AM
Relecs Ran the first session, it turned out pretty well, ... Apr 9 2012, 08:21 AM
Backgammon Well that sounds like it went splendidly! In r... Apr 9 2012, 09:57 AM![]() ![]() |
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