Jul 28 2012, 08:57 PM
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 30-August 08 Member No.: 16,291 |
Hey guys,
I am planning an experimental adventure that is not designed to become a typical shadowrunning campaign - an extended one-shot for shadowrun newbies, sort of. The setup: The characters are all child brain cyborgs that are on active MCT duty. Their supervisors try a new approach to lessen the impact of the cyborg condition on the subjects in order to create more long lasting jarheads. The disembodied brains are not reprogrammed to be happy subservient children in bizarre, dazzling, iconographic VR worlds. They are reprogrammed to feel as completely organic teens in a high-maintenance verisimilar VR world. So they chose a variety of children, jarred their brains, and made them believe they are lucky orphans in the 50s who are playtesters for the new incredibly submersive matrix game (think of eXistenZ). Since this is the testing phase, they still have luxurious amounts of downtime, which they spend on an UV node that represents their home sprawl. To strengthen their feelings of identity, their new personas resemble their real origins and of course they are allowed to hang around in a "shared appartment". When they are deployed, they start "playing the game" - which is called visiON - and begin wrecking up shit in the real world, while they have a special reality filter or simsense editing agent running which creates the in-game experience. Ideas for "game levels" / reality filters - practically any contemporary video game is a good model - fantasy party slaying despicable monsters - underground fighters during WWII planning to assassinate a sabotage or assassination mission - military vehicles in the desert wars (or any modern war) - superheroes smashing minions to secure a mad scientist's dangerous novelty invention Some of those don't need heavy editing, since they already are pretty close to fitting missions. The twist: Hackers, technomancers, and/or digital lifeforms start to invade and infect the cyborgs' system slowly eroding their sense of identity and reality. Since I am preparing the characters, should I bother creating them with 400 GP? Any further thoughts? (IMG:style_emoticons/default/smile.gif) |
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Uli Cyborgs who don't know they're cyborgs Jul 28 2012, 08:57 PM
ShadowDragon8685 That... Wow. That sounds incredibly complex, of du... Jul 29 2012, 12:28 AM
Uli Thank you.
The preparations are madness. I'l... Jul 29 2012, 12:19 PM
Stahlseele Inserting News Feeds of what they are doing into n... Jul 29 2012, 12:41 PM
ShadowDragon8685 If their captors keep them isolated from the reali... Jul 29 2012, 02:16 PM
Uli Great ideas, thank you, guys! I'm looking ... Jul 30 2012, 06:43 AM![]() ![]() |
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