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Target ![]() Group: Members Posts: 69 Joined: 3-October 06 Member No.: 9,529 ![]() |
At first glance, it looked like Mind Over Matter was possibly over-powered for 1.5 magic. On second reading and more thought, it seems like it should be more like a 0.5 magic cost.
Cha -> Str accomplishes almost nothing since melee/thrown/bow damage is not a Test Wil -> Bod accomplishes a little as it aids in damage resistance tests (being a Body Test - or is it?) but does not change your physical condition monitor Log -> Agi seems to accomplish the most as I can't think of anyplace Agility is used that isn't a Test Int -> Rea accomplishes a little as dodging is a Reaction Test (but Initiative is not) Am I missing (and/or incorrect) on the above? It seems like Mind Over Matter needs some serious changes (making it much cheaper, making price based on the utility of the specific conversion, or making the stat conversion apply all the time (rather than to just Tests - and possibly raise the cost a little)). Thoughts? |
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Lo-Fi Version | Time is now: 27th July 2025 - 04:19 PM |
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