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> Imbuing, New metamagic
Tanegar
post Oct 25 2012, 03:44 AM
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Prerequisites: Quickening, Anchoring
Imbuing allows a magician to weave a spell into the very being of a willing subject. The spell must be anchored to the recipient's body by some object or alteration to the skin; tattoos are the most common medium, but other forms of scarification and even subdermal implants can be used. Ordinary piercings will not work for this purpose; the anchor must be something that cannot be easily removed. An imbued spell must satisfy all of the following conditions:
  • The spell's Force cannot be higher than the recipient's Essence.
  • The spell must have a Duration of "S," or sustained.
  • While active, the anchor cannot be covered.

Like quickening, a magician imbuing a spell must pay Karma equal to the Force of the spell. The recipient may turn the spell on and off at will; however, if he attempts to pass through a ward with the spell active, the spell automatically deactivates and cannot be reactivated for a number of minutes equal to its Force. If the anchor becomes covered, whether by clothing, mud, body paint, etc., the spell deactivates and cannot be reactivated until the anchor is uncovered. If the anchor is removed (usually by excision), the spell and the Karma used to imbue it are permanently lost.
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Posts in this topic
- Tanegar   Imbuing   Oct 25 2012, 03:44 AM
- - Manunancy   A few remarks : - Can the imbued spell be dispelle...   Oct 25 2012, 05:39 AM
- - Halinn   Perhaps allow the recipient to pay the karma cost ...   Oct 25 2012, 01:48 PM
|- - Tanegar   QUOTE (Halinn @ Oct 25 2012, 08:48 AM) Al...   Oct 25 2012, 09:16 PM
|- - Udoshi   QUOTE (Halinn @ Oct 25 2012, 07:48 AM) Pe...   Oct 25 2012, 09:24 PM
- - Lionhearted   From a RP perspective the only reason why spells l...   Oct 25 2012, 09:32 PM
- - Tanegar   How about this: the magician and recipient must ea...   Oct 26 2012, 02:14 AM
- - Irion   Take care of the "using edge to get more hits...   Oct 26 2012, 09:20 AM
- - Tanegar   Ooh, good point.   Oct 26 2012, 11:47 AM
- - Lionhearted   Given that this feel alot like magical 'ware, ...   Oct 26 2012, 02:18 PM
- - Tanegar   I don't think an actual Essence loss would mak...   Oct 26 2012, 05:46 PM
- - Lionhearted   My concern is with it turning into mage-friendly w...   Oct 26 2012, 06:07 PM
|- - Halinn   QUOTE (Lionhearted @ Oct 26 2012, 08:07 P...   Oct 26 2012, 06:50 PM
|- - Tymeaus Jalynsfein   QUOTE (Halinn @ Oct 26 2012, 11:50 AM) It...   Oct 26 2012, 07:30 PM
|- - Tanegar   QUOTE (Tymeaus Jalynsfein @ Oct 26 2012, 02...   Oct 26 2012, 10:18 PM
|- - Lantzer   QUOTE (Tanegar @ Oct 26 2012, 10:18 PM) I...   Oct 31 2012, 03:46 AM
- - Tanegar   That only says to me that it shouldn't be purc...   Oct 31 2012, 03:56 AM
- - DoomFrog   I would agree that there should be an essence loss...   Oct 31 2012, 05:02 AM
- - DMiller   I’m not sure I would allow this in my game, howeve...   Oct 31 2012, 05:14 AM
|- - Manunancy   QUOTE (DMiller @ Oct 31 2012, 06:14 AM) T...   Oct 31 2012, 06:47 AM
|- - DMiller   QUOTE (Manunancy @ Oct 31 2012, 03:47 PM)...   Oct 31 2012, 07:31 AM
- - Tanegar   I vigorously object to removing the "anchor m...   Oct 31 2012, 05:37 AM
|- - DMiller   QUOTE (Tanegar @ Oct 31 2012, 02:37 PM) I...   Oct 31 2012, 05:50 AM
|- - ChromeZephyr   QUOTE (Tanegar @ Oct 30 2012, 11:37 PM) I...   Oct 31 2012, 03:00 PM
|- - Tymeaus Jalynsfein   QUOTE (ChromeZephyr @ Oct 31 2012, 09:00 ...   Oct 31 2012, 03:12 PM
- - ChromeZephyr   Yup. Last rule book I read on magic was Awakening...   Oct 31 2012, 04:01 PM


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