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> Dirt Witch/Witch Doctor - Parabotany (w/Some Parageology), Ooo eee, ooo ah ah ting tang, Walla walla, bing bang
Ramaloke
post Dec 11 2012, 06:04 PM
Post #1


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From: Connecticut
Member No.: 19,202



So, tinkering around with an idea for a plant doctor, somebody who does a lot of work with transgenics, splicing (awakened) plant DNA to create new magical compounds, drugs, poultices and paints.

What kinds of skills do you think would be necessary for genetic engineering?

So far I've got:

Academic Skills:
Biology (Parabiology)
Botany (Parabotany)
Chemistry (Organic Chemistry)
Zoology (Parazoology)
Geology (Parageology)

Professional Skills
Genetic Engineering

Active Skills
Arisan (Transgenics)
Chemistry (Compounds)
Enchanting (Alchemy)
Medic (Combat Wounds)
Medicine (Magical Health)


Also a lot of money spent on Labs/Factories/Talislegging.
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