Dirt Witch/Witch Doctor - Parabotany (w/Some Parageology), Ooo eee, ooo ah ah ting tang, Walla walla, bing bang |
Dirt Witch/Witch Doctor - Parabotany (w/Some Parageology), Ooo eee, ooo ah ah ting tang, Walla walla, bing bang |
Dec 11 2012, 06:04 PM
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Moving Target Group: Members Posts: 268 Joined: 3-December 10 From: Connecticut Member No.: 19,202 |
So, tinkering around with an idea for a plant doctor, somebody who does a lot of work with transgenics, splicing (awakened) plant DNA to create new magical compounds, drugs, poultices and paints.
What kinds of skills do you think would be necessary for genetic engineering? So far I've got: Academic Skills: Biology (Parabiology) Botany (Parabotany) Chemistry (Organic Chemistry) Zoology (Parazoology) Geology (Parageology) Professional Skills Genetic Engineering Active Skills Arisan (Transgenics) Chemistry (Compounds) Enchanting (Alchemy) Medic (Combat Wounds) Medicine (Magical Health) Also a lot of money spent on Labs/Factories/Talislegging. |
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Lo-Fi Version | Time is now: 18th January 2025 - 07:13 AM |
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