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> Critical Successes in Combat
mister__joshua
post Feb 6 2013, 12:28 PM
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How do you handle them?

I was reading some of the optional rules a few days ago and one of the suggested changes was to only allow Crit Success for non-combat actions. This made me think that actually we aren't doing anything with them as it is, just yaying at the extra damage from all the net hits. I've looked through the book but there's very little guidance on what to do for a Crit Success anyway. 'Add details and flourishes' doesn't really cut it for me. Can a character say 'Ok, Crit success. For my added flourish, I hit him in the eye.'? Would you allow bonus damage, as a called shot? What about minor wounds like the glitched DR tests in Augmentation? This could lead to someone suffering 2 wounds from 1 shot though if the crit causes over 7 damage.

Related, but different, what effects do you have for glitching a reaction test when being shot at? Is that as bad as glitching the DR test; catching the bullet in the face as you stare blankly at your attacker?

Would like to hear opinions
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