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Moving Target ![]() ![]() Group: Dumpshocked Posts: 205 Joined: 9-May 13 Member No.: 97,213 ![]() |
Hey guys,
I am a new GM to Shadowrun (though not to DMing), and I am wondering if I can get a consensus on some questions. First, my group hasn't started yet, and so by the time we get our weekly game going, 5th will likely be out, but next week, I am going to run a one-off adventure. I would like to play in the living Shadowrun world a la missions as well. 1) Should I go back and run the group through the 4rth ed. missions? 2) Should I just play the quickstart rules for a week or two? 3) I have On The Run, is that a good intro? 4) Are there any previous modules/missions that are essential or so awesome that it would be a crime not to run? 5) if so, can they be integrated into the current timeline, or should I set those adventures in the past somehow as flashbacks or with other runners? 6) Any other ideas? Thanks a lot! Opti |
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Lo-Fi Version | Time is now: 28th July 2025 - 01:21 AM |
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