May 27 2013, 01:31 AM
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Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 24-May 13 From: UCAS Member No.: 103,046 |
Just wanted to run this by folks. Maybe get some constructive input.
One of my players and I have been talking about the condition monitor, and we never really liked how an average human who is one box away from incapacitated suffers less of a dice modifier (-2) than a big tough troll who is one box away from incapacitate (-5 dice). So, that being said, we came up with idea of blacking out the unused boxes on the condition monitor vertically instead of horizontally. Starting the blackout at the bottom right corner and going up until you hit the top, then going up from the centre bottom. However, when you are taking damage, you are still marking horizontally from the top left. (did I make sense?) Anyway, just looking for input. |
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Black Swan Different condition monitor. May 27 2013, 01:31 AM
RHat Perhaps in more simple terms... -1 for every (Tra... May 27 2013, 01:50 AM
Raiden QUOTE (Black Swan @ May 26 2013, 08:31 PM... May 27 2013, 01:53 AM
Black Swan QUOTE (Raiden @ May 27 2013, 01:53 AM) ki... May 27 2013, 02:08 AM
Tanegar I think the system as is makes perfect sense. The... May 27 2013, 01:57 AM
SpellBinder Wouldn't it be easier to have the troll metava... May 27 2013, 02:46 AM
Shaidar Or how about (Max natural Body/6)*3 as the number ... May 27 2013, 03:27 AM
Aaron QUOTE (Black Swan @ May 26 2013, 08:31 PM... May 27 2013, 03:55 AM
BishopMcQ So, instead of:
Left to Right -->
[x] [x] [x] ... May 27 2013, 04:22 AM
Black Swan QUOTE (BishopMcQ @ May 27 2013, 05:22 AM)... May 27 2013, 04:20 PM
RHat I think it was more:
[x] [x] [x] [x] -1
[x] [x] [... May 27 2013, 04:48 AM
Draco18s Basically it means that EVERYONE will be at a -5/-... May 27 2013, 07:56 PM
Black Swan QUOTE (Draco18s @ May 27 2013, 07:56 PM) ... May 27 2013, 09:31 PM
RHat Which, unfortunately, produces the death spiral ef... May 28 2013, 05:08 AM
Black Swan QUOTE (RHat @ May 28 2013, 05:08 AM) Whic... May 28 2013, 10:25 AM
RHat Various studies have been conducted to see if that... May 28 2013, 10:39 AM
ShadowDragon8685 QUOTE (RHat @ May 28 2013, 05:39 AM) Vari... May 28 2013, 11:27 AM
Black Swan QUOTE (RHat @ May 28 2013, 10:39 AM) Vari... May 28 2013, 08:13 PM
Draco18s I want to look up the rules that Albedo: Platinum ... May 28 2013, 12:06 PM
KarmaInferno I still like dual "Stun/Wound" damage tr... May 28 2013, 01:05 PM
Black Swan QUOTE (KarmaInferno @ May 28 2013, 01:05 ... May 28 2013, 02:28 PM
ShadowDragon8685 KarmaInferno, we've had that. It was in the St... May 28 2013, 01:13 PM
RHat Unfortunately it's been a number of years sinc... May 28 2013, 09:45 PM
Black Swan QUOTE (RHat @ May 28 2013, 09:45 PM) Unfo... May 28 2013, 09:48 PM
Tymeaus Jalynsfein QUOTE (Black Swan @ May 28 2013, 02:48 PM... May 28 2013, 09:52 PM
RHat QUOTE (Black Swan @ May 28 2013, 03:48 PM... May 28 2013, 11:52 PM
Epicedion Just ditch the variable track lengths and give eve... May 29 2013, 04:23 AM
RHat ... That doesn't sound like a great idea to m... May 29 2013, 06:01 AM
SpellBinder I'd have to look into it, but I think that... May 29 2013, 06:38 AM
Critias Done up to and including SR3, actually (it was aro... May 29 2013, 06:54 AM
Cochise QUOTE (Critias @ May 29 2013, 08:54 AM) (... May 29 2013, 07:07 AM
Critias QUOTE (Cochise @ May 29 2013, 01:07 AM) 1... May 29 2013, 07:11 AM
DMiller QUOTE (Critias @ May 29 2013, 04:11 PM) W... May 29 2013, 07:17 AM
RHat Was there a satisfying way to build "big and ... May 29 2013, 07:06 AM
Cochise QUOTE (RHat @ May 29 2013, 09:06 AM) Was ... May 29 2013, 07:30 AM
Black Swan QUOTE (Cochise @ May 29 2013, 08:30 AM) H... May 29 2013, 09:48 PM
RHat Ah, that would get around that issue - and the dif... May 29 2013, 08:26 AM![]() ![]() |
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