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> Too many people, How many is too many?
Crazy Ivan
post Jun 14 2013, 02:38 PM
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How many players do you think are too many for a SR game? Last night I played in one with 8 players and the DM. The party was a full mage, a shaman wanted to do a little bit of everything (hacking and physical combat included), a drake with a bow, a infiltration specialist with a sniper rifle, a combat monster dwarf, a technomancer, a night one street sam, and a well-connected troll sammy. The group hadn't been more than 6 (which too me is unwieldly, but workable for SR) in previous days, so when I walked in the door to the game session, I was a wee-bit overwhelmed.

The session was really bogged down with people trying to talk over each other and get the spotlight. Between the dwarfs constant attempts to kill people for no reason and drinking to the shamans 'androgyny', a lot of time was lost with people trying to make everyone laugh with their antics. Granted, a lot of the issue was the fact that 4 of the players are relatively new players to RPG's in general.

Normally, I would probably have left the game or didn't return, but I don't have another option for gaming (my previous group had a falling out due to personality issues from some of the players).

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Posts in this topic
- Crazy Ivan   Too many people   Jun 14 2013, 02:38 PM
- - Seerow   Yeah 9 people is too much for one group. At that p...   Jun 14 2013, 02:41 PM
- - Medicineman   4-5 ist perfekt 3 or 6 might be possible too ,but ...   Jun 14 2013, 02:42 PM
- - DamHawke   I'm with Seerow on this one. Would be better t...   Jun 14 2013, 02:49 PM
- - Blade   Two will often need an adapted adventure, but can ...   Jun 14 2013, 03:38 PM
- - BishopMcQ   It also depends on your group dynamics and how oft...   Jun 14 2013, 04:00 PM
- - Crazy Ivan   Murder hobos...I like that term... 4 sounds accur...   Jun 14 2013, 04:12 PM
- - Bigity   I'd go with a smaller number for a game as com...   Jun 14 2013, 05:02 PM
- - Cochise   Durng the last 25+ years I, as GM, had to deal wit...   Jun 14 2013, 05:04 PM
- - White Buffalo   I prefer 5; 3 tends to not have enogh skillsets, 4...   Jun 14 2013, 06:08 PM
|- - Cochise   QUOTE (White Buffalo @ Jun 14 2013, 08:08...   Jun 14 2013, 08:42 PM
- - Temperance   I am going to agree with 4 - 5 being the sweet spo...   Jun 14 2013, 07:18 PM
- - tasti man LH   My current group has a grand total of 7 players, w...   Jun 14 2013, 07:27 PM
- - Wired_SR_AEGIS   Personally, I prefer a playerbase of at least 20 u...   Jun 14 2013, 07:43 PM
|- - Shemhazai   QUOTE (Wired_SR_AEGIS @ Jun 14 2013, 03:4...   Jun 14 2013, 08:02 PM
|- - Wired_SR_AEGIS   QUOTE (Shemhazai @ Jun 14 2013, 08:02 PM)...   Jun 14 2013, 08:20 PM
|- - Bigity   QUOTE (Wired_SR_AEGIS @ Jun 14 2013, 02:2...   Jun 14 2013, 10:08 PM
|- - Wired_SR_AEGIS   QUOTE (Bigity @ Jun 14 2013, 11:08 PM) If...   Jun 14 2013, 11:00 PM
- - Bigity   You give them so much time to figure out what they...   Jun 14 2013, 07:43 PM
- - Raiden   I think the maximum should be 7. after that it get...   Jun 14 2013, 07:45 PM
- - Yonush   Wow. I have 2 gaming groups that I play with. On...   Jun 14 2013, 08:16 PM
- - SpellBinder   For the OP, 4 or 5 seems pretty good usually. Esp...   Jun 14 2013, 10:15 PM
|- - Seerow   QUOTE (SpellBinder @ Jun 14 2013, 10:15 P...   Jun 14 2013, 10:27 PM
- - SpellBinder   Oh, not saying it can't or won't work. Ju...   Jun 14 2013, 10:29 PM
- - Bigity   I actually meant Detroit, never was on Denver eith...   Jun 15 2013, 03:10 AM
|- - Wired_SR_AEGIS   QUOTE (Bigity @ Jun 15 2013, 04:10 AM) I ...   Jun 15 2013, 05:01 PM
- - Darkeus   I personally do not like to have a runner group bi...   Jun 15 2013, 03:05 PM
- - cndblank   I'd say four to five is best for myself. I...   Jun 18 2013, 04:40 PM


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