Jul 2 2013, 12:03 AM
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Moving Target ![]() ![]() Group: Members Posts: 332 Joined: 11-June 13 Member No.: 109,479 |
Some games are short. Other games span months. MUSHs are notorious for characters who last years. And years.
With that backdrop, the issue of Mundane vs. Awakened has always been a game balance concern of mine throughout the various editions of Shadowrun. Particularly as a player who has primarily played Street Samurai. And has seen PCs amass sometimes upwards of 500+ karma. So. I'm trying to consider subtle, non-obtrusive ways of maintaining 99% compatibility with the core SR 5 release, with no drastic overhauls of really anything, that help maintain some small incentives for non-awakened players. One thought was the notion of restricting the Exceptional Attribute quality to Mundane Characters only. This seems to help accomplish that goal on three fronts: 1) It prevents Magic: 7 characters from leaving Chargen which, to my admittedly kneejerk reaction, seem problematic. 2) It allows some initial min/maxing in favor of the Mundane, that builds a small but noteworthy advantage. 3) It appears very simple to implement, with players easily gauging the impact, and the quality itself actually has 'With Gamemaster Approval' in the context of its treatment of the Magic Attribute. Thoughts? Note: If you vote "indifferent", your proposals are welcome. The criteria of a valid proposal is: Simple to implement, no drastic overhaul, operates inside of existing framework, minimal risk of unintended consequences. -Wired_SR_AEGIS |
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Wired_SR_AEGIS Exceptional Attribute: Mundane Only Jul 2 2013, 12:03 AM
Umidori How would this be handled in cases such as Latent ... Jul 2 2013, 12:22 AM
Wired_SR_AEGIS QUOTE (Umidori @ Jul 2 2013, 01:22 AM) Ho... Jul 2 2013, 01:09 AM
thorya I prefer the other proposal currently up on the bo... Jul 2 2013, 04:55 AM
Critias Do so many of your players clamber all over themse... Jul 2 2013, 04:59 AM
Epicedion What's a Magic 7 character going to do, exactl... Jul 2 2013, 05:16 AM
Umidori Intiate only eleven times, instead of twelve?
Alt... Jul 2 2013, 05:20 AM
RHat Isn't the balance issue generally thought to b... Jul 2 2013, 05:22 AM
Epicedion It's probably fine. There are easier ways to g... Jul 2 2013, 05:32 AM
Umidori True, you don't get a metamagic.
So it roughl... Jul 2 2013, 06:11 AM
DoomFrog So I think I understand what you are trying to say... Jul 2 2013, 06:24 AM
RHat QUOTE (DoomFrog @ Jul 1 2013, 11:24 PM) 2... Jul 2 2013, 06:26 AM
Sendaz If it is really an issue, then just house rule it ... Jul 2 2013, 08:06 AM
Shemhazai In any event, the rules say that this quality is s... Jul 2 2013, 09:58 AM
Sendaz QUOTE (Shemhazai @ Jul 2 2013, 04:58 AM) ... Jul 2 2013, 10:13 AM
hermit I really doubt that fixes the cyberware nerfs. Act... Jul 2 2013, 10:04 AM
Sunshine QUOTE (hermit @ Jul 2 2013, 12:04 PM) I r... Jul 2 2013, 01:32 PM
Wired_SR_AEGIS QUOTE (RHat)Isn't the balance issue generally ... Jul 2 2013, 03:44 PM
hermit QUOTE How about a "Rooted Soul" Quality ... Jul 2 2013, 03:54 PM
Wired_SR_AEGIS QUOTE (hermit @ Jul 2 2013, 03:54 PM) Aug... Jul 2 2013, 06:38 PM
hermit It is operating after Essence modifiers from ware,... Jul 2 2013, 06:55 PM
Wired_SR_AEGIS QUOTE (hermit @ Jul 2 2013, 06:55 PM) It ... Jul 2 2013, 07:17 PM
hermit QUOTE I'm just... You know, apprehensive about... Jul 2 2013, 07:30 PM
Wired_SR_AEGIS QUOTE (hermit @ Jul 2 2013, 08:30 PM) Sur... Jul 2 2013, 07:45 PM
hermit QUOTE I think a restriction on Magic/Resonance lik... Jul 2 2013, 08:07 PM
Wired_SR_AEGIS QUOTE (hermit @ Jul 2 2013, 09:07 PM) Unf... Jul 2 2013, 08:23 PM
Sendaz I remember one group that did the Higher (Cyber or... Jul 2 2013, 08:28 PM
hermit QUOTE I think your suggestion is pretty sound. Are... Jul 2 2013, 08:48 PM
Wired_SR_AEGIS QUOTE (Sendaz)I remember one group that did the Hi... Jul 2 2013, 08:57 PM
hermit QUOTE Last thought: Would you ever automatically g... Jul 2 2013, 09:01 PM
Seerow Honestly if you wanted to make something mundane o... Jul 4 2013, 05:05 AM
Shemhazai QUOTE (Seerow @ Jul 4 2013, 12:05 AM) We... Jul 4 2013, 10:35 PM
Wired_SR_AEGIS QUOTE (Seerow @ Jul 4 2013, 06:05 AM) Hon... Jul 5 2013, 12:51 AM
Seerow QUOTE (Wired_SR_AEGIS @ Jul 5 2013, 12:51... Jul 5 2013, 01:29 AM
ShadowDragon8685 If you're looking to give augmented characters... Jul 5 2013, 01:58 AM
Wired_SR_AEGIS Interesting suggestion. I like the spirit of wher... Jul 5 2013, 06:19 AM
ShadowDragon8685 No it isn't an insignificant change, and I... Jul 6 2013, 03:22 PM
Wired_SR_AEGIS QUOTE (ShadowDragon8685 @ Jul 6 2013, 03... Jul 6 2013, 08:16 PM
Sendaz QUOTE (Wired_SR_AEGIS @ Jul 6 2013, 04:16... Jul 6 2013, 09:28 PM
Wired_SR_AEGIS QUOTE (Sendaz @ Jul 6 2013, 10:28 PM) Due... Jul 6 2013, 10:11 PM
hermit You should have hacked his baton. He'd have lo... Jul 6 2013, 09:46 PM![]() ![]() |
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