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> SR5 Form Fillable Character Sheet, Exactly what it says on the the tin-a form fillable PDF char sheet.
squirened
post Jul 15 2013, 07:25 PM
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So on Friday I posted a form-fillable character sheet over on the Shadowrun Universe forums, and today I am posting it here.

Original Thread
Direct Download V1
Direct Download V2 (self-calculates some values)
Direct Download V2.1 (adds more space for spells, adept powers, and vehicles on third page)
Direct Download V2.2 (calculated initiative, prettier text on p. 3)
Direct Download 2.5a (Essence calculations from cyberware, more space to put other stuff, calculated attributes on third page)
Character Sheet Page (Contains all versions and descriptions)
Sources and Tutorial (to make your own!)

It's mostly an interim until someone gets SR5 Chummer going, but it'll help you store all your characters, and if you like to do stuff by hand you can do it here.

Today I'm hoping to release V2; which will automatically calculate limits as well as some of the other things. V3 will feature a "third-page" system that will allow for more in-depth calculations (stuff that I don't want to break up the current character sheet to have flow well); movement and initiative, for instance, are too complex to fit four fields in the blanks and have it be intuitive as to which does which. It will also allow for quick calculations of damage resistance dice with different armors; modified attributes thanks to armor accessories, and more. Any suggestions for the V3 third page features are welcome.

Version 2 is out, download above. I also recreated the example character "Silver" from the core rulebook.

Current roadmap:

Version 2.5: Add another form-fillable spells list (Spells Ext.), ditto for powers and other special data (essentially copying Page 2's stuff. Another vehicle spot on the third page as well. I'll probably make the "Spells Ext." list 12 spells long, for a total of 20 spells with full data storage, or a good chunk more if you just plop in the spells and reference the book whenever you cast. In addition, an Initiation/Submersion section is in order. I hope to fill no more than half of this third page, because the rest will be used in V3.

Version 3: Include modified AGI/REA for armor accessories, including modified limits and other pools, working initiative calculation (when I'm not trying to fit my fields into the blanks as written, I'll have a separation between the dice and modifier), working run speed calculation, plus modifiers for both run and walk; a modified attribute calculator in general that will feed third-page stuff, and essentially all the data you need to know if you're already roughly aware of your character.
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