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> A few rules questions, and possibly some advice for a novice GM
m-logik
post Sep 14 2013, 04:22 AM
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I'll be beginning a sr4a campaign in the near future and I was hoping for clarification on a few rules. Help me, dumpshock rules gurus.

1. (a) The binding/registering rules allow a maximum = CHA. If a character bumps their CHA up with a drug (let's say novacoke), does that increase this limit?
(b) If so, does the character lose additional bound spirits/registered sprites when the drug's effects end? And in the case of novacoke or red mesc, would the character also lose all but one of them from the hangover penalty?

2. Can drones or inanimate objects benefit from a magician's counterspelling? I don't see any rule that explicitly allows or disallows it, but the corebook refers to 'characters' being protected.

3. Can an astrally projecting magician counter a spell cast on the physical plane?

4. What is a fair object resistance for a drone? The table in the sr4a errata just says 5+, which leaves a lot of room for fiat.

5. The shapechange spell. Does the target or caster choose the animal that's transformed into? If the caster chooses, would the target be considered willing if she says she'll change someone into a wolf, but intends to change them into rabbit? Does cyberware count as equipment for the purpose of determining what gets transformed? If so, is a character with bone-lacing completely screwed if they're stupid enough to let themselves be transformed? Is a non-sapient creature capable of being a willing target? If she transforms a wolf into a chihuahua, disguises it as a simsense starlet's pet, and then stops sustaining the spell while said starlet is carrying it in her purse, wouldn't that be hilarious? You don't have to answer that last one.

6. Our game will be set in Las Vegas, so I let one of my characters take a moderate gambling addiction. I'm leaning toward an addiction test threshold of 2. Does this sound reasonable? What kind of withdrawal penalties would be appropriate here? And what happens if he hits the burnout stage? I've got some ideas, but I'm fishing for better ones.

That's it for specific questions. I've got six players, which is the largest group we've ever had at our table, and two of them are completely new to Shadowrun. The others are familiar with the basics, but have never really thrived in the setting (all veterans of That Other Game, they want to loot everything that isn't actively trying to kill them). I'm worried about slow gameplay, and frequent pauses to go over rules, explain modifiers, etc. Any advice for maintaining a good flow at the table would be appreciated.

Thanks to anyone who takes time to read and rely, and apologies if any of this is directly addressed in the books.
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Posts in this topic
- m-logik   A few rules questions   Sep 14 2013, 04:22 AM
- - SpellBinder   To the best of my knowledge: 1a : No. 1b : N/A. ...   Sep 14 2013, 05:11 AM
- - blaze2050   All of these are deep into houserule territory. S...   Sep 14 2013, 12:01 PM
- - Slithery D   Wow, I just realized that a Reduce Charisma spell ...   Sep 14 2013, 03:01 PM
- - m-logik   Thanks for the responses so far. On question 1, I...   Sep 14 2013, 07:11 PM
- - Slithery D   I think increasing your Charisma does increase the...   Sep 14 2013, 08:14 PM
|- - Shemhazai   QUOTE (Slithery D @ Sep 14 2013, 03:14 PM...   Sep 14 2013, 09:28 PM
- - ShadowDragon8685   QUOTE (m-logik @ Sep 13 2013, 11:22 ...   Sep 14 2013, 08:45 PM
- - Sendaz   And everytime the CHA decreases and the spirits de...   Sep 14 2013, 09:50 PM
- - Chinane   QUOTE (m-logik @ Sep 14 2013, 05:22 ...   Sep 15 2013, 08:36 AM
- - m-logik   Thanks for the replies everyone, and especially Sh...   Sep 15 2013, 08:04 PM
|- - RHat   QUOTE (m-logik @ Sep 15 2013, 02:04 ...   Sep 16 2013, 07:17 PM
- - pbangarth   I just skimmed the responses, and they seem OK to ...   Sep 16 2013, 03:33 AM
- - SpellBinder   So I'll look at you and cast "Wreck Pants...   Sep 16 2013, 03:50 AM
- - pbangarth   That's the way it reads. Interestingly enough...   Sep 16 2013, 05:51 AM
- - Sendaz   Definitely need to have this clarified or I am bre...   Sep 16 2013, 07:13 AM
|- - mister__joshua   QUOTE (Sendaz @ Sep 16 2013, 08:13 AM) De...   Sep 16 2013, 07:49 AM
|- - Sendaz   QUOTE (mister__joshua @ Sep 16 2013, 03:4...   Sep 16 2013, 08:00 AM
- - SpellBinder   If it helps, from SR5: "Spell defense is used...   Sep 16 2013, 07:31 AM
|- - Sendaz   QUOTE (SpellBinder @ Sep 16 2013, 02:31 A...   Sep 16 2013, 07:34 AM
- - xsansara   Hmmm, and how would you get in LOS to said pants? ...   Sep 16 2013, 07:34 AM
|- - Sendaz   QUOTE (xsansara @ Sep 16 2013, 02:34 AM) ...   Sep 16 2013, 07:37 AM
||- - toturi   QUOTE (Sendaz @ Sep 16 2013, 03:37 PM) Be...   Sep 16 2013, 07:42 AM
|- - SpellBinder   QUOTE (xsansara @ Sep 16 2013, 12:34 AM) ...   Sep 16 2013, 05:36 PM
- - mister__joshua   QUOTE (m-logik @ Sep 14 2013, 05:22 ...   Sep 16 2013, 07:53 AM
|- - m-logik   QUOTE (mister__joshua @ Sep 16 2013, 01:5...   Sep 16 2013, 06:33 PM
- - ShadowDragon8685   "Wreck Pants" is an awesome spell that n...   Sep 16 2013, 11:11 AM
- - Sendaz   Now if the UK pants are worn under the trousers, ...   Sep 16 2013, 04:10 PM
- - Tymeaus Jalynsfein   QUOTE (Sendaz @ Sep 16 2013, 10:10 AM) No...   Sep 16 2013, 04:50 PM


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