Reaction vs Inuition, Initative, Defense, and Attributes |
Reaction vs Inuition, Initative, Defense, and Attributes |
Apr 8 2014, 04:47 PM
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Moving Target Group: Members Posts: 482 Joined: 27-May 09 From: Ann Arbor, MI Member No.: 17,213 |
So Reaction is the attribute I most often associate with initiative and defense pools, but only recently have I noticed that Intuition is probably the more valuable attribute.
Intuition is the attribute used in all initiative calculations, including physical. Intuition and Reaction are also combined for the basic defense dice pool. Reaction is only linked to vehicle piloting related skills, while Intuition is linked to the valuable Perception skill, along with Artisan, Assensing, Disguise, Interests Knowledge skills, Language, Navigation, Street Knowledge Skills, and Tracking. There is no inherent advantage to applying Wired Reflexes, or similar Reaction enhancement, on a character with average Reaction vs one with High Reaction. In short, unless I'm building a Rigger (and even then I need Intuition for Matrix initiative perhaps more than I need reflex for driving pools), I don't see a lot of reasons to favor Reaction over Intuition when assigning Attributes. I of course still need to boost Initiative on physical combat characters through magical or technological means, and that typically boost Reaction and Initiative Dice, but in terms of assigning attribute points or spending karma it looks like I'm better off maxing out Intuition and then putting the Reaction to as high as need/want instead of the reverse as I had been assuming. Am I missing something about Reaction? EDIT: And of course I misspell Intuition in the post title, which I can't change with an edit. *sigh* |
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