Dec 1 2014, 09:12 AM
Post
#1
|
|
|
Target ![]() Group: Members Posts: 19 Joined: 21-August 05 From: France Member No.: 7,584 |
I think there are good innovations in Shadowrun 5 (the magic and perhaps the Matrix (not tested)) and bad (the limits) but my main complaint is that the system is heavy, or even heavier than previous (complexity of fireshots and adding limits).
Good innovations make me want to play to SR5, but my players and me have had enough of this system crawls. So I worked on a new system with the following objectives: - Prune Shadowrun 5: less rolls, less dices, fewer attributes, fewer skills, etc. order to have a faster, easier and more fluid game. - Obtain a relatively compatible system with conventional rules and equipment (scale attributes and skills, d6, damage, equipment, etc.) or at least adaptable without much difficulty. - Keep the richness of the system and the world of Shadowrun. Other considerations taken into account: - There must be a difference between a professional (skill 3) and amateur (skill 1). - Facing a troll melee should be scary. - The conjuration is too strong in SR5 and SR4 where mages are doing everything with their spirits. - Different versions of Shadowrun have the Qualities to integrate the characters in the Sixth World. Provide historical bases would help design a character really related to this universe. I think I managed to do all this. The documents can be found on the SRA page of my web site (SRA = Shadowrun Alternative). The basic principle of the system is that the skills set the threshold of the dice (2 in a skill that only the 1 and 2 on the dice are succes). That's less than we throw dice (only the attribute and bonuses) and that skills have real importance. One action = one roll. All dice rolls 'secondary' (drain, defense, etc.) are replaced by constants or removed to speed up the game. Firearmes use and Matrix are simplified. Small drawback: it's in French (not very complicated French). Sorry for my poor English. |
|
|
|
Archaos [SR5] house rules for Shadowrun 5 Dec 1 2014, 09:12 AM
binarywraith You should really test the Matrix before calling i... Dec 1 2014, 09:35 AM
Cain I saw the post you made elsewhere. I still can... Dec 1 2014, 10:18 AM
binarywraith QUOTE (Cain @ Dec 1 2014, 04:18 AM) The o... Dec 2 2014, 07:13 AM
Cain QUOTE (binarywraith @ Dec 1 2014, 11:13 P... Dec 2 2014, 09:31 AM
Tymeaus Jalynsfein QUOTE (Cain @ Dec 2 2014, 02:31 AM) Probl... Dec 2 2014, 04:12 PM
Bertramn Funny, I am at the moment working on the same proj... Dec 1 2014, 04:03 PM
Bertramn Make Limits limit the amount of dice, instead of t... Dec 2 2014, 04:21 PM
sk8bcn QUOTE (Bertramn @ Dec 2 2014, 05:21 PM) M... Dec 3 2014, 04:55 PM
Nath QUOTE (sk8bcn @ Dec 3 2014, 05:55 PM) Wit... Dec 3 2014, 06:35 PM
Tymeaus Jalynsfein SR4/4A has a Dice cap of 20 (Optional Rule - It wa... Dec 2 2014, 04:50 PM
Cain QUOTE (Tymeaus Jalynsfein @ Dec 2 2014, 08... Dec 2 2014, 11:36 PM
Tymeaus Jalynsfein QUOTE (Cain @ Dec 2 2014, 04:36 PM) As fa... Dec 3 2014, 12:59 AM
Redjack Here are a list of SR5 house rules we actively use... Dec 2 2014, 10:52 PM
pragma I've toyed with a bunch of SR5 houserules, but... Dec 3 2014, 12:17 AM
Hibiki54 QUOTE (Archaos @ Dec 1 2014, 01:12 AM) Ot... Dec 3 2014, 07:50 AM
Cain QUOTE Since Skills now go up to 12, professional l... Dec 3 2014, 09:55 AM
Tymeaus Jalynsfein QUOTE (Cain @ Dec 3 2014, 02:55 AM) This ... Dec 3 2014, 02:09 PM
sk8bcn QUOTE (Tymeaus Jalynsfein @ Dec 3 2014, 03... Dec 3 2014, 04:50 PM

Tymeaus Jalynsfein QUOTE (sk8bcn @ Dec 3 2014, 09:50 AM) I d... Dec 3 2014, 08:40 PM
Cain QUOTE (Tymeaus Jalynsfein @ Dec 3 2014, 06... Dec 3 2014, 08:47 PM
Tymeaus Jalynsfein QUOTE (Cain @ Dec 3 2014, 01:47 PM) First... Dec 3 2014, 09:23 PM
Cain QUOTE (Tymeaus Jalynsfein @ Dec 3 2014, 01... Dec 3 2014, 10:27 PM
Tymeaus Jalynsfein Skill QUOTE (Cain @ Dec 3 2014, 03:27 PM)... Dec 3 2014, 10:35 PM
Cain QUOTE (Tymeaus Jalynsfein @ Dec 3 2014, 02... Dec 4 2014, 08:05 AM
Tymeaus Jalynsfein QUOTE (Cain @ Dec 4 2014, 01:05 AM) Th... Dec 4 2014, 03:13 PM
Bertramn QUOTE (Tymeaus Jalynsfein @ Dec 4 2014, 04... Dec 4 2014, 04:17 PM

Tymeaus Jalynsfein QUOTE (Bertramn @ Dec 4 2014, 09:17 AM) T... Dec 4 2014, 05:06 PM
Cain QUOTE (Tymeaus Jalynsfein @ Dec 4 2014, 07... Dec 5 2014, 12:35 AM
Tymeaus Jalynsfein QUOTE (Cain @ Dec 4 2014, 05:35 PM) Ok, I... Dec 5 2014, 12:39 AM
Nath I thought you meant 9 as in Aptitude+Specializatio... Dec 3 2014, 11:44 PM
Smash Personally, I don't find buckets of dice the i... Dec 4 2014, 03:33 AM
DrZaius QUOTE (Smash @ Dec 3 2014, 10:33 PM) Pers... Dec 4 2014, 03:54 AM
sk8bcn The SR4 skill table makes me think of oWoD attribu... Dec 4 2014, 09:25 AM
Bertramn QUOTE (sk8bcn @ Dec 4 2014, 10:25 AM) The... Dec 4 2014, 11:01 AM
sk8bcn QUOTE (Bertramn @ Dec 4 2014, 12:01 PM) I... Dec 4 2014, 01:08 PM
Bertramn QUOTE (sk8bcn @ Dec 4 2014, 02:08 PM) on ... Dec 4 2014, 01:25 PM
sk8bcn QUOTE (Bertramn @ Dec 4 2014, 02:25 PM) S... Dec 4 2014, 02:38 PM
Bertramn QUOTE (sk8bcn @ Dec 4 2014, 03:38 PM) Act... Dec 4 2014, 04:27 PM
sk8bcn QUOTE (Bertramn @ Dec 4 2014, 05:27 PM) E... Dec 4 2014, 05:08 PM
Moirdryd I think that's a little unfair Smash, in SR3 y... Dec 4 2014, 11:47 AM
Bertramn QUOTE (Moirdryd @ Dec 4 2014, 12:47 PM) S... Dec 4 2014, 01:06 PM
Smilingfaces What we in our group did was move the cap of dice ... Dec 16 2014, 05:07 AM
Archaos I make an automatic translation in English for my ... Feb 8 2015, 01:03 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 17th December 2025 - 09:01 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.