Jan 26 2015, 03:11 AM
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Moving Target ![]() ![]() Group: Members Posts: 104 Joined: 4-October 08 Member No.: 16,424 |
Soooo, had a group start with pre gen characters and we finished the campaign and they loved it and wanted to play another arc with characters they all made. So they all made magic characters. In an attempt to keep the game fun and rolling forward I dont want to restrict them by using the literal dog poo out of hacking obstacles and drones but magic adversaries may not be as much of a challenge.
Just looking for suggestions. Any help is appreciated. |
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Pollux710 Magic heavy group Jan 26 2015, 03:11 AM
SpellBinder I had someone create a kind of anti-magic characte... Jan 26 2015, 05:03 AM
Machiavelli The best weapon is knowledge. So check the magic r... Jan 26 2015, 10:04 AM
Bertramn Well, on the other hand, magic opponents could be ... Jan 26 2015, 10:12 AM
bannockburn How about tailoring an artifacts-style campaign?
... Jan 26 2015, 02:55 PM
Bearclaw The last campaign I ran had two mages, a phys ad a... Jan 26 2015, 05:50 PM![]() ![]() |
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