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> spell interupts when in melee range, can my kungfu stop her voodoo?
cutter07
post May 10 2004, 10:46 AM
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Person A is big nasty mean melee guy, hes 1 meter away, just did serious damage with melee to Person B whos a mage. Person B now wants to cook Person A to medium rare.
Does Person A get anyway of interupting Person B, either by an "attack of opportunity" (yes D&D talk, save the flames) or does the damage he just did help interupt (besides the -3 for being at serious).

Also is said Person B is already at serious wouldn't casting a spell being pretty dumb due to drain and the fact the -3 from her current wounds (assuming she isn't casting a low force spell like improved invis).

Lastly could I ready a quickdraw action with the condition that I act if said mage casts a spell (assuming I notice the casting).
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Posts in this topic
- cutter07   spell interupts when in melee range   May 10 2004, 10:46 AM
- - gfen   No, because this isn't AD&D. There's...   May 10 2004, 10:59 AM
- - booklord   If the spell has a fetish component she needs to p...   May 10 2004, 01:14 PM
- - Erebus   I would think a delayed action would count fine. I...   May 10 2004, 03:04 PM
- - Lantzer   Of course, it brings up the question of why wait f...   May 10 2004, 03:11 PM
- - ShadowGhost   You can't interrupt their spell any more than ...   May 10 2004, 03:12 PM
- - Kanada Ten   You could use Subduing (a subset of Unarmed Combat...   May 10 2004, 04:13 PM
- - BitBasher   Yeah, assuming you even had a way to know spellcas...   May 10 2004, 05:19 PM
- - OurTeam   QUOTE (cutter07)does the damage he just did help i...   May 10 2004, 05:34 PM
- - Cain   QUOTE Person A is big nasty mean melee guy, hes 1 ...   May 11 2004, 12:46 AM
- - John Campbell   See, this is why you don't give your big mean ...   May 11 2004, 01:42 AM
- - Nikoli   Just call shot a two-fingered poke to the eyes of ...   May 11 2004, 02:41 AM
- - cutter07   QUOTE   You can't interrupt their spell a...   May 11 2004, 03:51 AM
- - Kanada Ten   If they are sustaing a spell at the time of attack...   May 11 2004, 03:56 AM
- - cutter07   Kanada thats a very good point and what I most nee...   May 11 2004, 04:02 AM
- - Kanada Ten   It depends on how the GM views the action sequence...   May 11 2004, 04:06 AM
- - Glyph   Actually, the only modifiers to a mage's targe...   May 11 2004, 04:25 AM
- - OurTeam   QUOTE (Kanada Ten)remember that your movement poin...   May 11 2004, 06:26 AM
- - cutter07   This is what I mean. Say I'm 1 meter from the ...   May 11 2004, 06:35 AM
- - Cain   QUOTE Say I'm 1 meter from the mage, and have ...   May 11 2004, 06:55 AM
- - Namergon   The magician can also opt for an area of effect ma...   May 11 2004, 09:09 AM
- - A Clockwork Lime   All right, I didn't want to say much in this t...   May 11 2004, 04:44 PM
- - TinkerGnome   That's a little harsh. There's no reason ...   May 11 2004, 05:17 PM
- - ShadowGhost   QUOTE (cutter07) This is what I mean. Say I'm ...   May 11 2004, 05:26 PM
- - A Clockwork Lime   Reach should definitely apply. If your opponent i...   May 11 2004, 05:27 PM
- - I Eat Time   I think what TinkerGnome is trying to say is that,...   May 11 2004, 05:54 PM
- - TinkerGnome   Length of your opponent's weapon isn't rel...   May 11 2004, 05:57 PM
- - A Clockwork Lime   Which is the reason they should move away. If the...   May 11 2004, 06:03 PM
- - John Campbell   Obviously, since a line-of-sight spell has a much ...   May 11 2004, 06:19 PM
- - A Clockwork Lime   In my mind, the penalty applies because the attack...   May 11 2004, 06:23 PM
- - TinkerGnome   Eh? It's worth talking about. Just because y...   May 11 2004, 06:29 PM
- - A Clockwork Lime   If the magician has a melee weapon in hand while c...   May 11 2004, 06:31 PM
- - OurTeam   QUOTE (ShadowGhost)So you're trying to engage ...   May 11 2004, 07:13 PM
- - John Campbell   Hey, you want to apply Reach rules to spellcasting...   May 11 2004, 07:23 PM
- - A Clockwork Lime   <sighs> I already explained myself on that ...   May 11 2004, 07:29 PM
- - John Campbell   QUOTE (A Clockwork Lime)<sighs>  I alre...   May 11 2004, 08:52 PM
- - A Clockwork Lime   <just rolls his eyes> You inability to read...   May 11 2004, 08:54 PM
- - John Campbell   I'll take that as an admission that you're...   May 11 2004, 09:02 PM
- - A Clockwork Lime   And my point is proven again. Thanks.   May 11 2004, 09:04 PM
- - Fahr   here here John, that was what I was trying to figu...   May 11 2004, 09:04 PM
- - John Campbell   QUOTE (A Clockwork Lime) And my point is proven ag...   May 11 2004, 09:15 PM
- - A Clockwork Lime   QUOTE (Fahr) SR magic is thoughts, can you think a...   May 11 2004, 09:18 PM
- - A Clockwork Lime   QUOTE (John Campbell @ May 11 2004, 03:15 PM)...   May 11 2004, 09:23 PM
- - ShadowGhost   So you would add "Reach" modifiers, and ...   May 11 2004, 09:24 PM
- - A Clockwork Lime   I would, yes, if he was in a melee situation when ...   May 11 2004, 09:25 PM
- - Dax   Personally, I think CWL, John and Fahr are looking...   May 11 2004, 09:26 PM
- - Fahr   as a programmer who often is wrinting posts on thi...   May 11 2004, 09:30 PM
- - Fahr   I am not saying it is not difficult, but I don...   May 11 2004, 09:34 PM
- - Dax   Fahr, multi-tasking is quite different than doing ...   May 11 2004, 09:39 PM
- - The White Dwarf   ACL's reasoning for the length of time an acti...   May 11 2004, 09:43 PM
- - ShadowGhost   QUOTE (OurTeam @ May 11 2004, 07:13 PM) QUOTE...   May 11 2004, 09:49 PM
- - Fahr   I disagree (with dax), as somone who does paintbal...   May 11 2004, 09:52 PM
- - Dashifen   I think, however, that ACL's original point is...   May 11 2004, 10:00 PM
- - Dax   Yes Fahr, but we're still talking about paintb...   May 11 2004, 10:00 PM
- - A Clockwork Lime   Just wanted to apologize to John and everyone else...   May 11 2004, 10:03 PM
- - cutter07   QUOTE So you're trying to engage in melee comb...   May 11 2004, 10:53 PM
- - Cain   Okay, since Amtgard has already been brought up-- ...   May 12 2004, 12:30 AM
- - cutter07   QUOTE That would depend on your movement. If your ...   May 12 2004, 01:08 AM
- - Person 404   QUOTE (Cain)Amtgard magic, although not realistic,...   May 12 2004, 01:22 AM
- - BitBasher   QUOTE Because logically a person getting hit by a ...   May 12 2004, 01:27 AM
- - A Clockwork Lime   Once again, a Complex Action is not "instaneo...   May 12 2004, 01:29 AM
- - BitBasher   realistically no its not but in the purposes of co...   May 12 2004, 01:37 AM
- - A Clockwork Lime   You mean like the "instaneous" action of...   May 12 2004, 01:56 AM
- - gknoy   QUOTE (Dax) Unless you've actually been in a f...   May 12 2004, 02:08 AM
- - Cain   QUOTE (cutter07 @ May 11 2004, 06:08 PM) QUOT...   May 12 2004, 03:35 AM
- - Glyph   I can see Clockwork Lime's logic, sort of, but...   May 12 2004, 03:36 AM
- - Kanada Ten   Too much time on the summoning aspect. One must s...   May 12 2004, 03:42 AM
- - Herald of Verjigorm   QUOTE (Glyph) It depends, though, on whether the m...   May 12 2004, 03:48 AM
- - cutter07   I think all that I needed to know has been said. E...   May 12 2004, 03:56 AM
- - Cain   QUOTE I can see Clockwork Lime's logic, sort o...   May 12 2004, 03:58 AM
- - BitBasher   Er no, there are no such things as simultaneous ac...   May 12 2004, 04:10 AM
- - The White Dwarf   Someone go read my post at the bottom of page two ...   May 12 2004, 05:43 AM
- - Cain   QUOTE (cutter07) I think all that I needed to know...   May 12 2004, 11:05 PM


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