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> Cyber and Magic/Essence Loss, Full or partial points?
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post Aug 28 2015, 02:45 AM
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I've seen two different interpretations of the rule: 1) Essence loss is rounded up to determine loss of Magic/Resonance. In this case, implanting anything, no matter how minor, causes loss of Magic. 2) Magic is lost for every full point of Essence lost due to augmentations, similar to how the difficulty in targeting a cybered-up character with magic increases. In this case, minor augmentations (up to 1 point of Essence worth) would be possible without adversely affecting the character's ability to use Magic or Resonance.

So which is it? Anyone have a link to a FAQ or errata I can reference, or know where I can find the rule in the books? So far I'm having no luck finding it.
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