Aug 28 2015, 08:51 PM
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Target ![]() Group: Members Posts: 91 Joined: 26-August 15 Member No.: 197,056 |
So I have this build idea:
I take a dozen or so Shiawase Kanmushis and cluster them to make kind of a super-commlink. Upgrade the crap out their Response, Pilot, and Firewall, then add Chameleon Coating and a Satellite Link. This gives me a *massive* potential payload of Agents and Programs, as well as subscription slots for drones, that are damn near impossible to track down and destroy. I then Register a Machine Sprite and have it sustain its Diagnostics power on the cluster, providing its bonus dice to every action taken on the cluster. I then acquire a few Renraku Manservants, upgrade their armor, hand them a weapon, slave them to the cluster and have an Agent remotely pilot the drone from the cluster, giving him the benefits from the Machine Sprite. This would also negate the need to upgrade the Manservant any further, keeping its cost down and making it damn near disposable. I don't have to upgrade its Pilot, because its being operated remotely. I don't have to upgrade its Firewall, because it's slaved to my cluster. I was originally thinking I would need a bunch of Sprites for my Dronomancer, so I could assign one to each drone and really rock 'n roll. I was thinking I could have them move from drone to drone as needed, but that would take a lot of tasks. This way, I only need *1* Sprite, and *1* Service to provide an impressive bonus to a large number of drones. What do you think? |
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2XS My Dronomancer Build Idea Aug 28 2015, 08:51 PM
Neraph 1) Clustering does not increase the number of prog... Aug 29 2015, 01:14 AM
2XS Sorry, I meant to have Agents remotely pilot the d... Aug 29 2015, 01:16 AM
Neraph Again, you can do that using your biological node.... Aug 29 2015, 01:47 AM
2XS I can run a dozen agents with autosofts to remotel... Aug 29 2015, 02:01 AM
Neraph You can't, but if you're just using drones... Aug 29 2015, 02:45 AM
2XS Ah, I see what you mean now. I could add as many d... Aug 29 2015, 03:29 AM
Neraph You'd have to use Sprites, as Agents and regul... Aug 29 2015, 02:48 PM![]() ![]() |
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