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Acenoid
post Sep 19 2015, 07:41 AM
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Moving Target
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Group: Members
Posts: 102
Joined: 27-July 13
Member No.: 133,691



Finished GM'ing a (3rd ed.) session today.

The story so far:
The runners uncovered (by accident) a Yakuza operation site, blew up the warehouse + items inside and stole a briefcase from some underboss. Remaining Yaks fled to report and regroup (they have some surveilance info on the runners now). Runners fled through the seattle-Sewers. followed by Lonestar which was alerted due to other reasons as well. The run happened in the Seattle Sprawl in Tacoma around 2054.

The questions:
- Now I still have not planned what cool item could be in that briefcase. I thought that it could be something that creates some "heat" on the Runners, and make people wanting to catch the team.
- I also would like to make the visit to the seattle Sewers a frightning one. Do you have any ideas for a really scary event ? (thought of some hostile feral ghouls living underground?)

The team consists only of street sams and one KI adept - no mages.

EDIT: Damn, I don't see how I can fix the topic name (IMG:style_emoticons/default/frown.gif) "SR3 Ideas for encounter and possible plot item"
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