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> Bonuses from odd places, a collection of ideas and ways to deal
Yum Donuts
post May 17 2004, 08:50 PM
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Moving Target
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Ok, so I'm playing a heavily cybered athlete (kid stealth legs, hydraulic jacks, etc). and one thing occurs to me (thinking real life stuff):

Could I get a range finder and router that to a math SPU and maybe even a few MP of memory for a basic physics program, and thereby have this software triangulate the best angle for me to jump at, whether I could make a jump, and especially for targetting of very specific jumps (like jumping onto a narrow ledge you wouldn't want to jump short of, or jump over).

Before someone claimes that this is irrelevant because 45 degrees is always the best angle to jump at for maximum distance, that is only true if you're trying to jump just for distance, and the place your landing is at the same height as the place you jump from. if you're jumping down (say from a 4 story to a 2 story building), it's better to jump much more horizontally than vertically, and if you're jumping over something, you obviously have to a ways up.

So here I'm asking first how other GMs would handle that, and secondly for other ideas like that, that should get you bonuses, but aren't covered by the rules.

Incidentally, in my game, I would handle the above by saying that closer jumps are easier to estimate, so I would apply a -1 target number to the jump for every 4 full meters being jumped, but not increasing the maximum jumping distance.
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Posts in this topic
- Yum Donuts   Bonuses from odd places   May 17 2004, 08:50 PM
- - Bearclaw   I think this is actually included in the jumping s...   May 17 2004, 09:17 PM
- - A Clockwork Lime   Yeah, I'd just use the bonus dice from the Mat...   May 17 2004, 09:20 PM
- - Arz   I think you'd want to use the orientation syst...   May 18 2004, 02:21 PM
- - Backgammon   The biggest problem with this that I see is, if th...   May 18 2004, 02:45 PM
- - Nikoli   just route the legs, compressors, and math spu wit...   May 18 2004, 03:03 PM
- - TinkerGnome   You do realize that the rangefinder cyberware just...   May 18 2004, 03:48 PM
- - Lantzer   If you're going to do that, just get a skillwi...   May 18 2004, 03:54 PM
- - TinkerGnome   Well... if you fed rangefinder and physical data i...   May 18 2004, 04:40 PM
- - Nikoli   Just like a surgeon acting as a sniper looking to ...   May 18 2004, 04:42 PM
- - A Clockwork Lime   You do not have to have a rangefinder accessory on...   May 18 2004, 04:44 PM
- - Moon-Hawk   I must respectfully disagree. As per M&M pg 32...   May 18 2004, 04:53 PM
- - A Clockwork Lime   Cripes. I hate the way they organize stuff. Gran...   May 18 2004, 04:58 PM
- - Moon-Hawk   And this, of course, goes back to people complaini...   May 18 2004, 05:11 PM
- - TinkerGnome   Umm... they fix it in the latest printing. QUOTE ...   May 18 2004, 05:36 PM
- - Backgammon   QUOTE (Lantzer) If you're going to do that, ju...   May 18 2004, 08:56 PM
- - Moon-Hawk   QUOTE (TinkerGnome) Umm... they fix it in the late...   May 19 2004, 12:02 PM


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