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> All-Ritual Magic?, Just a possible idea I’m exploring
JanessaVR
post Jul 4 2017, 04:03 AM
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As I continue to (oh so damn slowly, it seems) assemble our new and improved House Rules file, I've gone over old posts here for some good ideas I've come across that I promised myself I'd revisit one day. One of those ideas was in this thread. Namely, the idea to increase the casting time of all spells to one minute.

At the time, I wasn't that enamored of the idea, but I've had over a year now to reconsider, and I think Koekepan might be onto something here. Even I, an admitted magic supremacist, will admit that a properly-built mage can dominate the game. Outside of decking, anything you can do, they can do better. A lot of problems can be solved by saying "talk to the Manaball." This idea would go a long way towards getting mages to stop "thinking with their wands."

Obviously, this won't go over so well in a Pink Mohawk game, but might fit in very well in a Black Trenchcoat / Mirrorshades campaign. The proposed compensating factor for this was to remove the Karma cost for spells, so that mages could more easily expand their versatility to compensate. Provisionally having already ditched Karma as a reward (see here), I'm thinking that cutting the price and learning time in half would be a good equivalent.

Some possible variations
* Have one minute be the minimum casting time. If you do well enough on the Spellcasting (or Summoning) roll, it's only a minute. If you don't roll so well, it takes even longer (another minute or two).
* Some sort of bonus for voluntarily spending more time than normal on the casting ritual?

Some possible issues
* Having both Spellcasting and Summoning take one minute can work, but if Counterspelling or Banishing take a minute or more, they're nearly useless. Using Counterspelling to unravel an existing spell can take some time, but if countering a spell headed for your face takes a full minute, you're screwed. And good luck getting a spirit to stand still for a minute-long Banishing ritual.

Your thoughts? And Koekepan, you still out there? How did this turn out in practice at your gaming table?
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Posts in this topic
- JanessaVR   All-Ritual Magic?   Jul 4 2017, 04:03 AM
- - Tecumseh   This change would largely invalidate Combat spells...   Jul 4 2017, 04:30 AM
|- - JanessaVR   QUOTE (Tecumseh @ Jul 3 2017, 09:30 PM) M...   Jul 4 2017, 05:04 AM
- - Blade   One of the biggest problems I see with spirits is ...   Jul 4 2017, 08:57 AM
- - JanessaVR   @Blade: It sounds like the real problem is with t...   Jul 4 2017, 04:50 PM
- - Tecumseh   I think this is Blade's point but I'll say...   Jul 4 2017, 08:07 PM
- - JanessaVR   @Tecumseh: I should have mentioned that we also d...   Jul 4 2017, 08:47 PM
- - ThreeGee   I'd say any timings in minutes is effectively ...   Jul 4 2017, 09:05 PM
|- - JanessaVR   QUOTE (ThreeGee @ Jul 4 2017, 02:05 PM) I...   Jul 4 2017, 09:21 PM
- - ThreeGee   Why would anyone bother playing a Mage at all?   Jul 4 2017, 09:46 PM
|- - KCKitsune   QUOTE (ThreeGee @ Jul 4 2017, 05:46 PM) W...   Jul 5 2017, 08:54 AM
- - Koekepan   OK, I've been lurking, but I've given some...   Jul 17 2017, 11:18 PM
|- - Tecumseh   I think Koekepan is smart and I enjoy reading his ...   Jul 19 2017, 06:22 AM
- - Blade   For interfering with spirits I like the house-rule...   Jul 18 2017, 09:57 AM
- - Tymeaus Jalynsfein   As an Anecdotal comparison... My Last SR4 Magician...   Jul 19 2017, 02:23 PM
- - Koekepan   Tecumseh and Tymaeus aren't wrong in what they...   Jul 19 2017, 04:57 PM
|- - Titan   This is an area that SR5 might be better. QUOTE (...   Jul 20 2017, 01:06 PM
|- - Koekepan   QUOTE (Titan @ Jul 20 2017, 03:06 PM) How...   Jul 20 2017, 04:20 PM
|- - Tymeaus Jalynsfein   QUOTE (Koekepan @ Jul 20 2017, 09:20 AM) ...   Jul 20 2017, 04:27 PM
|- - Ka_ge2020   QUOTE (Koekepan @ Jul 20 2017, 11:20 AM) ...   Jan 19 2021, 10:47 PM
- - Blade   That reminds me of a concept I had when I discover...   Jul 20 2017, 09:38 AM
- - JanessaVR   Ok, let me sum things up a bit: Changes We’ve Alr...   Jul 20 2017, 07:49 PM
|- - Koekepan   QUOTE (JanessaVR @ Jul 20 2017, 09:49 PM)...   Jul 21 2017, 03:38 PM
- - pbangarth   I was led to this thread from a recently started o...   Jan 10 2021, 07:16 PM
- - KCKitsune   OK, since this thread has been resurrected, I...   Jan 11 2021, 03:58 AM
- - Shev   Note: this is only applicable to 3e. A lot of the...   Jan 24 2021, 12:08 AM
- - Ka_ge2020   Don't shoot me for what is probably obvious, b...   Jan 24 2021, 12:44 AM
- - Shev   That's a much more exhaustive summary! A...   Jan 24 2021, 12:51 AM
- - Ka_ge2020   Getting back to the original topic with the caveat...   Jan 27 2021, 05:33 AM
- - FuelDrop   So I am going to steal an idea from GURPS too, ag...   Feb 6 2021, 08:34 AM
|- - Ka_ge2020   QUOTE (FuelDrop @ Feb 6 2021, 03:34 AM) H...   Feb 7 2021, 08:48 AM
- - FuelDrop   Hit by drain before is fine, it does mean that you...   Feb 7 2021, 10:06 AM
- - Ka_ge2020   Perhaps when pre-casting it should engage similar ...   Feb 9 2021, 12:04 AM


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