Jul 13 2017, 04:28 PM
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 587 Joined: 27-January 07 From: United States Member No.: 10,812 |
I'm planning on having the players try to hunt down someone who is in hiding. What type of rolls would that be?
Maybe tracking if they've been somewhere recently, and shadowing to tail them? Some sort of matrix or social test to get close to where they are? Make up a set of clues and hope the players find the clues and get the correct information from it? Probably a bit of all of them? I notice the blandness quality mentions social tests to find someone, but doesn't mention what sorts of rolls would be called for. For the full story: the target is a former musician being hunted by bounty hunters for unpaid debts, and the players have to find the target and bring him safely to the band so they can re-start their careers. Knowing he is being followed, he moves around, but will still go hang out places he knows are willing to be discreet. Once the players start looking, the bounty hunters (if they hear the players are looking) might follow the players to find out what they know. We can roleplay some of that, but I'm stuck on what to do when the dice come out. I am also willing to take suggestions on clues they can find. |
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Iduno Hunting Someone Down Jul 13 2017, 04:28 PM
Stingray ..does PC's have mage or shaman? (spirits mig... Jul 13 2017, 04:54 PM
Iduno The target is not awakened. The players have not m... Jul 13 2017, 07:53 PM
Titan Well, the usual place to start would be with a Mat... Jul 13 2017, 09:33 PM
SpellBinder Social depends on your methods. Con can work out ... Jul 14 2017, 05:37 AM
Iduno QUOTE (SpellBinder @ Jul 14 2017, 12:37 A... Jul 14 2017, 12:58 PM
Tecumseh If you have Cutting Aces, there's a long examp... Jul 14 2017, 04:50 PM
Sturmlied As tracking down the guy is the big part of the fi... Jul 18 2017, 12:17 PM
Iduno After-action report (note, we were all a little of... Jul 18 2017, 04:14 PM
Savar Neat Jul 18 2017, 04:38 PM
Tecumseh Thanks for writing up the recap. Sounds like a goo... Jul 18 2017, 05:30 PM
Iduno Oh, I left out the fun (for the GM) portion of the... Jul 20 2017, 12:52 PM
SpellBinder QUOTE (Iduno @ Jul 20 2017, 05:52 AM) Oh,... Jul 20 2017, 07:42 PM
Tecumseh I appreciate obscure references, but I'm a min... Jul 20 2017, 04:57 PM
Iduno I was thinking of mythological beasts and spirits.... Jul 20 2017, 08:55 PM![]() ![]() |
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