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> AZ-150 Stun Baton, Overloading electric weapons.
Paul
post May 26 2004, 05:02 AM
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QUOTE ("Cannon Companion Page 10")
AZ-150 STUN BATON

This high-energy stun baton was designed for use by security forces against orks, trolls and other larg opponents. Though it delivers a bigger jolt than the standard stun baton, it carries enough charge for twelve uses. The baton can be recharged at a rate of 1 use per 5 minutes of recharging. Use the rules for Shock Weapons (p.124, SR3) when weilding the AZ-150.


QUOTE ("Same Page")
AZ-150 Stun Baton

Concealibilty: 5
Reach: 1
Damage: 8S Stun
Weight : 1
Availibilty:3/36 hours
Cost: 1,500¥
Street Index: 2
Legailty: 5-C


Okay with all that taken care of here is my question(s).

Can you overload/jury rig an AZ-150 (or any shock weapon) to discharge a full charge (in this case all 12 uses) at once? Would this melt the battery packs? Could it cause them to explode? How much risk does the user face? And what sort of damage code are we looking at?

If you could discharge more than one use at once is there a fair way to judge the damage? Maybe a staging up? So two uses makes it 9S instead of 8S?

Any help would be appreciated.
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Posts in this topic
- Paul   AZ-150 Stun Baton   May 26 2004, 05:02 AM
- - Luke Hardison   Neat idea I would probably use the burst fire r...   May 26 2004, 05:05 AM
- - Lindt   Why not just plug a leed into the wall... if 1 cha...   May 26 2004, 05:06 AM
- - Ghoste   I can imagine that now... ...'Stop thief...   May 26 2004, 05:11 AM
- - Shrike30   QUOTE (Lindt) Why not just plug a leed into the wa...   May 26 2004, 05:32 AM
- - Zephania   One of my favourite weapon mods of all time has to...   May 26 2004, 05:46 AM
- - Arethusa   Wouldn't work for the shock glove, as I imagin...   May 26 2004, 06:22 AM
- - Paul   I agree that the Baton would be scrap after a usag...   May 26 2004, 06:38 AM
- - Nikoli   Reminds me of a taser in another system. Had a ch...   May 26 2004, 01:22 PM
- - kevyn668   QUOTE (Arethusa) Wouldn't work for the shock g...   May 26 2004, 01:23 PM
- - Abstruse   Use full auto fire rules for damage staging and do...   May 26 2004, 01:32 PM
- - Hasaku   I always assumed so too, as do all my players. In ...   May 26 2004, 01:44 PM
- - Capt. Dave   QUOTE (Hasaku @ May 26 2004, 08:44 AM) I alwa...   May 26 2004, 02:21 PM
- - Arethusa   QUOTE (kevyn668) QUOTE (Arethusa @ May 26 200...   May 26 2004, 05:38 PM
- - Hasaku   Still doesn't stop my Magic Fingers + Shock Gl...   May 26 2004, 05:54 PM
- - Zazen   QUOTE (Arethusa) If you put leads on the palm or f...   May 26 2004, 05:55 PM
- - Zephania   I use this shock glove in my games and make sure t...   May 26 2004, 07:05 PM
- - A Rodent of Unusual Size   I'd stick to the rules for burst fire as other...   May 26 2004, 07:35 PM
- - Hasaku   Or if you're just that kind of person.   May 26 2004, 09:10 PM
- - Necro Tech   This is just my two cents from someone who has ove...   May 26 2004, 11:31 PM
- - BishopMcQ   I'd let an electronics person Jury-rig the dev...   May 27 2004, 02:37 AM
- - A Rodent of Unusual Size   Everyone resists the base Damage Code of the weapo...   May 27 2004, 02:43 AM


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