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theartthief
post Jun 6 2004, 06:25 AM
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Moving Target
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Ok, I found a shop that has open night but noone is playing SR. While I do not think that my skills are all that, I would like to get some people into SR so I guess that means I will have to GM myself. That said I could use some pointers.

I plan to keep it simple SR3 only to begin with
Everyone has to read the introductory stuff
I'll help with character gen
NPC deckers unless somebody just has to play one
Keep house rules to an absolute minimum (but if they make more sense they will be used)

OK, I've marked the 10 GM Commandments, what else should I keep in mind/watch out for?

Thanks for the heads up.

- theartthief
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