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Moving Target ![]() ![]() Group: Members Posts: 119 Joined: 25-June 03 Member No.: 4,807 ![]() |
As i watch UFC, it came to me that unarmed combat in SR tends to last in quite a short time. Its probably because of the fact(or so how i understand the rules) that one guy always has to get hit: whoever has the lower no. of success.
Isnt there any chance that the attacker can dodge a defender's counter attack? The only way you could be successful in melee combat is if you put all possible CP on your attack/counter. Therefore, i house ruled that an attacker gets to have a full defense option (except using only half your melee skill) against a counter attack, therefore, combat can be tactically managed through proper distribution of CP to either offense or defense. It also makes for some longer, more realistic melee fighting. it goes like: Player kicks thug, thug counter, tries to grab player's leg, player chooses to defend himself from the grab and pulls his leg out of thug's grasp. basically, the only time someone really gets to hit somebody hard, is when CP is running dry. Meantime, while each fighter has CP to maneuver themselves, they manage to dodge out of most attacks. Also having high melee skill grants you much higher chance of not getting hit since you're not solely relying on your CP to maneuver yourself. So, what do you guys think? |
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Lo-Fi Version | Time is now: 4th September 2025 - 03:50 AM |
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