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> Question about Spell:Camouflage, (see MITS p.143)
GrinderTheTroll
post Aug 12 2004, 06:21 PM
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Hi all,

Me and some of my players have been questioning what effects Camo has on gameplay. Instant thought was that it adds +4 to TN for attacks and such, but the more we talked about it, the more confused we got.

Here's the text:
QUOTE (MITS p.143)

Camouflage
Type: M -- Target: 4 -- Duration: S -- Drain: (L)

This spell colors the subject in a comouflage pattern that mimics his or her surroundings.  The camouflage coloring adds a +4 target number modifier to Perception Tests to see the subject and to ranged combat attacks made against the subject.

Camouflage works against living viewers, Physical Camouflage also works against technological sensors.


So just based on the text, +4 to TN for ranged attacks, but not +4 vs. melee attacks? That seems kind of odd.

The main bone-of-contention for us, was say, what if the PC with Camouflage on them walked into a room, would someone in that room be required to make a Perception Test (+4) to see the individual? I'd argue "yes" because the PC has made it harder for some "to spot" them, kinda like a cameleon or Predator guy, making you virtually "invisible".

Here's the part that trips us up:

1) If the observer make the Perception Test, does that mean the PC has simply "spotted" and no penalty applies? When would the observer get a chance to "disbelieve" the illusion? Is it safe to assume each time the Camo person passed in and out of an observer's view, they'd need a new Perception Test to "rediscover" the Camo'd person?

2) If the observer fails the Perception Test, would this mean the PC is "not observed" and would be "invisible" to the observer, using Blind-fire rules?

Now that I think of it, is this spell just impossing a Perception Test (+4) each time the PC is observed? You pass the test, +4 TN for ranged, else you don't see them?

Am I making this more complicated that it needs to be?

Thanks for the help.
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