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Target ![]() Group: Members Posts: 12 Joined: 10-October 03 From: Germany Member No.: 5,703 ![]() |
Hi all!
I recently discussed with others from my group if we should alter the vehicle damage resistance test and I like to ask for some input. "Search" didn't show up anything for me. The "Problem": My group see it as a problem that if a vehicle with a low body (no rigger steering it) is hit with a weapon (like a sniper rifle) capable of doing about medium damage paired with some successes to stage up the damage will most likely severely damage or destroy a vehicle. Even if you reduce the power of the attack to "2", if you have a body of say 3 and an medium damage with 4 successes it will come out in the best of circumstances as a severe damage by a single shot. Thought: We have thought about cancelling the staging of successes but this won't solve the problem with high damage weapons. Another thought was doubling the body of the vehicle for resistance tests. Does anybody have any house rules on this one and/or experience with it? Looking forward to your suggestions! |
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Lo-Fi Version | Time is now: 11th March 2025 - 05:12 PM |
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