IPB

Welcome Guest ( Log In | Register )

> Vehicle Damage Resistance Test
Mephisto
post Aug 18 2004, 09:52 AM
Post #1


Target
*

Group: Members
Posts: 12
Joined: 10-October 03
From: Germany
Member No.: 5,703



Hi all!
I recently discussed with others from my group if we should alter the vehicle damage resistance test and I like to ask for some input. "Search" didn't show up anything for me.

The "Problem": My group see it as a problem that if a vehicle with a low body (no rigger steering it) is hit with a weapon (like a sniper rifle) capable of doing about medium damage paired with some successes to stage up the damage will most likely severely damage or destroy a vehicle. Even if you reduce the power of the attack to "2", if you have a body of say 3 and an medium damage with 4 successes it will come out in the best of circumstances as a severe damage by a single shot.

Thought: We have thought about cancelling the staging of successes but this won't solve the problem with high damage weapons. Another thought was doubling the body of the vehicle for resistance tests.

Does anybody have any house rules on this one and/or experience with it?

Looking forward to your suggestions!
Go to the top of the page
 
+Quote Post

Posts in this topic
- Mephisto   Vehicle Damage Resistance Test   Aug 18 2004, 09:52 AM
- - Quix   I hate giving responses with game balance as the r...   Aug 18 2004, 11:06 AM
- - Austere Emancipator   I was playing around with giving vehicles 3x their...   Aug 18 2004, 11:14 AM
- - Kagetenshi   Not much of a problem. Going into combat with an u...   Aug 18 2004, 11:44 AM
- - Demon   the thing about it that bothers me so much is that...   Aug 18 2004, 12:53 PM
- - Kagetenshi   That's where the damage level reduction and ha...   Aug 18 2004, 01:31 PM
- - Fonitrus   QUOTE the thing about it that bothers me so much i...   Aug 18 2004, 01:32 PM
- - Kagetenshi   The problem with that is that makes an Armor 1 veh...   Aug 18 2004, 01:42 PM
- - Fonitrus   true but if u r a runner u r not gona go into nast...   Aug 18 2004, 02:03 PM
- - RangerJoe   (Quick aside. Good points, all, but Fonitrus, coul...   Aug 18 2004, 02:09 PM
- - Austere Emancipator   I am personally against any such "poverty tra...   Aug 18 2004, 02:09 PM
- - Fonitrus   QUOTE (Quick aside. Good points, all, but Fonitrus...   Aug 18 2004, 02:18 PM
- - Kagetenshi   There are canon vehicles with Armor 3 and under (3...   Aug 18 2004, 02:19 PM
- - Namergon   Some notes: - a vehicle is most of time a (very) m...   Aug 18 2004, 02:22 PM
- - Kagetenshi   Nope. Destroyed means it stops working and won...   Aug 18 2004, 02:24 PM
- - Fonitrus   QUOTE Nope. Destroyed means it stops working and w...   Aug 18 2004, 02:26 PM
- - Kagetenshi   Yep, though the whole GM fiat thing comes into pla...   Aug 18 2004, 02:28 PM
- - Austere Emancipator   I actually consider the D on vehicles to be ...   Aug 18 2004, 02:30 PM
- - Lindt   I have seriously considered using the 2x body rule...   Aug 18 2004, 02:53 PM
- - Modesitt   This is slightly off-topic, but you'll find it...   Aug 18 2004, 04:48 PM
- - Austere Emancipator   Shotgun slugs doing nothing to armored targets sho...   Aug 18 2004, 04:59 PM
- - Kagetenshi   This is as good a time as any to ask for opinions ...   Aug 18 2004, 05:06 PM
- - BitBasher   Not in my opinion. I treat APDS as standard ammo. ...   Aug 18 2004, 05:21 PM
- - littlesean   Something to consider when accounting for damage o...   Aug 18 2004, 06:23 PM
- - Kagetenshi   I'd imagine a rigger or power user would adjus...   Aug 18 2004, 06:40 PM
- - Mephisto   Hi all! Thanks for the input and your point of...   Aug 18 2004, 07:01 PM
- - GrinderTheTroll   I like that view on it Fonitrus, SR is truely more...   Aug 18 2004, 07:10 PM
- - Austere Emancipator   Yeah, AV ammo is quite insane, I agree with BitBas...   Aug 18 2004, 07:57 PM
- - BitBasher   QUOTE IRL, even a powerful handgun can crack the e...   Aug 18 2004, 08:29 PM
- - ShadowGhost   Another of Shadowrun's infamous vague rules. ...   Aug 18 2004, 08:53 PM
- - GrinderTheTroll   QUOTE (ShadowGhost)Another of Shadowrun's infa...   Aug 18 2004, 09:05 PM
- - mfb   honestly, that doesnt' sound like such a bad i...   Aug 18 2004, 09:09 PM
- - Doctor Funkenstein   Note that it says "weapons that do Light dama...   Aug 18 2004, 09:13 PM
- - Austere Emancipator   QUOTE (BitBasher)And I dont think APDS could penet...   Aug 18 2004, 09:14 PM
- - Paco   Just a thought, since riggers have their pool to a...   Aug 18 2004, 09:27 PM
- - ShadowGhost   QUOTE (GrinderTheTroll) I am pretty sure the ...   Aug 18 2004, 09:36 PM
- - GrinderTheTroll   QUOTE (Paco) Just a thought, since riggers have th...   Aug 18 2004, 09:58 PM
- - Doctor Funkenstein   The target modifier bonus, reduced defaulting pena...   Aug 18 2004, 10:05 PM
- - GrinderTheTroll   Hell no I say, Hell no! It's sensible...   Aug 18 2004, 10:08 PM
- - Paco   The rigger still stands out by a long shot, rigger...   Aug 18 2004, 10:09 PM
- - Neon Tiger   I remember a topic like this from a long time ago....   Aug 19 2004, 06:52 AM
- - Fonitrus   QUOTE (Paco)Just a thought, since riggers have the...   Aug 19 2004, 07:42 AM
- - Da9iel   So what's the barrier rating of a vehicle wind...   Aug 19 2004, 07:56 AM
- - Austere Emancipator   QUOTE (Fonitrus)Body x 3 is sufficient for most ve...   Aug 19 2004, 08:14 AM
- - Fonitrus   QUOTE (Da9iel) So what's the barrier rating of...   Aug 19 2004, 11:55 AM
- - Capt. Dave   Giving non riggers control pool..HA! Why not g...   Aug 19 2004, 09:15 PM
- - Doctor Funkenstein   As previously mentioned, continue on with that log...   Aug 19 2004, 09:21 PM
- - BitBasher   QUOTE (Capt. Dave) Giving non riggers control pool...   Aug 19 2004, 09:51 PM
- - Rev   Re: what deadly damage means. It would be very ea...   Aug 19 2004, 10:36 PM
- - Capt. Dave   QUOTE (Doctor Funkenstein) As previously mentioned...   Aug 20 2004, 01:32 AM
- - Doctor Funkenstein   Gasp! That's only because that's the ...   Aug 20 2004, 03:17 AM
- - Capt. Dave   I just don't understand giving a bonus from cy...   Aug 20 2004, 04:20 PM
- - Doctor Funkenstein   QUOTE (Capt. Dave) You keep bringing up Wired Refl...   Aug 20 2004, 05:19 PM
- - BitBasher   QUOTE P.S. - You're damn right that's the ...   Aug 20 2004, 05:46 PM
- - Capt. Dave   Hmm. I suppose we must simply agree to disagree.   Aug 20 2004, 06:28 PM
- - Method   I think what they are proposing is that we disasso...   Aug 20 2004, 09:33 PM
- - Method   Instead of a blanket 2XBody or 3XBody you could al...   Aug 20 2004, 09:42 PM
- - BitBasher   I really like Method's idea there.   Aug 21 2004, 12:19 AM
- - Fonitrus   QUOTE Instead of a blanket 2XBody or 3XBody you co...   Aug 21 2004, 06:29 PM
- - BitBasher   QUOTE Ex Explosive slug on shotgun and 12S...do u ...   Aug 21 2004, 10:38 PM
- - Method   QUOTE -vehicular weapons? which ones do these incl...   Aug 23 2004, 04:48 PM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 11th March 2025 - 05:12 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.