Sep 9 2004, 11:42 AM
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Moving Target ![]() ![]() Group: Members Posts: 486 Joined: 4-August 04 From: Fomorian Wastes Member No.: 6,538 |
I am currently in need of NPCs with interesting (read dangerous) ways of dying, preferably still moving after death. I looking for new ways to create a "zombie" that isn't cybermancy or voodoun. This is psychological impact more than uber-monster creation. Something really freaky, something that looks normal and on the whole something cheap.
I posted an idea in an earlier post that starts as a recipe and combines sentry gun/autopilot/skillwires. What else can you suggest? And before anybody mentions it NOT SHEDIM! |
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Botch Surprizing deaths needed! Sep 9 2004, 11:42 AM
RangerJoe The animate spell on a corpse. It would be tricky ... Sep 9 2004, 12:01 PM
Botch Good, got any solutions that are magic poor? Sep 9 2004, 04:16 PM
Kanada Ten I would go with some kind of drug cocktail that in... Sep 9 2004, 04:19 PM
Dashifen Shedim (or do they count as magic?) Sep 9 2004, 08:58 PM
Siege Silly question and one of the more learned souls m... Sep 9 2004, 09:32 PM
Rory Blackhand Not sure how long the corpse needs to stay up, but... Sep 9 2004, 10:15 PM
Lucyfersam For a more technological method, one idea I've... Sep 9 2004, 10:17 PM
Shockwave_IIc I might not be understanding the question, but how... Sep 9 2004, 11:21 PM
lspahn72 Try a nasty germ like 28 days later....
You could... Sep 10 2004, 06:16 PM
Sargasso For a clever way to kill a PC through sabotage: ha... Sep 10 2004, 06:19 PM
Espiritu Sargosso, you disturb me with many of your thought... Sep 10 2004, 06:27 PM
Sargasso Heh. For an alernate version, let your gun nut PC ... Sep 10 2004, 06:30 PM
snowRaven One idea would be to have the main bad guy be an i... Sep 10 2004, 07:06 PM
Siege Ya know, I don't see that as being a problem.
... Sep 10 2004, 08:20 PM
Nikoli Sounds about right for a Hell's Kitchen gang
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