IPB

Welcome Guest ( Log In | Register )

> Runners form 'extreme-MENSA' league, Does anyone else think Reaction's silly?
Velocity
post Aug 31 2003, 03:39 PM
Post #1


Moving Target
**

Group: Members
Posts: 745
Joined: 26-July 03
From: Montréal, QC, Canada
Member No.: 5,029



Does anyone else have an issue with Reaction being figured from Quickness and Intelligence?

My problem is that, like most game systems I've played (White Wolf, HERO, AD&D, etc.), combat emphasizes--and rightly so--acting quickly and often. The combatant with the most frequent opportunities to act usually wins (duh). Naturally then, Shadowrun PCs bend over backwards to maximize their Initiative, since this does two things:

1. Places them higher up the initiative totem pole (i.e. who acts first, second, third, etc.);

2. Provides them with more opportunities to act.

As a result, Reaction tends to be a priority Attribute. Since it's figured from Quickness and (more problematically) Intelligence, I find that PCs end up looking like a bunch of pulitzer-prize-winning chess grandmasters. Apparently, when Nobel laureates get tired of the spotlight, they run the shadows.

In theory, I understand why Reaction is figured from these two stats. I follow the logic, I just don't like what happens when one follows the logic all the way to its conclusion: characters (PCs and NPCs alike) with a whopping high Intelligence that doesn't suit their personality or background, just so that they can keep up in combat, which is an integral part of SR games.

My (tentative) solution would be to make Reaction an Attribute like the others: have the PCs spend Attribute points on it at character creation. This would require tweaking the priority system a bit, to give them more points at each level, but should be manageable.

Questions, comments? Am I completely out to lunch on this?
Go to the top of the page
 
+Quote Post

Posts in this topic
- Velocity   Runners form 'extreme-MENSA' league   Aug 31 2003, 03:39 PM
- - Arethusa   While I understand your complaint, the current sys...   Aug 31 2003, 03:51 PM
- - Ancient History   <cough> Intelligence is not so much a matter...   Aug 31 2003, 03:59 PM
- - Veracusse   Likewise, Shadowrunning is an occupation that requ...   Aug 31 2003, 05:31 PM
- - Lucyfersam   SR Intelligence isn't really just perception, ...   Aug 31 2003, 07:39 PM
- - DigitalMage   You could try and follow how the Intelligence attr...   Sep 2 2003, 10:27 AM
- - Darth Phylos   QUOTE (DigitalMage) You could try and follow how t...   Sep 2 2003, 10:34 AM
- - Arethusa   Better way to do this might be with an edge that a...   Sep 2 2003, 11:28 AM
- - Darth Phylos   QUOTE (Arethusa) Better way to do this might be wi...   Sep 2 2003, 12:00 PM
- - kenny26   i know what u mean, velocity... players always wan...   Sep 2 2003, 12:28 PM
- - Arethusa   Yes, that every cop would have. For example, an e...   Sep 2 2003, 02:41 PM
- - Sphynx   Back when I first started on this forum, I discuss...   Sep 2 2003, 02:50 PM
- - BitBasher   Just a complimentary skill to intllignece called ...   Sep 2 2003, 03:20 PM
- - motorfirebox   they've already got one. it's called Steal...   Sep 2 2003, 04:15 PM
- - Sunday_Gamer   He's completely right, btw. I remember the c...   Sep 2 2003, 04:26 PM
- - DigitalMage   QUOTE (motorfirebox) they've already got one. ...   Sep 2 2003, 04:50 PM
- - Kagetenshi   QUOTE (Veracusse) Most professionals should easily...   Sep 2 2003, 04:54 PM
- - Talia Invierno   Tangenting back from perception/intelligence to th...   Sep 2 2003, 04:59 PM
- - Arethusa   It's true, though. Most won't. Most of t...   Sep 2 2003, 05:09 PM
- - Kagetenshi   I do have a player in a game whose character has a...   Sep 2 2003, 05:15 PM
- - Velocity   Wow, thanks to everyone for their replies. Let...   Sep 2 2003, 05:20 PM
- - kevyn668   QUOTE Just a reminder though that the Awareness is...   Sep 2 2003, 05:29 PM
- - Hero   The definition of intelligence is very broad indee...   Sep 2 2003, 05:55 PM
- - Talia Invierno   kevyn668: wouldn't that be similar to the dist...   Sep 2 2003, 06:08 PM
- - Arethusa   Worth noting that 3 is average intelligence, not t...   Sep 2 2003, 06:09 PM
- - Velocity   QUOTE Kagetenshi wrote: Some have said "Not a...   Sep 2 2003, 06:10 PM
- - Talia Invierno   IN 2, (base) QU 6, Muscle Replacements 4   Sep 2 2003, 06:26 PM
- - Dirge   I have to agree that having most characters have v...   Sep 2 2003, 07:48 PM
- - kenny26   i agree with dirge. runners are the brightest in t...   Sep 2 2003, 08:09 PM
- - Cain   You have to realize, Int 6 is just the starting ma...   Sep 2 2003, 08:18 PM
- - kevyn668   @ Talia: I think it depends on the situation. In t...   Sep 2 2003, 08:28 PM
- - Lucyfersam   It does make a reasonable amount of sense to have ...   Sep 2 2003, 10:37 PM
- - The White Dwarf   Few comments. First, the original topic of the th...   Sep 3 2003, 08:30 AM
- - Talia Invierno   With the Exceptional Attribute Edge humans can hav...   Sep 3 2003, 01:40 PM
- - kevyn668   Talia: thanks, I'll keep that in mind. about ...   Sep 3 2003, 02:17 PM
- - Greyfoxx   Seems like alot of people want to be fast, or at l...   Sep 3 2003, 03:16 PM
- - Fortune   QUOTE (Talia Invierno) With the Exceptional Attrib...   Sep 3 2003, 06:47 PM
- - Zeel De Mort   The exceptional attribute actually allows an attri...   Sep 3 2003, 07:01 PM
- - The White Dwarf   While I agree to the main setiment of the thread, ...   Sep 4 2003, 01:04 PM


Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 11th July 2025 - 11:48 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.