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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
((OOC For Liberation is here))
Freedom is oft taken for granted. The simple ability to walk more than six feet without encountering bars or walls is sweet after even the shortest time in prison. That freedom, however, doesn't last so long in this case. Within minutes of being released from the hands of the law you are whisked by van, car and truck to the nearest airport, where soon you board a sleek charter plane. Your flights vary in length, though all are long. It would seem, from what you can gather from your recruiter, that you are being ferried to a location somewhere along the eastern seaboard of North America. The flight is comfortable enough though, if a little confined. Compared to a cell the amenities are downright luxurious, and the food is actually the real deal. Your recruiter is tight lipped on the flight when it comes to business. Aside from some paperwork, which seems more for passing the time than anything official, the recruiter doesn't talk about your mission at all. It seems either they are well disciplined, or simply do not know what the details of the task at hand are. When the plane lands, you are immidiatly assailed by a tropical heat, broken only by the cool ocean air. Here you are met by another functionary, while your recruiter stays on the plane, which departs shortly after. It would seems that they don't want to get too close to you. Perhaps an omen of what is to come. The next guide escorts you to a helipad at the same small airstrip where you are quickly whisked away in a civillian chopper over the ocean to what would seem to be a ship already on its regular rounds. The pilot is good at his job, and is quite careful to avoid giving you a view of the ship's name. When the chopper deposits you on the deck of the ship, it is into the hands of yet another handler whom escorts you below, to a small cabin which might as well be another cell. Still, there is some luxury to the cabin. It would seem like they plan on you being there some time. Still, there is no word of your mission, and perhaps now this is troublesome. Three days pass at sea. Three long, and isolated days. Diner is brought to you in your cabin, and wandering around the ship is rather harshly disuaded. On that third day, though, you are called to the deck again. This is where you meet your fellows for the journey, the team you are to join for this mission. Before introductions can be made, however, the final mode of transportation for your ride makes its presence known. Only yards from the freighter the water spills away as a moderatly sized submarine cuts through the surface waves. Soon enough you are encouraged onto boarding craft, and you find yourselves brought down to another cabin, this one a communal one. It would seem that you've been given some time, at least, to get to know your fellow teammates. |
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Lo-Fi Version | Time is now: 21st February 2025 - 02:22 PM |
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