Oct 9 2004, 10:45 PM
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Moving Target ![]() ![]() Group: Members Posts: 158 Joined: 19-March 03 From: Central IL Member No.: 4,278 |
I sent this out to my group, I was wondering what everyone else thinks of open tests?
I don't think open tests fit the rest of the System, few of the players like them, and they don't work right so I want to cut them off at the nut sack. Here is what I am thinking, there are only a few instances of using open test in SR the main 3 are stealth, the manuever score, and intim/interr rolls. For stealth I want to just use a stealth(4) vs intelligence(4) (with alertness spec. of stealth as comp dice), the only difference will be the modifiers for lighting, camo, and invis will be added to the TN of the intelligence part of the opposed roll. I am thinking of just using a flat ratio to conver(example: every +4 to the open test would be a +1TN to the intelligence roll) I am interested to see what everyone thinks on this, and what you think the ratio should be 2/1, 3/1,4/1 for the TN increase? The intim/interr roll would be similar. Intim/Interr (4) roll vs Will(4). The mods, from the tables for the skills would be applied to the will TN after being divided by the ratio we decide on. For the manuever score , instead of making an open test, you would just roll vehicle skill plus allocated control pool TN of Handling. Multiple successes times Ratio and that is the manuever score. One of my main problems with the open tests are the rules for rerolling with karma, you have to spend and insane amount to reroll. Example you have stealth of 6 you roll a 10 7 5 6 4 2. Now your 10 is your high score, if you want to reroll the other dice then you have to use (1+2+3+4+5)=15 karma pool, that is nuts, versus the 1 point to reroll failures on a normal roll |
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Brazila No Mo Open Tests Oct 9 2004, 10:45 PM
Crimsondude 2.0 N/m Oct 9 2004, 10:49 PM
Zeel De Mort I don't much like open tests and the rules for... Oct 9 2004, 10:53 PM
Austere Emancipator N/m either... Oct 9 2004, 11:40 PM
Brazila what is N/M? Oct 9 2004, 11:52 PM
Jason Farlander I go back and forth about open tests. I agree tha... Oct 9 2004, 11:54 PM
Brazila So you use it more like an opposed test, vs each p... Oct 10 2004, 12:14 AM
Jason Farlander Kinda like an area-effect combat spell, actually. ... Oct 10 2004, 12:21 AM
Edward This will make hading easier. With the open tests ... Oct 10 2004, 01:35 AM
Jason Farlander I would handle karma rerolls by allowing the playe... Oct 10 2004, 01:41 AM
mfb there simply needs to be more modifiers for Stealt... Oct 10 2004, 01:54 AM
Jason Farlander QUOTE (mfb) there simply needs to be more modifier... Oct 10 2004, 01:59 AM
Fortune QUOTE (mfb) there simply needs to be more modifier... Oct 10 2004, 02:49 AM
JaronK I go with an opposed Stealth vs. Intelligence roll... Oct 10 2004, 03:03 AM
Zeel De Mort QUOTE (mfb) there simply needs to be more modifier... Oct 10 2004, 10:11 AM
mfb er, well, i meant in conjunction with the conteste... Oct 10 2004, 10:38 AM
Dissonance What's the modifier for hiding while wearing a... Oct 10 2004, 11:55 AM
hobgoblin +infinity most likely... Oct 10 2004, 07:09 PM
Kagetenshi I like open tests. They add randomness.
~J Oct 10 2004, 10:28 PM
Bane It's true, they do add randomness. It just su... Oct 11 2004, 06:18 AM
Kagetenshi I disagree.
~J Oct 11 2004, 12:16 PM
Jason Farlander Umm... the fact that youre rolling dice at all add... Oct 11 2004, 04:29 PM
GrinderTheTroll QUOTE (Jason Farlander) Umm... the fact that youre... Oct 11 2004, 04:37 PM![]() ![]() |
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