Oct 19 2004, 07:19 PM
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 |
My 3 person SR group fizzled out almost a year ago now and there is no indication that it will ever start up. I am sick of AD&D it's so vanilla and I"ve been playing that for almost 10 years and I'm bored with it. I'm driven to play SR and I work hard at creating atmosphere and preserving the flavor (reading all the pb's helps). All the people in my AD&D group are totally against the "whacked out" SR system and they don't like the astronomic amount of complex rules systems governing everything. Only one person is into getting started. They are all drawn to the setting but they don't want to deal with the rules. How can I convince them to give it a try? One person said "i didn't like cyberpunk so I don't wanna play it". Heh.
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Solstice Dealing with SR withdrawls..how? Oct 19 2004, 07:19 PM
Moon-Hawk Methadone?
Get them to agree to a con-style one-s... Oct 19 2004, 07:23 PM
Little Bill Present it as something you would like to try for ... Oct 19 2004, 07:32 PM
Herald of Verjigorm Give them simple PCs to start. Either adepts or s... Oct 19 2004, 07:33 PM
L.D Give them some archetypes and then run Food Fight... Oct 19 2004, 07:36 PM
Zenmaxer I've never found SR rules to be that complex..... Oct 19 2004, 07:54 PM
Synner You might want to try introducing them to the basi... Oct 19 2004, 09:02 PM
RangerJoe I always try to bring SR in through gateway drugs,... Oct 19 2004, 09:17 PM
mmu1 QUOTE (RangerJoe) I always try to bring SR in thro... Oct 19 2004, 10:15 PM
Wutasumi Oh come on! It wasn't a GREAT movie by any... Oct 19 2004, 10:22 PM
cykotek Another suggestion if they're worrying about ... Oct 19 2004, 11:37 PM
bit_buckethead I would like to second L.D's idea of running F... Oct 20 2004, 02:04 AM
DrJest I was going to recommend a really good movie for S... Oct 20 2004, 08:02 AM
Sandoval Smith Get new players. Seriously. This shouldn't a... Oct 20 2004, 09:20 AM
Garland No kidding, let's hear it for Strange Days. T... Oct 20 2004, 07:08 PM
Solstice I can't believe you guys are saying the rules ... Oct 20 2004, 07:23 PM
Wounded Ronin I thought the explicit point of D20 was to rules-l... Oct 20 2004, 07:51 PM
Herald of Verjigorm No, that's the explicit point of Munchkin D20.... Oct 20 2004, 08:12 PM
Kanada Ten I would create a dark and gritty city (something l... Oct 21 2004, 12:03 AM
Crimson Jack Kanada brings up a good idea. Try something set i... Oct 21 2004, 10:15 PM
Sandoval Smith Your problem here isn't the D20 system, and it... Oct 22 2004, 03:18 PM
hobgoblin decker, rigger, anything can be played with the BB... Oct 22 2004, 06:39 PM![]() ![]() |
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