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> Negotiation and Racism
SubMatrix
post Oct 23 2004, 03:48 PM
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Aside from the negotiation skill, are there any rules for if a character wants to negotiate with their Johnson to get more money for a run? If the character has more successes in a negotiation test, how does this influence the "starting price"?

Also, I've read the section on racism about 20 times and I still don't understand the first 3 paragraphs. In the makeshift example it gives, a person rolls a 9, which gives a result of 3, meaning 3 racism points. This part I understand, but after that I get confused. It says that if the person rolls their own race to ignore it and roll again until 2 racial biases are indicated. This implies to me that 3 racism points means that the character is racist against 3 races, but ignoring his own race leaves him with 2 races. But then two sentances later it says that a character with racism 3 against orcs would be listed as "Racism (Orcs) +3." This seems to imply that you only roll once for your racism and then however many racism points you had are all applied to that race. I know I must me misunderstanding something somewhere, could someone help me out a bit? =) Thanks again guys.
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