As a result of a disagreement in another thread, I sent an inquiry to info(at)shadowrunrpg.com about a couple of matters. I am including my original email, along with the official response for discussion. Both messages remain in their original state, and are not edited in content.
QUOTE | Inquiry: Dear Info-person,
I have a couple of questions in regards to the Shadowrun RPG.
#1. Is it possible to implant the cyberware Eye Light System in natural eyes, or does it require cyber replacement?
#2. If an Adept gets cybereyes implanted, what happens to any Powers he may have that pertain to vision. For example, If the Adept has Improved Sense: Low Light vision and Improved Sense: Thermographic vision, and he gets a full cyber replacement, does he still retain his Improved Senses? If not, does he get to reassign any appropriate Power Points?
#3. Related to the above question, if the Adept already has cybereyes, is he permitted or eligible to acquire Improved Sense: Vision Powers?
Thanks in advance for your help...
Fortune |
QUOTE | Response: Hi Fortune,
Good questions. I'll state my opinions on all three. As you know, these aren't answered directly by the books.
#1 "Unless stated otherwise, any eye modification can be purchased as a retinal modification for natural eyes or as a cyber modification to cybereyes." (MM page 44, lower left corner.) You know this.
The following Eye options are described starting on Man and Machine page 13. With each, I'll say whether the Description or Game Effects indicate they go only in CyberEyes.
Datajack -- Description yes -- Game Effects yes All Eye Lasers -- Description no -- Game Effects yes (stated for all under Basic Eye Laser) Eyelight -- Description yes -- Game Effects no Eyelight Brightlight -- Description yes -- Game Effects no Eyelight Superflash -- Description yes -- Game Effects not directly Eye Weapons -- Description no -- Game Effects yes
It is my belief that it is an oversight that the Game Effects for the various Eyelight systems do not directly state that they are available only in CyberEyes, and the GM should follow the indication given by the Description and make them only available in CyberEyes in his/her campaign.
Therefore, all the cyberware Eye Light Systems are only available in Cyber Eyes.
I submitted this as a correction for the next printing of Man and Machine on October 1, 2004, but do not know if it will be accepted or will fit on the page.
#2 The Adept loses the 'natural' vision powers he purchased with Power Points. The Power Points are still allocated to those powers. He can choose to lose those Adept Powers the next time he undergoes loss of a Magic Point/Power Point or can replace his cybereyes with natural regrown ones to get his improves senses back.
#3 The Adept with Cyber Eyes can not spend Power Points on Improved Vision until he has his cybereyes replaced with natural eyes.
I hope my opinions on these help you.
Sincerely, -- ShadowFaq |
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