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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
The Dunkelzahn Institute of Magical Research The Premise: You will be playing the role of a troubleshooter in the employ of the Dunkelzahn Institute of Magical Research (DIMR). Hand-picked from the cream of the crop in your field, you were approached for recruitment due to some phenomenal experience with the paranormal in your past, and especially for the way in which you handled and/or reported that experience. The psych evaluation that judged you to be one of those precious few who could be trusted to do the right thing even if doing so required bending your moral values or breaking a few laws from time to time certainly didn't hurt either. Officially, you are labeled as a "freelance consultant" in the books (at least as far as your regular salary is concerned), but your true occupation for the organization calls upon your talents in order to attend to matters that are of a rather questionable legal status. The acquisition and smuggling of exotic flora and fauna specimens, theft of magical goods from "private collectors," the investigation of paranormal events or weird happenings, and the oversight and protection of archaeological digs deemed important by the DIMR are all examples of the things you may be called upon to do for the outfit. In exchange for your services, the DIMR pays you a six-figure salary and grants you access to most of their world-famous resources when you're not out performing a task for them. Fat wallets, a copious amount of free time, access to state of the art toys, and your every need catered to -- it's the dream job for any thrillseeking professional. In fact, the only real drawback is that you can't tell anyone what you actually do for a living... Character Submissions At this stage of the game, I do not want to see any character sheets. None whatsoever. Not a single attribute score or skill rating. If you throw any stats my way, you will be cruely mocked and taunted for not reading this paragraph. If you do it again, we shall taunt you a second time. Do it a third time and I'm pulling out the elderberries, bitch. Okay, with that out of the way, what I do want to see are character concepts. "What the frag is a character concept" you ask? A character concept is a brief outline of your character's history and what lead up to him or her being recruited by the DIMR. What a character concept is NOT is a detailed account of the character's life since birth, or any other superfluous aspects of his life beyond the requested information. Here are a few things that you should include in your character concept submission:
I would like to see all character concepts posted here (not in PM's, not in IMs, and not in email). I will only be accepting four characters for this game, though if I see one or two other concepts that really jump out at me, I might consider stretching that to six. Six will, however, be the absolute maximum but four is the max limit by default. As a personal favor, I ask that everyone stick to their own gender when putting your concepts together. Thanks. Other Things To Keep In Mind... Just so you're not completely left out in the cold as far as what to expect, here's a few tidbits to help guide you in crafting your concept. If you have any specific questions, please feel free to ask them here.
Okay, with that said... show me what you got! And please, take your time putting your ideas together. There's no rush. I'll be accepting character concepts in this thread until around December 1st (though this time may be drastically reduced if I get swamped with a ton of fantastic concepts before that deadline) and feel free to submit more than one character concept in the meantime. |
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Lo-Fi Version | Time is now: 4th August 2025 - 06:15 PM |
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