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> Cybereye question
Teulisch
post Dec 9 2004, 06:32 AM
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im looking at cybereye mods, and what gives the best vision mods. with the 1.2 per eye limit, its hard to fit everything in, even with alphaware.

ive got thermo, low light, flare compensation, unltrasound (with the high frequency hearing), electric magnification, microscopic vision. thats .88 essence alpha ware there.
image link can be one eye. as one eye alpha ware, its only .12 essence.

the rangefinder (.08 essence) is an eye mod as well. but can it be one eye? if it can, then i can fit in eyelights (.16) as well. if not, then i have to wait a long time for a betaware upgrade. one-eye compatibility depends on how it functions, which has not been mentioned in cannon. also, rangefinder being an eye-mod is from SR2, with no real details on it in SR3.

what else is good as one eye without penalties? can the microscopoc be one-eye without a problem? everything else needs 2 eyes to work properly.

also, has anyone gotten/made non-cyber eyelight headbands? it seems like a usefull item to have, you just need to turn your head instead of moving your eyes to illuminate something.

a one-eye eyelight may still be usefull, but would only give -3 with low light, eliminating the partial light penalty, and dropping minimal light to +1. not really usefull in full darkness, unless you need to read something.

whats weird, is buying a one-eye mod twice (getting it for both eyes effectively), would let the eyelights fit with everything else in the eyes above. It would be a lot more expensive (both money and essence), but it looks like a workable loophole to the cybereye rules as written. technicaly you could fit 2 essence of standard gear into the eyes with single-eye alphaware, which is comparable to betaware for how much can fit in the eyes. (the essence cost would be 2.06 though)
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Posts in this topic
- Teulisch   Cybereye question   Dec 9 2004, 06:32 AM
- - Lindt   2.06? Where did you get that number... as a pair...   Dec 9 2004, 06:38 AM
- - Teulisch   2.06 because of the single cybereye rules on p. 44...   Dec 9 2004, 06:40 AM
- - Lindt   *blink blink* wow... thats screwed up... but the...   Dec 9 2004, 06:49 AM
- - Jason Farlander   In SR3, the rangefinder smartlink accessory is not...   Dec 9 2004, 07:11 AM
- - BitBasher   Actually IIRC those are two different pieces of cy...   Dec 9 2004, 05:57 PM
- - Jason Farlander   Nope. If there exists a 3rd edition reference to ...   Dec 9 2004, 06:48 PM
- - Kanada Ten   By the power of NSRCG ViewDAT! Name: Range ...   Dec 9 2004, 07:00 PM
- - Herald of Verjigorm   There is no comment about that cyberware being an ...   Dec 9 2004, 07:15 PM
- - Kanada Ten   No, it's not listed as an eye mod there, sorry...   Dec 9 2004, 07:28 PM
- - GrinderTheTroll   QUOTE (Teulisch) im looking at cybereye mods, and ...   Dec 9 2004, 07:40 PM
- - Catsnightmare   I'd reccommend keeping low-light and thermal a...   Dec 9 2004, 10:37 PM
- - GrinderTheTroll   QUOTE (Catsnightmare) I'd reccommend keeping l...   Dec 9 2004, 10:49 PM
- - Lindt   Its the whole paid for by essnece thing.   Dec 9 2004, 11:06 PM
- - BitBasher   But the method of sensing is not actually sight. I...   Dec 9 2004, 11:10 PM
- - Catsnightmare   But it's still being translated into a visual ...   Dec 9 2004, 11:17 PM
- - BitBasher   QUOTE (Catsnightmare @ Dec 9 2004, 11:17 PM) ...   Dec 9 2004, 11:23 PM
- - Moon-Hawk   Well, if you feel that invisibility affects light,...   Dec 9 2004, 11:29 PM
- - GrinderTheTroll   QUOTE (Catsnightmare)But it's still being tran...   Dec 9 2004, 11:35 PM
- - Moon-Hawk   I'll cast my vote that invisibility or improve...   Dec 9 2004, 11:38 PM
- - GrinderTheTroll   QUOTE (Moon-Hawk) I'll cast my vote that invis...   Dec 9 2004, 11:43 PM
- - Teulisch   ultrasound gives a +4 mod to taget something by ul...   Dec 9 2004, 11:59 PM
- - Jason Farlander   Guys, guys. Woah. First off, youre making the pu...   Dec 10 2004, 12:04 AM
- - Catsnightmare   Man and Machine (revised Whiz Kids/FanPro edition)...   Dec 10 2004, 12:19 AM
- - GrinderTheTroll   QUOTE (Jason Farlander)Guys, guys.  Woah....   Dec 10 2004, 12:21 AM
- - JaronK   It's effected by mana based illusion spells, b...   Dec 10 2004, 12:22 AM
- - Kanada Ten   QUOTE (Catsnightmare) Man and Machine (revised Whi...   Dec 10 2004, 12:23 AM
- - BitBasher   Or silence for that matter.   Dec 10 2004, 12:34 AM
- - Jason Farlander   Catsnightmare: that is not a new addition to M...   Dec 10 2004, 12:58 AM
- - Mercer   Why would the cybernetic ultrasound system work ag...   Dec 10 2004, 01:12 AM
- - Fortune   Not commenting on Phantasm, but Mask isn't try...   Dec 10 2004, 01:16 AM
- - Kanada Ten   Phantasm is a mutli-sense illusion (all five sense...   Dec 10 2004, 01:17 AM
- - Jason Farlander   Because those spells affect other physical charact...   Dec 10 2004, 01:17 AM


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