Please Educate Me About Shadowrun, New players and I've been away a while |
Please Educate Me About Shadowrun, New players and I've been away a while |
Jan 26 2005, 06:49 AM
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Target Group: Members Posts: 5 Joined: 26-January 05 Member No.: 7,019 |
I need all the help I can get from you guys. I own the following, all 3rd Edition:
Shadowrun Core Shadowrun Companion New Seattle Man and Machine Magic in the Shadows Cannon Companion Matrix Target: Matrix SOTA: 2063 SOTA:2064 Mr Johnson's Little Black Book Sprawl Survival Guide Year of the Comet I do NOT own Rigger 3 (just haven't found it locally) Anyway, what I need from you guys is a basic Shadowrun primer. What are the do's and don'ts of running the game? What are the hardest parts for GM's to handle? Which books are insanely broken and which are unrivalled masterpieces? How should I handle Deckers? Are Riggers feasible without their sourcebook? What are some general guidelines or rules of thumb to follow. What are some of your experiences with the Shadowrun system or setting in general? I've read as much of the GM advice in the various books but I'm looking for an outside pespective. Believe me, anything...ANYTHING is appreciated. After so long not playing, it's quite challenging to re-immerse myself back into the SR world, so believe me when I say thanks in advance for any help you can offer. Oh, and uh... go easy on the newbie! :) |
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