IPB

Welcome Guest ( Log In | Register )

> Please Educate Me About Shadowrun, New players and I've been away a while
Sigilistic
post Jan 26 2005, 06:49 AM
Post #1


Target
*

Group: Members
Posts: 5
Joined: 26-January 05
Member No.: 7,019



I need all the help I can get from you guys. I own the following, all 3rd Edition:

Shadowrun Core
Shadowrun Companion
New Seattle
Man and Machine
Magic in the Shadows
Cannon Companion
Matrix
Target: Matrix
SOTA: 2063
SOTA:2064
Mr Johnson's Little Black Book
Sprawl Survival Guide
Year of the Comet


I do NOT own Rigger 3 (just haven't found it locally)

Anyway, what I need from you guys is a basic Shadowrun primer. What are the do's and don'ts of running the game? What are the hardest parts for GM's to handle? Which books are insanely broken and which are unrivalled masterpieces? How should I handle Deckers? Are Riggers feasible without their sourcebook? What are some general guidelines or rules of thumb to follow. What are some of your experiences with the Shadowrun system or setting in general?

I've read as much of the GM advice in the various books but I'm looking for an outside pespective.

Believe me, anything...ANYTHING is appreciated. After so long not playing, it's quite challenging to re-immerse myself back into the SR world, so believe me when I say thanks in advance for any help you can offer.

Oh, and uh... go easy on the newbie! :)
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 18th January 2025 - 07:28 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.