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> The only thing better than XP!, Karma and the giving of...
Brazila
post Feb 4 2005, 01:52 AM
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I am a longtime SR GM and am trying to evaluate how my group gives karma out. Currently I do a team reward that all PCs get. This includes categories for survival, success, and threat. Most of the time each one is worth 1-2 pts. I then have individual awards per the suggestions in SR3. These usually end up with each PC getting anywhere from 2-5 of these. I would say for an average run my PCs get about 7 karma. I am considering doing some changes (see below). I was wondering how other groups do karma rewards, or what suggestions other GMs have? Okay here is the list:

1 Go Iron fist stye and I will give it out based on my opinion of what people did and how much they added to the game.
2 I am thinking about making the team rewards(surv. succ threat) a little higher, but in turn making the extra awards harder to get.
3 Spreading the rewards out more (RPing bad-0, Avg-1, good-2, Great-3 or more)
4 Adding a new category "Player nominated." and having every player give a "best Player" vote and awarding that player an extra point, or maybe doing top 2?
5 One example I saw, that came across interesting but cheesy was.....Everytime a player does something that is awesome (big dramatic speech, awesome quote, super risky stunt that works, says hilarious 1 liner, etc.) the players yell out Karma and that PC is rewarded with an extra point at the end of the run. Obviously you have to set a limit on this or it could get crazy. Maybe a total of 3 "Karma!!s" a run at max. Also I know that the idea of screaming out karma, may seem a little to "BINGO!" to everyone, so somethign similar could be worked out.
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Posts in this topic
- Brazila   The only thing better than XP!   Feb 4 2005, 01:52 AM
- - fistandantilus3.0   A lot of that just depends on how you want to bala...   Feb 4 2005, 02:09 AM
- - Brazila   The common sense thing is cool. The group I am in...   Feb 4 2005, 02:27 AM
- - James McMurray   We give karma, XP, or whatever the system dictates...   Feb 4 2005, 03:46 AM
- - fistandantilus3.0   I give cold hard karma whenever someone buys a SR ...   Feb 4 2005, 03:54 AM
- - Taran   I give 2-3 karma per session, sometimes 4. Does a...   Feb 4 2005, 04:21 AM
- - Sren   The group I used to run with gave 9-20 per session...   Feb 4 2005, 04:53 AM
- - Necro Tech   Iron fist it baby. I long ago got over giving out ...   Feb 4 2005, 05:25 AM
- - TeOdio   I usually give one point per session for survival....   Feb 4 2005, 05:56 AM
- - hahnsoo   QUOTE (Brazila) As for the large karma awards, we ...   Feb 4 2005, 06:00 AM
- - fistandantilus3.0   We use "cash for Karma" too, but since w...   Feb 4 2005, 06:23 AM
- - Capt. Dave   I've given players Karma for out-of-game stuff...   Feb 4 2005, 06:33 AM
- - Modesitt   Current GM I'm under simply assigns the entire...   Feb 4 2005, 07:20 AM
- - SirKodiak   QUOTE Part of it is simple game balance. Another p...   Feb 4 2005, 09:10 AM
- - hahnsoo   Note that the excessive use of Cash for Karma is s...   Feb 4 2005, 11:57 AM
- - Fortune   The Cash For Karma (and Karma For Cash) optional r...   Feb 4 2005, 12:29 PM
- - hahnsoo   QUOTE (Fortune @ Feb 4 2005, 07:29 AM) The Ca...   Feb 4 2005, 01:31 PM
- - Fortune   I'm not stupid ... I grasp the concept just fi...   Feb 4 2005, 02:51 PM
- - Catsnightmare   QUOTE (Brazila) 4 Adding a new category "Pla...   Feb 4 2005, 06:52 PM
- - Crimson Jack   Since most of my play group are pretty creative pe...   Feb 4 2005, 06:59 PM
- - Smiley   QUOTE (Capt. Dave) I've given players Karma fo...   Feb 4 2005, 07:11 PM
- - hahnsoo   QUOTE (Fortune) I'm not stupid ... I grasp the...   Feb 4 2005, 07:49 PM
- - Brazila   Good stuff so far. Right now I use a modded versi...   Feb 4 2005, 08:05 PM
- - mfb   i break the karma awards down per character. for i...   Feb 4 2005, 08:06 PM
- - dandy   since alot has already been said, i'll just li...   Feb 4 2005, 08:08 PM
- - Fortune   QUOTE (hahnsoo) And you've missed the point of...   Feb 4 2005, 08:43 PM
- - hahnsoo   QUOTE (Fortune) I haven't missed the point at ...   Feb 4 2005, 09:00 PM
- - Fortune   And my point was that I disagree that Karma is awa...   Feb 4 2005, 09:12 PM
- - Gilthanis   QUOTE (Fortune) I have tried it (just as I've ...   Feb 4 2005, 09:22 PM
- - Fortune   In what way did I say I was always right? At what ...   Feb 4 2005, 09:27 PM
- - Gilthanis   QUOTE (Fortune @ Feb 4 2005, 04:27 PM) In wha...   Feb 4 2005, 09:36 PM
- - Fortune   The statement may have been 'general', but...   Feb 4 2005, 09:46 PM
- - Gilthanis   Yup my mentioning how many years I have gamed was ...   Feb 4 2005, 09:49 PM
- - Brazila   Oh well back to topic......   Feb 4 2005, 09:50 PM
- - Crimson Jack   I've done 'running karma' a couple of ...   Feb 4 2005, 11:44 PM
- - TeOdio   Karma? You actually give your players Karma! ...   Feb 5 2005, 05:38 PM
- - The White Dwarf   Heres how I do it. Threat level of run= 1-4 pts I...   Feb 6 2005, 06:35 AM
- - Joe Outside   QUOTE (dandy) since alot has already been said, i...   Feb 6 2005, 07:04 AM


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