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> Movement penalty aply to melee?, Contraditory rules on pages 108/123/174
Lycan
post Feb 23 2005, 12:52 PM
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Does the movement penalty apply to melee combat ?
If you read SR3 page 108, you will say: Yes, of course, it affects all target numbers.
But, if you go to page 123 you will see no such penalty on the melee modifiers table, even though the firearms modifiers table has.
Then, in page 174 it says: "Astral combat uses the same rules as Melee ... astral character can attack other astral forms with no penalties for astral movement".
This lastry entry may or may not be of relevance, but either way the question remains.
Personally, I think the penalty goes go all target number, but my swordsman PC thinks otherwise...
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Posts in this topic
- Lycan   Movement penalty aply to melee?   Feb 23 2005, 12:52 PM
- - toturi   No, Running penalties do not apply to melee. But ...   Feb 23 2005, 12:58 PM
- - Ranneko   Personally I would say no, they don't. Because...   Feb 23 2005, 01:43 PM
- - lorthazar   Or you could go halfway and rule your opponents mo...   Feb 23 2005, 02:09 PM
- - mmu1   Given that movement is an integral part of any sor...   Feb 23 2005, 03:37 PM
- - Dawnshadow   The way it's been described to me, is Shadowru...   Feb 23 2005, 05:44 PM
- - Endgame50   The only thing I don't like about the movement...   Feb 23 2005, 05:57 PM
- - GrinderTheTroll   QUOTE (Dawnshadow) The way it's been described...   Feb 23 2005, 06:05 PM
- - Rev   For magic it is fairly had to concentrate on doing...   Feb 23 2005, 06:17 PM
- - Lycan   QUOTE The only thing I don't like about the mo...   Feb 23 2005, 06:48 PM
- - hahnsoo   We've started to faithfully apply movement mod...   Feb 23 2005, 06:54 PM
- - shadow_scholar   two views 1) regular walking mods should not appl...   Feb 23 2005, 07:09 PM
- - Endgame50   QUOTE (Lycan) QUOTE The only thing I don't lik...   Feb 23 2005, 10:03 PM
- - Dawnshadow   Actually... I would think the sensible thing to do...   Feb 23 2005, 10:18 PM
- - mfb   you'd also have to add the running TN mod to t...   Feb 23 2005, 10:21 PM
- - Endgame50   I'll concede it would be an awful penalty to s...   Feb 23 2005, 10:22 PM
- - Dawnshadow   QUOTE (Endgame50) I'll concede it would be an ...   Feb 23 2005, 10:28 PM
- - Fortune   I think I'd only apply a movement penalty when...   Feb 23 2005, 10:32 PM
- - mfb   realism is complex. what i might do, if i really w...   Feb 23 2005, 10:41 PM
- - hahnsoo   QUOTE (Dawnshadow) Adding movement modifiers to so...   Feb 23 2005, 11:18 PM
- - toturi   QUOTE When walking, if the character is combining ...   Feb 24 2005, 01:00 AM
- - Lycan   I finally made up my mind about this. I agree that...   Feb 25 2005, 09:36 PM


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