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mintcar
post Mar 12 2005, 12:45 PM
Post #1


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I don´t use edges and flaws. I think they´re to much trouble. Of course you want an explanation. Hm. Well, I think they bring the rules into areas that are best handled without rules. And they tend to make characters silly, because it´s so easy to go over the top. However, there are things I like about them. The drug thread made me think of that. It would be nice to compencate a player who decided to throw in an addiction in his character´s concept. I guess I could introduce a heavily rationalized edges and flaws system. Take away anything that could be even moderately problematic...

How do you use edges and flaws in your games?
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Posts in this topic
- mintcar   Edges and Flaws   Mar 12 2005, 12:45 PM
- - Fortune   I do individual chargen with each player, and disc...   Mar 12 2005, 01:02 PM
- - mintcar   Good idea   Mar 12 2005, 01:20 PM
- - Critias   We use them, and fairly extensively. It's tru...   Mar 12 2005, 01:53 PM
- - Smed   I like Edges and Flaws if they fit the character c...   Mar 12 2005, 01:53 PM
- - Charon   I think it's a good start to a campaign when n...   Mar 12 2005, 02:48 PM
- - Kagetenshi   It's a bad campaign when no one takes any edge...   Mar 12 2005, 02:42 PM
- - Charon   QUOTE (Kagetenshi)That's what gives the charac...   Mar 12 2005, 02:42 PM
- - Kagetenshi   No, I am not thinking about roleplaying. I have Ch...   Mar 12 2005, 02:47 PM
- - Charon   If a guy has electronics 6, he didn't just pic...   Mar 12 2005, 02:54 PM
- - Kagetenshi   Either way, we're talking two experts, one wit...   Mar 12 2005, 02:55 PM
- - Charon   Why would the guy with innate talent be better tha...   Mar 12 2005, 03:08 PM
- - Kagetenshi   We're at a point where we've declared both...   Mar 12 2005, 03:09 PM
- - Smed   I think they have their place in the game. If it ...   Mar 12 2005, 03:08 PM
- - mintcar   My players make characters with a lot of life with...   Mar 12 2005, 03:30 PM
- - Snow_Fox   My games is like Fortunes. A character has to expl...   Mar 12 2005, 03:52 PM
- - Kagetenshi   QUOTE (mintcar) My players make characters with a ...   Mar 12 2005, 03:52 PM
- - toturi   I allow Edges and Flaws. I have no problem with th...   Mar 12 2005, 04:05 PM
- - Sandoval Smith   One thing I like about edges and flaws is it gives...   Mar 12 2005, 04:00 PM
- - MagicalGirlPrettyMatt   Most of our GMs allow 'em. A lot of us in our...   Mar 12 2005, 08:49 PM
- - Mr.Platinum   I love the use for edges and flaws, it gives me so...   Mar 13 2005, 12:45 AM
- - Little Bill   One or two edges or flaws seems to work just fine,...   Mar 13 2005, 12:45 AM
- - FrostyNSO   The only time I've allowed the aptitude edge w...   Mar 13 2005, 12:56 AM
- - Mortax   I tend to allow just about everything. I tell eve...   Mar 13 2005, 05:48 AM
- - Sandoval Smith   I really don't enjoy smacking around players o...   Mar 13 2005, 12:25 PM
- - Kagetenshi   Sea Legs on Denver, on the other hand… ~J   Mar 13 2005, 12:32 PM
- - fistandantilus3.0   Has anyone ever had a real problem with skill appt...   Mar 13 2005, 12:25 PM
- - Dawnshadow   Melee/opposed ones are nasty, but not as bad I wou...   Mar 13 2005, 02:23 PM
- - Fortune   The worst Aptitude in my opinion would be in any t...   Mar 13 2005, 02:35 PM
- - Endgame50   QUOTE (fistandantilus3.0) Has anyone ever had a re...   Mar 13 2005, 03:28 PM
- - Crimson Jack   I allow them. Since they were introduced, I liked...   Mar 13 2005, 05:27 PM
- - Sandoval Smith   Isn't Simsense Vertigo only a 2 point flaw for...   Mar 14 2005, 12:09 AM


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