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> Null Op., What happens?
Da9iel
post Mar 14 2005, 01:03 AM
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Call me crazy, but I can't figure out what happens if an intruding decker fails a null op. It seems to me that a null op is nothing but a way to increase the tally. I understand that nothing happens if a decker succeeds except for the tally increase for system successes, but why the TN modifiers? Do decker successes counter system successes? If the decker gets 3 successes and the system gets 3 successes, is a null op null perspiration?

Confused. :(
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