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> SR 4.0 suggestions and requests, Because we don't have a debate...yet
Siege
post Mar 25 2005, 08:07 PM
Post #1


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Attributes
  1. Will the attributes have a more meaningful impact on skills and success of skills?

Skills
  1. Are the skills going to be re-distributed with a more even-handed approach to everything or will we continue to see broad groups in the less popular areas like Negotiations, Electronics and Biotech versus the popular areas of...well...Firearms?
  2. Will the subject of knowledge skills be a little more clearly defined or remain as is?
  3. For that matter, will we continue to see a splitting of the skills into the deliberately useful and accidentally useful?

-Siege
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Posts in this topic
- Siege   SR 4.0 suggestions and requests   Mar 25 2005, 08:07 PM
- - Patrick Goodman   I don't think I'm violating anything when ...   Mar 25 2005, 08:20 PM
- - Nikoli   I totally agree that attributes should play a bigg...   Mar 25 2005, 08:13 PM
- - Sharaloth   Hm. I'd have to see how they do the integratio...   Mar 25 2005, 08:19 PM
- - Siege   And if some of Nigel Findley's bones happened ...   Mar 25 2005, 08:19 PM
- - NeoJudas   For the general record, please keep in mind that a...   Mar 25 2005, 08:44 PM
- - Siege   Without counting the inane addition of altering sk...   Mar 25 2005, 09:04 PM
- - Kagetenshi   Don't forget that attributes determine pool. T...   Mar 25 2005, 09:10 PM
- - SuperSpy   Also, Body and Willpower are directly used for dam...   Mar 25 2005, 09:40 PM
- - Eyeless Blond   Strength is directly used to calculate encumberanc...   Mar 25 2005, 10:03 PM
- - Penta   A plea. Can we see some 'if you've done th...   Mar 25 2005, 11:25 PM
- - Arethusa   I'll be happy if skills are set up to allow us...   Mar 25 2005, 11:47 PM
- - SuperSpy   I always liked the skill packages that the Mechwar...   Mar 25 2005, 11:40 PM
- - Arethusa   I really hate that shit. All it does is enforce n...   Mar 25 2005, 11:47 PM
- - SuperSpy   Gee, my Wheaties suddenly taste like urine. I see...   Mar 25 2005, 11:59 PM
- - Fortune   I think this is something that is best left to eac...   Mar 26 2005, 12:10 AM
- - Kanada Ten   One way to handle packages is to make sample NPCs ...   Mar 26 2005, 12:04 AM
- - Penta   SuperSpy has much of what I'm thinking. This ...   Mar 26 2005, 12:31 AM
- - Arethusa   I have no problem with packages set up to make thi...   Mar 26 2005, 02:33 AM
- - Penta   I agree totally. That was never my intention, Aret...   Mar 26 2005, 02:46 AM
- - Dizzo Dizzman   I really hate skill packages. All they do is cut d...   Mar 26 2005, 03:02 AM
- - GunnerJ   The thing with attributes is, it's so much har...   Mar 26 2005, 04:41 AM
- - Fortune   QUOTE (Dizzo Dizzman) Really, if they make attribu...   Mar 26 2005, 04:38 AM
- - Dizzo Dizzman   Yeah, I find it really hard to talk intelligently ...   Mar 26 2005, 05:11 AM
- - Kagetenshi   QUOTE (Fortune) The skill+attribute system would w...   Mar 26 2005, 05:06 AM
- - BishopMcQ   For my 2 I think a happy medium between the BP sy...   Mar 26 2005, 05:27 AM
- - Kagetenshi   I don't like it. It makes low skill incapable ...   Mar 26 2005, 05:39 AM
- - BishopMcQ   As I said, it's not polished by any means... ...   Mar 26 2005, 05:36 AM
- - Fortune   QUOTE (Kagetenshi @ Mar 26 2005, 04:06 PM) Ho...   Mar 26 2005, 06:40 AM
- - Arethusa   So you can't do anything if you don't have...   Mar 26 2005, 07:07 AM
- - Fortune   Eh, it was a smart-assed suggestion. Personally,...   Mar 26 2005, 07:49 AM
- - RunnerPaul   Or maybe borrow a page from the Icosahedron-Based-...   Mar 26 2005, 08:07 AM
- - Doctor Funkenstein   QUOTE (Kanada Ten) One way to handle packages is t...   Mar 26 2005, 08:16 AM
- - RunnerPaul   And 3) The proofreaders always seem to miss the gl...   Mar 26 2005, 08:26 AM
- - Commiekeebler   Requests for 4th edition? Great. Hopefully a game ...   Mar 26 2005, 11:55 AM
- - Kagetenshi   QUOTE (Fortune) Eh, it was a smart-assed suggestio...   Mar 26 2005, 01:43 PM
- - Commiekeebler   QUOTE (Kagetenshi @ Mar 26 2005, 08:43 AM) I...   Mar 26 2005, 01:54 PM
- - Fortune   QUOTE (Kagetenshi) Again, though, then it moves fr...   Mar 26 2005, 02:56 PM
- - Dawnshadow   I don't know. I kindof like the way it works p...   Mar 26 2005, 03:15 PM
- - Fortune   QUOTE (Dawnshadow) ... not when there's also c...   Mar 26 2005, 03:19 PM
- - Dawnshadow   True enough Fortune, but I rather hope they keep t...   Mar 26 2005, 03:27 PM
- - Siege   I don't think an artificial limitation is goin...   Mar 26 2005, 03:27 PM
- - Siege   And in first edition, wiz-worms were hampered by I...   Mar 26 2005, 03:30 PM
- - Commiekeebler   QUOTE (Dawnshadow) True enough Fortune, but I rath...   Mar 26 2005, 03:44 PM
- - Dawnshadow   Having never played riggers or deckers I don't...   Mar 26 2005, 03:50 PM
- - Kagetenshi   QUOTE (Commiekeebler @ Mar 26 2005, 08:54 AM)...   Mar 26 2005, 04:13 PM
- - Fortune   Lots of people bitch about how magic is overpowere...   Mar 26 2005, 04:50 PM
- - Kagetenshi   That sounds more like an argument for abolishing o...   Mar 26 2005, 05:09 PM
- - Fortune   Note that I did say in my earlier post "espec...   Mar 26 2005, 05:15 PM
- - Kagetenshi   Well, yes, but likewise the system could be rework...   Mar 26 2005, 05:16 PM
- - Dawnshadow   I've never thought mages were unbeatable to mu...   Mar 26 2005, 05:12 PM
- - Fortune   QUOTE (Kagetenshi)... but where's the fun in j...   Mar 26 2005, 05:13 PM
- - Kagetenshi   Dawnshadow: the fact that you're playing a mag...   Mar 26 2005, 05:28 PM
- - Doctor Funkenstein   Sourcebook Request: Please avoid using color inse...   Mar 26 2005, 05:29 PM
- - Kagetenshi   Eh? Whyfor? ~J   Mar 26 2005, 05:40 PM
- - Dawnshadow   Kagetenshi: Not when the person doing the killing ...   Mar 26 2005, 05:42 PM
- - Fortune   Then either your characters are Uber, or the Magic...   Mar 26 2005, 05:39 PM
- - Kagetenshi   Were the PC mages high-level Initiates? If not, ho...   Mar 26 2005, 05:52 PM
- - Fortune   With nobody supplying Spell Defence, there is no w...   Mar 26 2005, 05:48 PM
- - Kagetenshi   That's not true, a Rigger has a good shot at i...   Mar 26 2005, 05:58 PM
- - Dawnshadow   Low cash, high karma.. so comparable karma, but se...   Mar 26 2005, 06:12 PM
- - Toa   QUOTE (Fortune)With nobody supplying Spell Defence...   Mar 26 2005, 06:20 PM
- - Fortune   QUOTE (Toa) I don't think the "double-dig...   Mar 26 2005, 07:10 PM
- - Eyeless Blond   QUOTE (Fortune) Lots of people bitch about how mag...   Mar 26 2005, 09:04 PM
- - Commiekeebler   QUOTE (Commiekeebler @ Mar 26 2005, 08:54 AM)...   Mar 26 2005, 09:44 PM
- - Doctor Funkenstein   QUOTE (Kagetenshi) Eh? Whyfor? Was that aimed ...   Mar 26 2005, 10:37 PM
- - L.D   I've never had any problems with the inserts. ...   Mar 26 2005, 10:52 PM
- - Arethusa   Or, hell, just go with full color the whole way. ...   Mar 26 2005, 11:00 PM
- - Doctor Funkenstein   I'd be ecstatic if it were full color, or if o...   Mar 26 2005, 10:53 PM
- - Kagetenshi   QUOTE (Commiekeebler @ Mar 26 2005, 04:44 PM)...   Mar 26 2005, 11:13 PM
- - Eyeless Blond   QUOTE (Kagetenshi) QUOTE He doesn't need to se...   Mar 26 2005, 11:34 PM
- - mallet   I think people are forgetting the big weakness of ...   Mar 26 2005, 11:43 PM
- - L.D   QUOTE (Doctor Funkenstein)Just my personal request...   Mar 26 2005, 11:46 PM
- - Solstice   I don't know why people can't see that mag...   Mar 26 2005, 11:50 PM
- - Solstice   QUOTE (mallet) It is also important to remember th...   Mar 26 2005, 11:52 PM
- - Kagetenshi   <withdrawn> ~J   Mar 27 2005, 12:12 AM
- - Commiekeebler   QUOTE (mallet) I think people are forgetting the b...   Mar 27 2005, 12:20 AM
- - GunnerJ   QUOTE Most of drain TN's are 2's and 3...   Mar 27 2005, 01:03 AM
- - DrJest   QUOTE The drain is not an issue. At all. It doesn...   Mar 27 2005, 01:18 AM
- - Commiekeebler   QUOTE Shadowrunning is all about improvisation - b...   Mar 27 2005, 01:42 AM
- - RunnerPaul   QUOTE (Commiekeebler) No dice roll will let your d...   Mar 27 2005, 01:47 AM
- - Fortune   QUOTE (Eyeless Blond) Thus for all practical purpo...   Mar 27 2005, 01:54 AM
- - Arethusa   QUOTE (RunnerPaul)QUOTE (Commiekeebler @ Mar ...   Mar 27 2005, 01:54 AM
- - Commiekeebler   QUOTE (GunnerJ @ Mar 26 2005, 08:03 PM) QUOTE...   Mar 27 2005, 02:04 AM
- - Commiekeebler   QUOTE (DrJest @ Mar 26 2005, 08:18 PM) ... ...   Mar 27 2005, 02:16 AM
- - Eyeless Blond   QUOTE (Fortune) QUOTE (Eyeless Blond @ Mar 27...   Mar 27 2005, 02:35 AM
- - Eyeless Blond   QUOTE (Arethusa) QUOTE (RunnerPaul)QUOTE (Commieke...   Mar 27 2005, 02:31 AM
- - Fortune   QUOTE (Eyeless Blond @ Mar 27 2005, 12:35 PM)...   Mar 27 2005, 02:44 AM
- - FrostyNSO   QUOTE (Eyeless Blond @ Mar 26 2005, 09:31 PM)...   Mar 27 2005, 03:11 AM
- - Dexy   QUOTE (Eyeless Blond)QUOTE (Fortune @ Mar 26 ...   Mar 27 2005, 11:44 AM
- - Eyeless Blond   QUOTE (Dexy @ Mar 27 2005, 06:44 AM) I think ...   Mar 27 2005, 03:11 PM
- - Lucyfersam   I've got to say I don't really like the id...   Mar 27 2005, 06:46 PM
- - Siege   Really, can anyone think of a game where mages at ...   Mar 28 2005, 01:17 AM
- - FrostyNSO   QUOTE (Siege) I liken the "double digit initi...   Mar 28 2005, 02:39 AM
- - apollo124   On a completely different note than everyone else ...   Mar 28 2005, 03:57 AM
- - Fortune   QUOTE (apollo124) A Spirit of the Open Road ... ...   Mar 28 2005, 04:06 AM
- - FrostyNSO   Man, this would be a great idea. I like it.   Mar 28 2005, 04:23 AM
- - RunnerPaul   QUOTE (apollo124) A Spirit of the Open Road, whose...   Mar 28 2005, 07:28 AM
- - FrostyNSO   Damn George Foreman grill is hard to clean. I...   Mar 28 2005, 07:54 AM
- - DrJest   When they get around to Bestiaries and anything li...   Mar 28 2005, 10:44 AM
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