Mar 28 2005, 11:06 PM
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
Question for the devs: under SR3, as has been lamented and bitched about more than enough around here, mundanes move at a fairly glacial pace, can't throw out more than two (at best, four) shouts in three seconds, and in general, are ridiculously slow in comparison to their real counterparts. Have the dynamics of combat shifted to realistically represent normal humanity in any capacity under SR4? Is any of this answerable without violating NDAs?
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Arethusa Combat Speeds in SR4 Mar 28 2005, 11:06 PM
Sharaloth I actually like the way the combat speeds work out... Mar 28 2005, 11:18 PM
Sepherim I'm with Sharlaoth on this one. Changing one w... Mar 28 2005, 11:25 PM
Arethusa Bump. I know you devs are out there. You can... Mar 29 2005, 02:23 AM
akarenti This has the beginnings of one of those "I do... Mar 29 2005, 02:58 AM
mfb now, okay, normally? when anyone says something li... Mar 29 2005, 03:15 AM
Arethusa QUOTE (akarenti)Provided, of course, that they onl... Mar 29 2005, 03:36 AM
Fortune I, on the other hand, want Melee Combat revised so... Mar 29 2005, 04:23 AM
Arethusa No argument from me there. That's more an iss... Mar 29 2005, 04:25 AM
jklst14 QUOTE (Fortune)I, on the other hand, want Melee Co... Mar 29 2005, 04:58 AM
Arethusa Been done, baby. Mar 29 2005, 05:00 AM
jklst14 Ummm, great minds think alike? Mar 29 2005, 05:03 AM
Fortune QUOTE (Arethusa) No argument from me there. That... Mar 29 2005, 05:02 AM
SpasticTeapot I think that the penalties of being Twitchy should... Mar 29 2005, 06:13 AM
Fortune QUOTE (SpasticTeapot) Cyberware is easy to damage ... Mar 29 2005, 06:25 AM
Gilthanis Quite honestly, I think that wires should give mor... Mar 29 2005, 07:25 AM
DrJest QUOTE (Fortune @ Mar 29 2005, 04:23 AM) I, on... Mar 29 2005, 11:51 AM
craigpierce QUOTE (SpasticTeapot @ Mar 29 2005, 12:13 AM)... Mar 29 2005, 12:25 PM
Doctor Funkenstein The easiest "fix" that I've used in ... Mar 29 2005, 02:30 PM
Spookymonster How about something like this?
YACS (Yet Another C... Mar 29 2005, 02:41 PM
Vuron Personally I've always been a little irritated... Mar 29 2005, 02:47 PM
CradleWorm IMO if you look at the average human (all 3's ... Mar 29 2005, 03:45 PM
Cray74 QUOTE (Vuron) Inevitably it creates a power creep ... Mar 29 2005, 04:04 PM
Vuron It's pretty much a given that tactics can help... Mar 29 2005, 05:14 PM
mintcar Of course you can calculate what a mundane charact... Mar 29 2005, 05:23 PM
RunnerPaul QUOTE (Vuron) However that pretty much assumes tha... Mar 29 2005, 08:32 PM
Vuron QUOTE (RunnerPaul)
Some have speculated that the ... Mar 29 2005, 08:54 PM![]() ![]() |
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