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> Combat Speeds in SR4
Arethusa
post Mar 28 2005, 11:06 PM
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Question for the devs: under SR3, as has been lamented and bitched about more than enough around here, mundanes move at a fairly glacial pace, can't throw out more than two (at best, four) shouts in three seconds, and in general, are ridiculously slow in comparison to their real counterparts. Have the dynamics of combat shifted to realistically represent normal humanity in any capacity under SR4? Is any of this answerable without violating NDAs?
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Posts in this topic
- Arethusa   Combat Speeds in SR4   Mar 28 2005, 11:06 PM
- - Sharaloth   I actually like the way the combat speeds work out...   Mar 28 2005, 11:18 PM
- - Sepherim   I'm with Sharlaoth on this one. Changing one w...   Mar 28 2005, 11:25 PM
- - Arethusa   Bump. I know you devs are out there. You can...   Mar 29 2005, 02:23 AM
- - akarenti   This has the beginnings of one of those "I do...   Mar 29 2005, 02:58 AM
- - mfb   now, okay, normally? when anyone says something li...   Mar 29 2005, 03:15 AM
- - Arethusa   QUOTE (akarenti)Provided, of course, that they onl...   Mar 29 2005, 03:36 AM
- - Fortune   I, on the other hand, want Melee Combat revised so...   Mar 29 2005, 04:23 AM
- - Arethusa   No argument from me there. That's more an iss...   Mar 29 2005, 04:25 AM
- - jklst14   QUOTE (Fortune)I, on the other hand, want Melee Co...   Mar 29 2005, 04:58 AM
- - Arethusa   Been done, baby.   Mar 29 2005, 05:00 AM
- - jklst14   Ummm, great minds think alike?   Mar 29 2005, 05:03 AM
- - Fortune   QUOTE (Arethusa) No argument from me there. That...   Mar 29 2005, 05:02 AM
- - SpasticTeapot   I think that the penalties of being Twitchy should...   Mar 29 2005, 06:13 AM
- - Fortune   QUOTE (SpasticTeapot) Cyberware is easy to damage ...   Mar 29 2005, 06:25 AM
- - Gilthanis   Quite honestly, I think that wires should give mor...   Mar 29 2005, 07:25 AM
- - DrJest   QUOTE (Fortune @ Mar 29 2005, 04:23 AM) I, on...   Mar 29 2005, 11:51 AM
- - craigpierce   QUOTE (SpasticTeapot @ Mar 29 2005, 12:13 AM)...   Mar 29 2005, 12:25 PM
- - Doctor Funkenstein   The easiest "fix" that I've used in ...   Mar 29 2005, 02:30 PM
- - Spookymonster   How about something like this? YACS (Yet Another C...   Mar 29 2005, 02:41 PM
- - Vuron   Personally I've always been a little irritated...   Mar 29 2005, 02:47 PM
- - CradleWorm   IMO if you look at the average human (all 3's ...   Mar 29 2005, 03:45 PM
- - Cray74   QUOTE (Vuron) Inevitably it creates a power creep ...   Mar 29 2005, 04:04 PM
- - Vuron   It's pretty much a given that tactics can help...   Mar 29 2005, 05:14 PM
- - mintcar   Of course you can calculate what a mundane charact...   Mar 29 2005, 05:23 PM
- - RunnerPaul   QUOTE (Vuron) However that pretty much assumes tha...   Mar 29 2005, 08:32 PM
- - Vuron   QUOTE (RunnerPaul) Some have speculated that the ...   Mar 29 2005, 08:54 PM


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