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Luegene Cards
post Apr 12 2005, 06:50 AM
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Ok, I'll admit it - this is my first Shadowrung GMing experience. As such, I've run into a brick wall with one of my characters, and that wall is chaotic world.

Basically - if I understand this correctly - how is any group of reasonably powered enemies going to make their save against this spell? I've been running the game for several months now, and with specialization the group shaman (mouse) has about a 9 sorc skill with a spec in spellcasting. Combined with his magic pool, bonus dice towards illusion spells, and a heavy dose of dice from his magic pool, he can drop a good 21 dice into a large group of enemies with a force 6 chaotic world. His target number is their intelligence and they resist with their intelligence dice against a target number of 6. There is no way that any creature or intelligence 10 or less is going to be anything but creamed by this spell.

Now, I admit that I run a high-powered campaign, but they successfully took out a bar full of 18 high, high powered vampires with body stats in the low twenties by rocking them with +6 modifiers to all their rolls. I did not intend for them to fight the vampires. I assumed it would scare them senseless. But no, the shaman just dropped a quick chaotic world and made all 18 of them effectively worthless.

What am I supposed to do about this? I'd just nerf the spell but, honestly, the shaman is the best role-player in the party and I hate to punish him. I'd jack up the intelligence score of all the enemies, but that's so lame that I wouldn't be able to sleep at night. Any ideas?
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Posts in this topic
- Luegene Cards   New Gm and Chaotic World   Apr 12 2005, 06:50 AM
- - toturi   You know... maybe those vampires can be mages?   Apr 12 2005, 06:54 AM
- - Crimson Jack   Remember that target number modifiers are your fri...   Apr 12 2005, 07:19 AM
- - Critias   Yeah. A little countermojo (especially from an In...   Apr 12 2005, 07:20 AM
- - Edward   This is a problem you will have with any aria of e...   Apr 12 2005, 08:48 AM
- - hahnsoo   QUOTE (Edward) spread the enemies out a bit, not a...   Apr 12 2005, 09:31 AM
- - Edward   It is true you can get everybody in the bar but wh...   Apr 12 2005, 10:33 AM
- - JaronK   Well, he has 9 in sorcery. That's sort of wha...   Apr 12 2005, 11:02 AM
- - Grinder   Countermagic (the opponents are vampires = mostly ...   Apr 12 2005, 11:22 AM
- - Backgammon   Seriously, how do you keep 20 people in your line ...   Apr 12 2005, 12:06 PM
- - toturi   The problem with being owned is that if you are ow...   Apr 12 2005, 12:10 PM
- - Dawnshadow   How did the vampires get taken out? +6 to all tar...   Apr 12 2005, 01:27 PM
- - hahnsoo   Technically, the penalties for a Directed Illusion...   Apr 12 2005, 01:41 PM
- - Dawnshadow   QUOTE ("SR3")Directed illusion spells ar...   Apr 12 2005, 02:17 PM
- - hahnsoo   QUOTE (Dawnshadow @ Apr 12 2005, 09:17 AM) Ke...   Apr 12 2005, 02:32 PM
- - Mugzy   Or course you could start lobbing grenades at them...   Apr 12 2005, 02:46 PM
- - Dawnshadow   Same roll as before. To explain: You cast a sust...   Apr 12 2005, 02:50 PM
- - hahnsoo   That's not how spell targeting and sustaining ...   Apr 12 2005, 02:55 PM
- - Dawnshadow   How so? Is there a quote to back up that position?...   Apr 12 2005, 03:07 PM
- - hahnsoo   The way you're describing makes more sense, bu...   Apr 12 2005, 03:16 PM
- - Apathy   To sum up:Either the mage cast with his back to th...   Apr 12 2005, 03:17 PM
- - Dawnshadow   I'm not saying the spell isn't sustained t...   Apr 12 2005, 03:25 PM
- - toturi   The LOS issue is a sticking point because of ...   Apr 12 2005, 03:29 PM
- - Luegene Cards   Thanks to everyone for the replies - making the ru...   Apr 12 2005, 04:19 PM


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