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> How realistic is the SR combat system for firearm?, Like, what's good, and what isn't?
Wounded Ronin
post May 3 2005, 03:53 AM
Post #1


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I think that it would be fair to say that the SR combat system for firearms is relatively realistic, compared to the likes of icky icky d20. But, the SR firearms system has some elements that are clearly unrealistic, such as scopes providing no difficulty at close range, dodge tests, strange grenade timing, or the bizarre damage codes. My question to all of you is how "realistic" are the more "realistic" parts?

What I mean is,
1.) Are the to-hits realistic? Do the amount of times people are likely to get hit vs. be missed compare in any way at all to real stats in terms of things like police officers or FBI agents' recorded accuracy on the job? I realize that this is a pretty difficult question to answer but I also have the feeling that someone might have a gut feeling for this, so it' worth at least asking.

2.) If we don't apply any of that extreme recoil compensation crap how accurately does the SR system reflect the impact of automatic fire upon accuracy? (My guess would be that automatic fire wouldn't make a big difference at close range but would make a huge difference at long range.)

3.) Do you think it would be possible to use some core elements of the SR combat system (i.e. the to-hits) as a starting point of a realism-based firearms combat RPG system?
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Posts in this topic
- Wounded Ronin   How realistic is the SR combat system for firearm?   May 3 2005, 03:53 AM
- - FrostyNSO   1. I think the national hit rate for law enforcem...   May 3 2005, 04:05 AM
- - mmu1   1. SR does a decent job of making you realize that...   May 3 2005, 04:20 AM
- - FrostyNSO   Ammended answer for 3. Any system that could simu...   May 3 2005, 04:53 AM
- - mfb   1. it's... kinda hard to judge this. on the on...   May 3 2005, 07:03 AM
- - Syd   QUOTE (Wounded Ronin)1.)  Are the to-hits rea...   May 3 2005, 11:09 AM
- - Critias   I call it a bad combat phase in Shadowrun if it ta...   May 3 2005, 11:47 AM
- - Austere Emancipator   In my last 2060s SR game, the two combat-types had...   May 3 2005, 11:54 AM
- - Arethusa   QUOTE (Syd) QUOTE (Wounded Ronin)1.)  Are the...   May 3 2005, 01:01 PM
- - Club   How many rounds did / do the soldiers carry per in...   May 3 2005, 03:36 PM
- - Wounded Ronin   My understanding is that today in the US military ...   May 3 2005, 05:14 PM
- - Swing Kid   First of all, I should be clear. I love this game,...   May 4 2005, 02:35 AM
- - nezumi   I will say, don't forget with #3, you're n...   May 4 2005, 01:57 PM
- - Link   QUOTE A gut shot might be a 'moderate wound...   May 4 2005, 02:29 PM
- - lorthazar   Answers to some of the Beef Beef #1: I know this ...   May 4 2005, 02:32 PM
- - Austere Emancipator   A Deadly Physical wound in Shadowrun is one which ...   May 4 2005, 02:46 PM
- - Demosthenes   QUOTE Beef #1: I know this may sound odd, but have...   May 4 2005, 02:51 PM
- - Austere Emancipator   QUOTE (Demosthenes)Actually, a Deadly wound in SR ...   May 4 2005, 02:57 PM
- - lorthazar   QUOTE (Demosthenes) QUOTE Beef #1: I know this may...   May 4 2005, 03:00 PM
- - Arethusa   I'm not. It's unnecessary, overly complic...   May 4 2005, 03:02 PM
- - mmu1   QUOTE (lorthazar @ May 4 2005, 10:00 AM) Actu...   May 4 2005, 03:24 PM
- - Demosthenes   QUOTE (Austere Emancipator) QUOTE (Demosthenes)Act...   May 4 2005, 03:30 PM
- - nezumi   I never really complain about the ROF any more tha...   May 4 2005, 05:20 PM
- - Raygun   QUOTE (lorthazar) Answers to some of the Beef Bee...   May 4 2005, 05:34 PM
- - Reaver   QUOTE (Link @ May 4 2005, 07:29 AM) QUOTE A g...   May 4 2005, 06:34 PM
- - Edward   It occurs to me that in war many rounds are expend...   May 4 2005, 06:50 PM
- - Swing Kid   QUOTE (lorthazar) Answers to some of the Beef Bee...   May 4 2005, 11:23 PM
- - Austere Emancipator   QUOTE (Swing Kid)No one would die, no matter how m...   May 5 2005, 12:33 AM
- - Swing Kid   I like that idea. I might have to explore it in ne...   May 5 2005, 01:09 AM
- - lorthazar   QUOTE (Swing Kid) [Beef #3: Although, No, I wouldn...   May 5 2005, 02:57 AM
- - Arethusa   9M is rather light for a Desert Eagle in .50AE. 9...   May 5 2005, 03:03 AM
- - Swing Kid   Actually, I agree with you. My recent topic about ...   May 5 2005, 03:32 AM
- - lorthazar   No it didn't change your points becuase they w...   May 5 2005, 03:37 AM
- - Swing Kid   QUOTE (lorthazar) [Actually the kind of situation ...   May 5 2005, 03:40 AM
- - Swing Kid   QUOTE (lorthazar) No it didn't change your poi...   May 5 2005, 03:42 AM
- - Arethusa   QUOTE (Swing Kid) Actually, I agree with you. My r...   May 5 2005, 04:21 AM
- - Edward   A desert eagle .50 in SR will have moderate damage...   May 5 2005, 06:25 AM
- - Halloween Jack   QUOTE (Swing Kid) Actually, I agree with you. My r...   May 5 2005, 06:50 AM
- - Austere Emancipator   My comment on standard SR Heavy Pistols at 9M bein...   May 5 2005, 07:06 AM
- - Link   QUOTE Some wounds can deteriorate quite quickly. O...   May 5 2005, 01:36 PM
- - Reaver   QUOTE (Link) QUOTE Some wounds can deteriorate qui...   May 5 2005, 01:44 PM


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