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> SR4 FAQ #5--The Real One, No, I don't know why I'm up this late
Guest_Crimsondude 2.0_*
post May 13 2005, 08:38 AM
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QUOTE
SR4 FAQ, Part Five

Now to get back on track with SR4 FAQ updates. Here are a few answers regarding magic:

Q. Will Magic skills be broken up like firearms in SR3?
A. Magic is roughly divided into two categories for the core book, Sorcery and Conjuring. Rather than being skills of their own, however, those are general categories. The Sorcery skills are Spellcasting, Ritual Spellcasting, and Counterspelling. The Conjuring skills are Summoning, Banishing, and Binding. Those are the skills that do most of the heavy lifting for magic in SR4.

OMG...
BTW, Counterspelling? Really? They're going with Counterspelling as a term? Wow.

QUOTE
Q. Will there still be Metamagic?
A. Yes, though it’s not exactly the same. Rather than relying on a host of new additional skills, we’ve redesigned metamagic techniques to grant new abilities to skills the magician should already have access to. Metamagic does not make a huge appearance in the core book, however. There just isn’t enough room to include it all.

Heh, "Rather than relying on a host of new additional skills..." Nah, they already took care of that in Q#1. However, of the six Magical Skills named in Q#1, none of them is called, "Centering" or "Aura Reading" or "Divining" or... Hmm. They do give themselves an out with, "[The six enumerated skills] are the skills that do most of the heavy lifting for magic in SR4" (emphasis mine), but that begs the question of whether one should now be expected to have a Centering skill at chargen if metamagics, "grant new abilities to skills the magician should already have access to."

QUOTE
Q. Do we still have Mages and Shamans?
A. Yes. In addition, however, a flexible tradition design system has been included, allowing players to model existing traditions easily, or even to create their own along with their GM. Both Hermetic and Shamanic traditions have been created for the main book and are included as the default choices.

Well, the Psionics people will like the tradition creation system, I guess. I guess all the other existing major traditions are relegated to Street Magic.

QUOTE
Q. What are you trying to do with Magic?
A. In setting out to design this, we had a few things in mind that we wanted to do as improvements over the old system. First, we wanted to make sure we were laying the groundwork for something we could expand upon later. One of the big problems with the Magic system up until now is that it simply didn’t accomodate additions. It was built to be what it was, and if anything got added, it had to be an entirely new method of doing things. Nothing was ever built upon the existing mechanics, in large part because the original existing mechanics weren’t built to accomodate other uses. The result was a system that accumulated rules detritus like a ship gathers barnacles. That’s not good design.

A second problem was that, despite three editions of the game, Magic was largely still a legacy system (to borrow a bit of computer terminology). Instead of using things that worked and discarding things that didn’t, we largely had just kept it all and tried using tweaks and bailing wire to hold it all together. With SR4, we had the luxury of taking it apart, seeing what worked and what didn’t, and reassembling it into a working whole, with new parts to replace the missing ones or damaged ones. We also didn’t want the mechanics of the core game to work in a substantially different manner than Magic did, so we tried to find new ways to handle rules issues that before had given rise to special cases, created just for Magic. This is true of design all throughout the game, though, not just for the Magic system.

The third goal we had for design with this part of the game was to eliminate unnecessary complexity. We didn’t want to do away with the aspects of magic that gave the game its feel, like traditions, spirit summoning, drain, and so forth, but we did want to make sure we didn’t have a dozen different systems trying to accomplish what one could do. I think we went a long way toward accomplishing that.

Wow, and I thought I was good at making long-winded vague statements. But, really, I don't know what to say about this.
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Posts in this topic
- Crimsondude 2.0   SR4 FAQ #5--The Real One   May 13 2005, 08:38 AM
- - chevalier_neon   QUOTE Rather than relying on a host of new additio...   May 13 2005, 08:53 AM
- - apple   That should be clear. Rob is preparing our nerves ...   May 13 2005, 08:53 AM
- - Crimsondude 2.0   QUOTE (chevalier_neon @ May 13 2005, 02:53 AM...   May 13 2005, 08:55 AM
- - apple   QUOTE (chevalier_neon) If I aml mistaken, well... ...   May 13 2005, 08:55 AM
- - Crimsondude 2.0   QUOTE (apple) QUOTE (chevalier_neon @ May 13 ...   May 13 2005, 09:00 AM
- - fistandantilus3.0   if Metamagics get a thorough working over, shoul...   May 13 2005, 09:04 AM
- - Eldritch   QUOTE Q. What are you trying to do with Magic? A. ...   May 13 2005, 09:06 AM
- - chevalier_neon   Ok, thank you for your help on this one... I think...   May 13 2005, 09:09 AM
- - Crimsondude 2.0   QUOTE (fistandantilus3.0) if Metamagics get a th...   May 13 2005, 09:14 AM
- - fistandantilus3.0   like me sad little street mage now   May 13 2005, 09:25 AM
- - fistandantilus3.0   seriosuly though, it should be interesting to see ...   May 13 2005, 09:33 AM
- - Grinder   QUOTE (Crimsondude 2.0) No kidding. I know some pe...   May 13 2005, 09:39 AM
- - Crimsondude 2.0   QUOTE (Eldritch)I really don't see this at all...   May 13 2005, 09:40 AM
- - Crimsondude 2.0   QUOTE (Grinder @ May 13 2005, 03:39 AM) QUOTE...   May 13 2005, 09:42 AM
- - chevalier_neon   I don't think it will lower the magus power......   May 13 2005, 09:58 AM
- - Crimsondude 2.0   Nah, that's not streamlined. At least not comp...   May 13 2005, 09:59 AM
- - Grinder   QUOTE (Crimsondude 2.0) These are PCs with 1000+ k...   May 13 2005, 10:04 AM
- - Grinder   QUOTE (Crimsondude 2.0) Nah, that's not stream...   May 13 2005, 10:05 AM
- - The White Dwarf   Seems to me this points to one of the possible way...   May 13 2005, 10:13 AM
- - apple   QUOTE (Grinder) Firearms was split up in SR3 - so ...   May 13 2005, 11:01 AM
- - PenAgain   Ok, while we are going around hacking the six-skil...   May 13 2005, 11:02 AM
- - Grinder   QUOTE (apple) QUOTE (Grinder @ May 13 2005, 0...   May 13 2005, 11:07 AM
- - Critias   QUOTE (Grinder) QUOTE (Crimsondude 2.0 @ May ...   May 13 2005, 11:53 AM
- - Grinder   Don't forget the gone-away combat pool.   May 13 2005, 12:39 PM
- - Patrick Goodman   The bastard would put that up on my wedding day, w...   May 13 2005, 12:42 PM
- - chevalier_neon   I don't see what's bad if the new system i...   May 13 2005, 12:46 PM
- - Moon-Hawk   At least this FAQ told us something. Not, y'k...   May 13 2005, 12:54 PM
- - Nikoli   How many folks have lamented that it's an enti...   May 13 2005, 01:03 PM
- - Kagetenshi   QUOTE Q. Do we still have Mages and Shamans? A. Ye...   May 13 2005, 01:15 PM
- - RangerJoe   QUOTE Speaking of the opposite of good. Honestly, ...   May 13 2005, 01:36 PM
- - mfb   yeah. SR tried to embrace all real-world magical t...   May 13 2005, 01:57 PM
- - Geko   I like the idea of splitting up the skills, becaus...   May 13 2005, 02:22 PM
- - Demonseed Elite   Yeah, I don't think it's ever been the cas...   May 13 2005, 02:28 PM
- - blakkie   QUOTE (Eldritch @ May 13 2005, 03:06 AM) *shr...   May 13 2005, 02:29 PM
- - Ranneko   QUOTE (RangerJoe) Having multiple traditions will ...   May 13 2005, 02:29 PM
- - blakkie   Hmmm, looks like I'll need to ask for a refund...   May 13 2005, 02:47 PM
- - akarenti   Did we get any mention of Specializations in the S...   May 13 2005, 05:26 PM
- - Umbrage   QUOTE (Crimsondude 2.0) QUOTE (Crimsondude 2.0 ...   May 13 2005, 05:59 PM
- - GunnerJ   I guess I stand alone here, but IMO this FAQ quali...   May 13 2005, 06:07 PM
- - Kagetenshi   QUOTE (GunnerJ) Am I really the only who sees what...   May 13 2005, 06:13 PM
- - Eldritch   QUOTE () [QUOTE=Eldritch,May 13 2005, 03:06 AM] *s...   May 13 2005, 06:20 PM
- - Eldritch   QUOTE () [QUOTE=Eldritch,May 13 2005, 03:06 AM] *s...   May 13 2005, 06:25 PM
- - Lucyfersam   Overall, this FAQ was pretty good by me, and I agr...   May 13 2005, 06:26 PM
- - Eldritch   QUOTE () QUOTE (Eldritch @ May 13 2005, 03:06...   May 13 2005, 06:28 PM
- - Charon   Well, I'm good with the multiple magical skill...   May 13 2005, 06:32 PM
- - Nikoli   I agree. The core of the magic subsystem was buil...   May 13 2005, 06:41 PM
- - Eldritch   QUOTE (blakkie) QUOTE (Eldritch @ May 13 2005...   May 13 2005, 06:42 PM
- - Nikoli   Are you reposting that same message over and over ...   May 13 2005, 06:45 PM
- - frostPDP   Alright, I'm officially sad. I'm gonna ke...   May 13 2005, 06:58 PM
- - Geko   You're assuming that the creation process/cost...   May 13 2005, 07:00 PM
- - Nikoli   Why on earth are you assuming that the SR3 point c...   May 13 2005, 07:02 PM
- - Crimsondude 2.0   QUOTE (Grinder @ May 13 2005, 04:05 AM) QUOTE...   May 13 2005, 07:38 PM
- - Rolemodel   QUOTE (Crimsondude 2.0)But my question remains, wh...   May 13 2005, 08:00 PM
- - Crimsondude 2.0   QUOTE (Rolemodel @ May 13 2005, 02:00 PM) Als...   May 13 2005, 08:03 PM
- - Grinder   QUOTE (Crimsondude 2.0) QUOTE (Grinder @ May ...   May 13 2005, 08:16 PM
- - Crimsondude 2.0   Context: QUOTE QUOTE (chevalier_neon)I don't ...   May 13 2005, 08:24 PM
- - Ellery   If I pretend that I don't know anything about ...   May 13 2005, 08:26 PM
- - Eldritch   QUOTE Are you reposting that same message over an...   May 13 2005, 08:35 PM
- - Crimsondude 2.0   QUOTE (Ellery @ May 13 2005, 02:26 PM) So it...   May 13 2005, 08:40 PM
- - Grinder   QUOTE (Crimsondude 2.0) Context: QUOTE QUOTE (che...   May 13 2005, 09:12 PM
- - Eldritch   QUOTE I don't think streamlining means having ...   May 13 2005, 09:27 PM
- - Catsnightmare   QUOTE (apple) Splitting skills up for a rule syst...   May 13 2005, 09:32 PM
- - chevalier_neon   It might be easier to have one skill for each task...   May 13 2005, 09:53 PM
- - Ellery   I don't think there's anything wrong with ...   May 13 2005, 09:57 PM
- - Crimsondude 2.0   QUOTE (Ellery) What I wonder is why they think the...   May 13 2005, 10:08 PM
- - frostPDP   The reason I was using SR3's chargen is becaus...   May 13 2005, 10:11 PM
- - Solstice   QUOTE (Crimsondude 2.0) QUOTE Q. What are yo...   May 13 2005, 10:13 PM
- - chevalier_neon   I would really hate this... I would really hate a ...   May 13 2005, 10:17 PM
- - Eldritch   QUOTE n your case, you, SR players, you have the c...   May 13 2005, 11:36 PM
- - blakkie   QUOTE (Eldritch) QUOTE (blakkie @ May 13 2005...   May 13 2005, 11:37 PM
- - blakkie   QUOTE (Crimsondude 2.0 @ May 13 2005, 10:14 A...   May 13 2005, 11:47 PM
- - blakkie   QUOTE (frostPDP @ May 13 2005, 04:11 PM) The ...   May 14 2005, 12:00 AM
- - Crimsondude 2.0   QUOTE (blakkie) Those kind of characters are going...   May 14 2005, 12:16 AM
- - blakkie   QUOTE (Crimsondude 2.0 @ May 13 2005, 06:16 P...   May 14 2005, 12:24 AM
- - Crimsondude 2.0   Ask their players.   May 14 2005, 12:37 AM
- - Cynic project   QUOTE (Crimsondude 2.0) QUOTE (apple @ May 13...   May 14 2005, 12:39 AM
- - Crimsondude 2.0   Well, I'd prefer not to have the sodomy in the...   May 14 2005, 12:56 AM
- - Cynic project   But that is not what is at stake. What is at stake...   May 14 2005, 01:02 AM
- - Crimsondude 2.0   What kind of cake?   May 14 2005, 03:09 AM
- - Kesh   QUOTE (SR4 FAQ @ Part Five) Now to get back...   May 14 2005, 06:26 AM
- - Crimsondude 2.0   QUOTE (Kesh @ May 14 2005, 12:26 AM) Very int...   May 14 2005, 06:35 AM
- - Demonseed Elite   QUOTE Then could you translate it from crazy? I c...   May 14 2005, 11:07 AM
- - SirBedevere   QUOTE (Eldritch)"The sky is falling, the sky ...   May 14 2005, 11:16 AM
- - blakkie   QUOTE (Crimsondude 2.0 @ May 13 2005, 06:37 P...   May 14 2005, 12:23 PM
- - Zen Shooter01   I think what we've seen so far looks very inte...   May 14 2005, 03:58 PM
- - Eldritch   QUOTE One thing that's very popular in RPGs i...   May 14 2005, 06:46 PM
- - Ellery   QUOTE (Demonseed Elite)I don't think I can eve...   May 14 2005, 06:54 PM
- - blakkie   QUOTE (Ellery @ May 14 2005, 12:54 PM) QUOTE ...   May 14 2005, 09:41 PM
- - Zen Shooter01   I'm not denying people the right to have opini...   May 14 2005, 09:44 PM
- - Crimsondude 2.0   And some customers know exactly what they want. I...   May 14 2005, 09:44 PM
- - Penta   QUOTE (Zen Shooter01) (Has anyone else noticed tha...   May 14 2005, 09:56 PM
- - Eldritch   QUOTE I'm not denying people the right to have...   May 14 2005, 11:22 PM
- - blakkie   QUOTE (Eldritch @ May 14 2005, 05:22 PM) If y...   May 14 2005, 11:24 PM
- - Crimsondude 2.0   Actually they're trying to install a new engin...   May 14 2005, 11:26 PM
- - blakkie   QUOTE (Crimsondude 2.0) Actually they're tryin...   May 14 2005, 11:30 PM
- - Eldritch   QUOTE Just an aside, given your strong prejudice a...   May 14 2005, 11:33 PM
- - blakkie   QUOTE (Eldritch) Instead of calling it SR4, it sho...   May 14 2005, 11:46 PM
- - Kesh   QUOTE (Eldritch) Instead of calling it SR4, it sho...   May 15 2005, 06:25 AM
- - Bandwidthoracle   I love what they are doing to shadowrun, the more ...   May 15 2005, 09:29 PM
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